Applied Training Strategies in Virtual Worlds
Loyalist College
Loyalist College in Second Life
Second Life Projects 2007-08
Second Life Projects 2007-08 300 Students
Second Life Projects 2007-08 300 Students 6 Faculty
Second Life Projects 2007-08 300 Students 6 Faculty 4 Disciplines
Hypervirtual Telecopresence
“ Our virtual identity is not separate  from our  physical  identity.”  Jeremy N. Bailenson  April 4, 2008 Chronicle of Hi...
Experiences in Virtual Worlds Effect Real Life
Experiences in Virtual Worlds Effect Real Life
Experiences in Virtual Worlds Effect Real Life
Experience Designed to Practice Skills
Port of Entry Process
Canadian Border Thousand Islands
Second Life Border Simulation
4 Hours Training – 12 Hours Simulation
Simulation on Screen
Identification Process
Vehicle Details
Travel Documents
Secondary Search
Traveler Team
 
“ More realistic than traditional role plays.”
“ Interview questions stuck.”
“ As close as it could be to real life.”
“ Learned from watching classmates.”
“ Seeing hearing doing…we were actually there.”
 
Kathryn deGast-Kennedy
[email_address] www.infinitespaces.ca Kenny Hubble - SL
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Loyalist College: Applied Training in Virtual Worlds

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Presentation about Canadian Border Simulation developed for students at Loyalist College in Second Life. Delivered at Federal Consortium Virtual Worlds, National Defense University, Washington DC, April 2008 by Ken Hudson, Kenny Hubble- sl. Link to embedded video here http://www.youtube.com/watch?v=PCUWcpVPtMM

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Loyalist College: Applied Training in Virtual Worlds

  1. 1. Applied Training Strategies in Virtual Worlds
  2. 2. Loyalist College
  3. 3. Loyalist College in Second Life
  4. 4. Second Life Projects 2007-08
  5. 5. Second Life Projects 2007-08 300 Students
  6. 6. Second Life Projects 2007-08 300 Students 6 Faculty
  7. 7. Second Life Projects 2007-08 300 Students 6 Faculty 4 Disciplines
  8. 8. Hypervirtual Telecopresence
  9. 9. “ Our virtual identity is not separate from our physical identity.” Jeremy N. Bailenson April 4, 2008 Chronicle of Higher Education
  10. 10. Experiences in Virtual Worlds Effect Real Life
  11. 11. Experiences in Virtual Worlds Effect Real Life
  12. 12. Experiences in Virtual Worlds Effect Real Life
  13. 13. Experience Designed to Practice Skills
  14. 14. Port of Entry Process
  15. 15. Canadian Border Thousand Islands
  16. 16. Second Life Border Simulation
  17. 17. 4 Hours Training – 12 Hours Simulation
  18. 18. Simulation on Screen
  19. 19. Identification Process
  20. 20. Vehicle Details
  21. 21. Travel Documents
  22. 22. Secondary Search
  23. 23. Traveler Team
  24. 25. “ More realistic than traditional role plays.”
  25. 26. “ Interview questions stuck.”
  26. 27. “ As close as it could be to real life.”
  27. 28. “ Learned from watching classmates.”
  28. 29. “ Seeing hearing doing…we were actually there.”
  29. 31. Kathryn deGast-Kennedy
  30. 32. [email_address] www.infinitespaces.ca Kenny Hubble - SL

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