Provide a different experience about everyday things.
From my personal intuition
Improve the relationships between people and the natural environment.
An aesthetic & persuasive household object.
Design Process 1st Prototype, only layers are working, no electronics 8-Oct Jaycar, Test layers, connect it with tubes, "one line drawing" pattern of Layer is working 7-Oct Test layers, connect it with tubes 3-Oct Laser cutter, Glue layers 2-Oct Discussion with Andrew, Jaycar, Aquarium 1-Oct Laser cutter, Glue layers, testing, redesign the patterns 30-Sep Discussion with Andrew 29-Sep Pattern Design 01 for Perspex Layers 28-Sep Project proposal 25-Sep Question, flowchar01, structure01 24-Sep Question 17-Sep Jaycar 15-Sep Final project deciding. 13-Sep Concept presentation 10-Sep Jaycar 9-Sep Jaycar 6-Sep EVENT DATE Finish, prepare presentation 5-Nov Glue Case(frame), tags, testing, programming 4-Nov Glue Case(frame), tags, testing, programming 3-Nov Glue Case(frame), tags, testing, programming 1-Nov Glue Case(frame), tags, testing, programming 31-Oct Jaycar 30-Oct Programming 29-Oct laser cutter, last change of the parts 28-Oct Jaycar, ArtShop 24-Oct Change measurement of some part of the case 23-Oct Laser cutter, Glue layers & Tubes, Question about Programming 22-Oct Buy Perspex 21-Oct Jaycar, toyshop 20-Oct Stepper Works 4pins wiring 18-Oct Programming 15-Oct Aquarium, test without the pump 14-Oct Jaycar 13-Oct Finish the Case (frame) design 10-Oct
Punish first, then encourage. Liquid falling presents the water waste.
Push people to keep the aesthetic pattern of Tree
User switches which layer use
User controls the level of liquid to go back to the original position
Approach Purple Blue Potentiometers Push-pull buttons Run Backwards Exchange between Purple & Blue Pot ON, Motor runs forwards
Approach Back of the Case— Leave space for tubes and pot mechanical part which connects to water tag Perspex Layers – 5 pieces (2 for liquid passing) Push-pull switches — Include details (chipping inside)
Approach Difficulties of Techni and technology Mechanical parts: length of tube, quantity of liquid, strings... Programming: learned from people (Thanks: Andrew, Justin, Kim); learned from examples. Testing, testing, testing... Design of the Case (shape); Patterns of the Tree layers
Demonstration Real Usage Stage it in the Bathroom.