Kevin Murphy – B00187491
Introduction
• What is Interactive Storytelling?
– From: Dialogue choices to change events
– To: Procedurally generated st...
Chris Crawford
• ‘Interactive storytelling’ is a medium which
transcends computer games
• Storytelling is a ‘long-winded’ ...
Façade
• Designed by Michael Mateas and Andrew
Stern. Released in 2005.
Primary Research
• Research Question – Is an interactive story
more engaging than a non-interactive (linear)
story?
• How?...
Investigation
• Story was chosen using four criteria defined
by Tomin and Liu (2008) to investigate
interactive storytelli...
Experiment Results
• From the data collected in the experiment, the
results support the hypothesis that interactive
storie...
What Next?
• Write-up of Experiment and Analysis
• Format Dissertation
• Recommendations/Conclusion
Questions
• Do you have any?
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User Interaction in Game Narrative and User Engagement

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This presentation covers the topic of Interactive Storytelling, including the beliefs of Chris Crawford and the technology behind Facade. It moves on to take a brief look at my primary research.

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User Interaction in Game Narrative and User Engagement

  1. 1. Kevin Murphy – B00187491
  2. 2. Introduction • What is Interactive Storytelling? – From: Dialogue choices to change events – To: Procedurally generated story based on player actions • What is the aim of the project? – Linear storytelling or interactive, which is more engaging to the user?
  3. 3. Chris Crawford • ‘Interactive storytelling’ is a medium which transcends computer games • Storytelling is a ‘long-winded’ but necessary system for teaching morals • True interactivity requires listening, thinking and speaking.
  4. 4. Façade • Designed by Michael Mateas and Andrew Stern. Released in 2005.
  5. 5. Primary Research • Research Question – Is an interactive story more engaging than a non-interactive (linear) story? • How? – Two different types of story being compared using the Narrative Engagement Scale (Busselle and Bilandzic, 2009) • Who? – 40 game players
  6. 6. Investigation • Story was chosen using four criteria defined by Tomin and Liu (2008) to investigate interactive storytelling in existing media. – Degree of freedom – Variety of goals – Level of immersion – Wealth of story • The Walking Dead by Telltale Games was selected
  7. 7. Experiment Results • From the data collected in the experiment, the results support the hypothesis that interactive stories are more engaging. Interactive story Non-interactive story Average 5.29 4.74 Median 6 5 Mode 7 7 Standard Deviation 0.583 1.809
  8. 8. What Next? • Write-up of Experiment and Analysis • Format Dissertation • Recommendations/Conclusion
  9. 9. Questions • Do you have any?
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