Cultural Production In A Digital Age

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    Favorites, Groups & Events

    Cultural Production In A Digital Age - Presentation Transcript

    1. Cultural Production In The Digital Age: Barriers and Incentives
      • 11 October 2007 Kathy E. Gill
      • Web 2.0 technologies change how we interact with digital cultural objects. We are no longer merely a consumer; we are also a producer.
      • This is a shift from the late 20th century model:
    2.  
    3. What are the cultural industries?
      • News media
      • Advertising industry
      • Television & movies
      • Music
      • Fashion
      • What else?
    4. Traditional Model
      • Mediated Communication:
        • One-way Mass Communication Model
        • Transition to circular (Osgood & Schramm) interpersonal model
    5. In a Digital World, It Is Easier to Borrow, Copy, Manipulate
    6. This means it is technically easier to express ourselves in new, creative ways.
    7. The pejorative: The cult of the amateur
      • SuperBowl Commercials
      • YouTube Democratic Presidential Debate
    8. Quotable
      • “[N]on-commercial cultural production and unconstrained expression within the Internet undermines capitalism’s production of meaning.” p135 - from Michael Strangelove, The Empire of Mind (University of Toronto Press, 2005)
    9. The Clash
      • Culture as a freely flowing current of ideas and practices runs head first into culture as intellectual property
    10. The Barrier: Copyright
      • Copyright originated in a time when the view of authors was romantic: "originality was elevated to being located in and belonging to the self of the author" ... words created by these authors were considered "original" and thus distinguishable from mass-produced commodities. (Lessig, presentation, Copyright, Cultural Production and Open Content Licensing)
    11. Copyright Expansion
      • In 1709, copyright lasted 14 years
      • Today, 60-90 years
    12. Copyright Reach
      • Originality was required in copyright law, historically
      • Today, only de minimis originality (examples from book)
        • Watch YouTube Clip
    13. Copyright Scope
      • A movement from protecting the "copy" to the "idea"
      • Watch YouTube Clip
    14. Incentives
      • Change the licenses
        • Creative Commons
        • Free Art
        • GNU
    15. General Characteristics
      • Right to access or use
      • Right to make copies
      • Right to make modifications
      • Right to distribute
      • Right to create derivative works
    16. Digital technologies enable a "Tinkering culture" -- a "read write rip burn culture"
    17. Sources
      • Image - graffitti http://www.slideshare.net/imootee/web-20-and-media-20-presentation
      • Lessig, L. (n.d.) Copyright, Cultural Production and Open Content Licensing. Retrieved 10 October 2007 from https://pzwart.wdka.hro.nl/mdr/pubsfolder/liangessay/view

    + kegillkegill, 3 years ago

    custom

    475 views, 0 favs, 0 embeds more stats

    Lecture; explores forces shaping culture in an age more

    More info about this document

    CC Attribution-NonCommercial-ShareAlike LicenseCC Attribution-NonCommercial-ShareAlike LicenseCC Attribution-NonCommercial-ShareAlike License

    Go to text version

    • Total Views 475
      • 475 on SlideShare
      • 0 from embeds
    • Comments 0
    • Favorites 0
    • Downloads 0
    Most viewed embeds

    more

    All embeds

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories