NCLA Presentation On Gaming - Presentation Transcript
ImaginOn: The Joe and Joan Martin Center Studio i Teen Loft
The Importance of Gaming
"Games of every type play an important role in developing fundamental competencies for life. They require players to learn and follow complex sets of rules, make strategic and tactical decisions, and, increasingly, collaborate with teammates and others: all things they will have to do in college and in the workforce."
Jim Rettig ALA President, 2008-2009 Boatright Memorial Library Univeristy of Richmond Richmond, VA
The Importance of Gaming
Allows the development of relationship among patrons and library staff (especially if staff join in on the fun)
Can be a foundation of life-long library service.
Very successful at getting young men to participate within library activities and programming.
Has a lot to do with literacy
PLCMC System-Wide Gaming
LSTA grant (2006) that purchased video and board gaming equipment and circulates to branches.
Teen Summer Video Gaming Tournament
Other PLCMC Programming Teen Tech Week Teen Read Week Twilight Event Online gaming
Association for Library Service to Children (ALSC) / Candlewick Press: Light the Way: Outreach to the Underserved Funagain Games: Monthly Game Grants Institute of Museum and Library Services (IMLS) Library Services and Technology Act (LSTA) (varies by state) Young Adult Library Services Association (YALSA): Teen Tech Week Mini Grants
Grants For Gaming Libraries
No Grants? No Problem.
Here are some practical ways to develop a gaming program with little to no money.
Use what you got!
So you are here at this workshop. You must be interested in gaming. I bet that you might have some gaming equipment yourself. BRING IT IN! Better yet, let the patrons bring it in as well!
Monopoly? Cards? PlayStation 3?
Board Games for Your Library
Blokus
Aye, Dark Overlord!
Power Grid
Settlers of Catan
Zombie Town
For more information, check out:
Board Game Geek (boardgamegeek.com) or Board Games with Scott (www.boardgameswithscott.com/)
Build Relationships
Another great way to launch your gaming program is to build relationships with those who have the equipment and would be willing to share.
Game shops, for example are prime places to start. They have a vested interest in exposing people to their games.
Another way is to search the Internet for groups that play consistently. For example, I had several people come and run 3 games of Dungeons and Dragons for free, just because they wanted people to play with. Just check out www.meetup.com and search for whatever game you want to host. You’ll probably find it!
Why play someone else’s game when you can make your own! Scratch interface Partnerships to teach Game Maker
Other FREE Game Making Software
GameStar Mechanic www.gamestarmechanic.com/
GameMaker
www.yoyogames.com/make
Multimedia Fusion (fee based)
http://tinyurl.com/yee83ua
Some other options…
Ask patrons to donate old board games. Or even old video games!
Use the Internet’s resources. There are many free games available such as
Runescape: www.runescape.com
Free Realms www.freerealms.com
You would need to talk to your systems IT to make sure that your patrons can access these games.
Partnerships with School Libraries -Festivals at the school -Part of an after school club -Invite teachers from any discipline Integrate board gaming with the curriculum: http://tinyurl.com/dxrtze
Contact Information
Kelly Czarnecki
Technology Education Librarian
ImaginOn
300 E 7th St Charlotte, NC 28202
704-416-4672 phone
[email_address]
Seth Ervin Teen Specialist The Loft at ImaginOn 300 East 7th Street Charlotte, NC 28202 (704) 416-4663 [email_address]
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