NCLA Presentation On Gaming


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North Carolina Library Association Conference 2009 presentation

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NCLA Presentation On Gaming

  1. 2. ImaginOn: The Joe and Joan Martin Center Studio i Teen Loft
  2. 3. The Importance of Gaming <ul><li>&quot;Games of every type play an important role in developing fundamental competencies for life. They require players to learn and follow complex sets of rules, make strategic and tactical decisions, and, increasingly, collaborate with teammates and others: all things they will have to do in college and in the workforce.&quot; </li></ul><ul><li>Jim Rettig ALA President, 2008-2009 Boatright Memorial Library Univeristy of Richmond Richmond, VA </li></ul>
  3. 4. The Importance of Gaming <ul><li>Allows the development of relationship among patrons and library staff (especially if staff join in on the fun) </li></ul><ul><li>Can be a foundation of life-long library service. </li></ul><ul><li>Very successful at getting young men to participate within library activities and programming. </li></ul><ul><li>Has a lot to do with literacy </li></ul>
  4. 5. PLCMC System-Wide Gaming <ul><li>LSTA grant (2006) that purchased video and board gaming equipment and circulates to branches. </li></ul><ul><li>Teen Summer Video Gaming Tournament </li></ul>
  5. 6. Other PLCMC Programming Teen Tech Week Teen Read Week Twilight Event Online gaming
  6. 7. <ul><li>Association for Library Service to Children (ALSC) / Candlewick Press: Light the Way: Outreach to the Underserved Funagain Games: Monthly Game Grants Institute of Museum and Library Services (IMLS) Library Services and Technology Act (LSTA) (varies by state) Young Adult Library Services Association (YALSA): Teen Tech Week Mini Grants </li></ul>Grants For Gaming Libraries
  7. 8. No Grants? No Problem. <ul><li>Here are some practical ways to develop a gaming program with little to no money. </li></ul>
  8. 9. Use what you got! <ul><li>So you are here at this workshop. You must be interested in gaming. I bet that you might have some gaming equipment yourself. BRING IT IN! Better yet, let the patrons bring it in as well! </li></ul><ul><li>Monopoly? Cards? PlayStation 3? </li></ul>
  9. 10. Board Games for Your Library <ul><li>Blokus </li></ul><ul><li>Aye, Dark Overlord! </li></ul><ul><li>Power Grid </li></ul><ul><li>Settlers of Catan </li></ul><ul><li>Zombie Town </li></ul><ul><li>For more information, check out: </li></ul><ul><li>Board Game Geek ( or Board Games with Scott ( </li></ul>
  10. 11. Build Relationships <ul><li>Another great way to launch your gaming program is to build relationships with those who have the equipment and would be willing to share. </li></ul><ul><li>Game shops, for example are prime places to start. They have a vested interest in exposing people to their games. </li></ul>Another way is to search the Internet for groups that play consistently. For example, I had several people come and run 3 games of Dungeons and Dragons for free, just because they wanted people to play with. Just check out and search for whatever game you want to host. You’ll probably find it!
  11. 12. Why play someone else’s game when you can make your own! Scratch interface Partnerships to teach Game Maker
  12. 13. Other FREE Game Making Software <ul><li>GameStar Mechanic </li></ul><ul><li>GameMaker </li></ul><ul><li> </li></ul><ul><li>Multimedia Fusion (fee based) </li></ul><ul><li> </li></ul>
  13. 14. Some other options… <ul><li>Ask patrons to donate old board games. Or even old video games! </li></ul><ul><li>Use the Internet’s resources. There are many free games available such as </li></ul><ul><li>Runescape: </li></ul><ul><li>Free Realms </li></ul><ul><li>You would need to talk to your systems IT to make sure that your patrons can access these games. </li></ul>
  14. 15. Partnerships with School Libraries -Festivals at the school -Part of an after school club -Invite teachers from any discipline Integrate board gaming with the curriculum:
  15. 16. Contact Information <ul><li>Kelly Czarnecki </li></ul><ul><li>Technology Education Librarian </li></ul><ul><li>ImaginOn </li></ul><ul><li>300 E 7th St Charlotte, NC 28202 </li></ul><ul><li>704-416-4672 phone </li></ul><ul><li>[email_address] </li></ul>Seth Ervin Teen Specialist The Loft at ImaginOn 300 East 7th Street Charlotte, NC 28202 (704) 416-4663 [email_address]
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