My Second Life didn't turn out the way I thought it would: Managing expectations for teaching and learning in virtual worlds
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My Second Life didn't turn out the way I thought it would: Managing expectations for teaching and learning in virtual worlds

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Keynote presentation given at Oakland University's eCornicopia conference, June 10, 2010

Keynote presentation given at Oakland University's eCornicopia conference, June 10, 2010

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  • http://student.biology.arizona.edu/honors2007/group11/11mirror.html
  • Unconscious physical and verbal mimickery

My Second Life didn't turn out the way I thought it would: Managing expectations for teaching and learning in virtual worlds My Second Life didn't turn out the way I thought it would: Managing expectations for teaching and learning in virtual worlds Presentation Transcript

  • My Second Life didn’t turn out the way I thought it would! Managing expectations for teaching and learning in virtual worlds
    Ken Hudson
    Virtual World Design Centre, Loyalist College
    Oakland University – June 10, 2010
  • Loyalist College
  • Desktop Virtual Worlds Revolution
  • Magic Happy Learning Land
  • Typical Canadian Landscape
  • All of my saws that don’t work
  • All of my saws that don’t work
  • All of my saws that don’t work
  • The tool works:It’s the operator who is broken!
  • Virtual World Differentiators
    The Sense of SELF
    The Death of DISTANCE
    The Power of PRESENCE
    The Sense of SPACE
    The Capability to CO-CREATE
    The Pervasiveness of PRACTICE
    The Enrichment of EXPERIENCE
    Adapted from Learning in 3D – Kapp/ O’Driscoll
  • San Jose Tech Museum
  • Stubborn Adopter
    Female
    25-30
    20/20 vision
    Not focused on fun or interesting experiences
    Uses Web 1.0
    Does not game often
    Source: San Jose State University study of 400 graduate students
  • Easily converted adopter
    Male
    41-45
    Vision problems
    Games weekly
    Uses Web 2.0, like FB or blog daily-weekly
    Source: San Jose State University study of 400 graduate students
  • They Became What They Beheld
    Edmund Snow Carpenter
  • Media are environments
  • We are their content
  • …they engulf us, tattoo us..
  • We are immersed
  • Movies and Television
  • Sports
  • Music
  • Video Games
  • We are our game markers
  • Mirror Neurons
  • Chameleon Effect
  • “Our virtual identity is not separate from our physical identity.” Jeremy N. Bailenson
    April 4, 2008 Chronicle of Higher Education
  • Proteus Effect: We infer our behavior
    and attitudes from our avatar
  • Behavior transfers from virtual world to real life
  • We modify our attitudes by observing our own behavior
  • Canadian Border Simulation
  • Port of Entry Process
  • Canadian Border Lansdowne
  • Second Life Border Simulation
  • Border Crossing Interviews
  • “More realistic than traditional role plays.”
  • “As close as it could be to real life.”
  • “Seeing hearing doing…we were actually there.”
  • CBSA Pilot
  • Federal Virtual World Challenge
  • Loyalist College
    37% increase in grades over 2 years
    CBSA Recruits
    39% increase in success at testing milestone
    Increased Confidence
    Accelerated Learning Pace
  • America’s Army in-game Medic Training
  • Pro Football Imitates Madden Game
  • Publication of Results
    Journal of Virtual Worlds Research
    Volume 2, Number 1:Pedagogy, Education and Innovation in 3-D Virtual Worlds
    Linden Lab Case Study
    Virtual World Simulation Training Prepares Real Guards on the US-Canadian Border: Loyalist College in Second Life
    Learning in 3D: Bringing a new dimension to enterprise learning and collaboration by Karl Kapp and Tony O’Driscoll
    Handbook of research on virtual environments for corporate education: Employee learning and solutions
    Forthcoming 2010:
    Online and Social Networking Communities: A Best Practice Guide for Educators
    by Karen Keen
  • Akron University – Psychiatric Nursing
  • Akron University – Psychiatric Nursing
  • University Health Network
  • Naval Postgraduate School
  • Metaverse Roadmap
  • Technologies = Cultures
  • Ken Hudson
    Managing Director
    Virtual World Design Centre
    Loyalist College
    SL: Kenny Hubble
    Twitter: kennyhubble
    kenhudson@infinitespaces.ca