Introduction to Virtual Worlds
Loyalist College
Loyalist College in Second Life
Desktop Virtual Worlds Revolution
World of Weirdos
The Skeptic
Get a First Life
The  Believer
Harvard Law CyberOne
The  Evangelist
Magic Happy Learning Land
Experience Designed to Practice Skills
“ Our virtual identity is not separate  from our  physical  identity.”  Jeremy N. Bailenson  April 4, 2008 Chronicle of Hi...
Port of Entry Process
Canadian Border Lansdowne
Second Life Border Simulation
Identification Process
Traveler Team
“ More realistic than traditional role plays.”
“ Interview questions stuck.”
“ As close as it could be to real life.”
“ Learned from watching classmates.”
“ Seeing hearing doing…we were actually there.”
28% Better Result
Partnerships
Recognition
New Media Retrieves Earlier Content
Sundance Channel
Old Models Do Not Work
Surprising Approaches Delight
Case Western Recruitment
Indiana University Alumni
Community Content
Virtual Conferences
Princeton University
Development Building and Development Needs
Development Building and Development Needs
Development Building and Development Needs
Digital Natives
Virtual World Natives
Club Penguin
Barbie Girls
Teen Second Life
URL
[email_address]
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Presentation to CCAE - November 28/08

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Presentation to CCAE, Toronto, November 28, 2008

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Presentation to CCAE - November 28/08

  1. 1. Introduction to Virtual Worlds
  2. 2. Loyalist College
  3. 3. Loyalist College in Second Life
  4. 4. Desktop Virtual Worlds Revolution
  5. 5. World of Weirdos
  6. 6. The Skeptic
  7. 7. Get a First Life
  8. 8. The Believer
  9. 9. Harvard Law CyberOne
  10. 10. The Evangelist
  11. 11. Magic Happy Learning Land
  12. 12. Experience Designed to Practice Skills
  13. 13. “ Our virtual identity is not separate from our physical identity.” Jeremy N. Bailenson April 4, 2008 Chronicle of Higher Education
  14. 14. Port of Entry Process
  15. 15. Canadian Border Lansdowne
  16. 16. Second Life Border Simulation
  17. 17. Identification Process
  18. 18. Traveler Team
  19. 19. “ More realistic than traditional role plays.”
  20. 20. “ Interview questions stuck.”
  21. 21. “ As close as it could be to real life.”
  22. 22. “ Learned from watching classmates.”
  23. 23. “ Seeing hearing doing…we were actually there.”
  24. 24. 28% Better Result
  25. 25. Partnerships
  26. 26. Recognition
  27. 27. New Media Retrieves Earlier Content
  28. 28. Sundance Channel
  29. 29. Old Models Do Not Work
  30. 30. Surprising Approaches Delight
  31. 31. Case Western Recruitment
  32. 32. Indiana University Alumni
  33. 33. Community Content
  34. 34. Virtual Conferences
  35. 35. Princeton University
  36. 36. Development Building and Development Needs
  37. 37. Development Building and Development Needs
  38. 38. Development Building and Development Needs
  39. 39. Digital Natives
  40. 40. Virtual World Natives
  41. 41. Club Penguin
  42. 42. Barbie Girls
  43. 43. Teen Second Life
  44. 44. URL
  45. 45. [email_address]

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