Library Services in a Virtual World: Teen Second Life Kelly Czarnecki Technology Education Librarian the Public Library of...
Contact: <ul><li>Email: kczarnecki@plcmc.orgl </li></ul><ul><li>IM: BlueWings Hayek/ Second Life </li></ul><ul><li>Slides ...
Something to pay attention to <ul><li>By the end of 2011, 80 percent of active Internet users (and Fortune 500 enterprises...
Teen Second Life: teen.secondlife.com <ul><li>There are about 100,000 13-17 year olds on the teen grid (compared to over 8...
Eye4You Alliance Island <ul><li>Why the name of the island? -teen focused and driven 'seeing through their perspective' </...
What do we do on the island? <ul><li>Learn 'real world' skills </li></ul><ul><ul><li>-teens build and design structures, c...
http://www.flickr.com/groups/eye4you/
Why Teen Second Life and Libraries? <ul><li>To provide a space for media creation (over ½ of teens that use the Internet, ...
Future plans for the Island? <ul><li>College fair and workshops October 20-21 </li></ul><ul><li>Partnerships with schools ...
Oz Island <ul><li>Contact Jean Gardner for more information:  [email_address] </li></ul><ul><li>Oz Island is sponsored by ...
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Gaming Learning and Libraries Symposium 2007

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the Public Library of Charlotte and Mecklenburg County has an island in Teen Second Life. This presentation looks at what the teens do and how it's related to library services.

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Gaming Learning and Libraries Symposium 2007

  1. 1. Library Services in a Virtual World: Teen Second Life Kelly Czarnecki Technology Education Librarian the Public Library of Charlotte & Mecklenburg County Gaming, Learning, and Libraries Symposium; July 23, 2007
  2. 2. Contact: <ul><li>Email: kczarnecki@plcmc.orgl </li></ul><ul><li>IM: BlueWings Hayek/ Second Life </li></ul><ul><li>Slides available: http://www.slideshare.net/kczarnec/Gaming-Learning-and-Libraries-Symposium-2007 </li></ul>
  3. 3. Something to pay attention to <ul><li>By the end of 2011, 80 percent of active Internet users (and Fortune 500 enterprises) will have a “second life”, but not necessarily in Second Life, according to Gartner, Inc. </li></ul>
  4. 4. Teen Second Life: teen.secondlife.com <ul><li>There are about 100,000 13-17 year olds on the teen grid (compared to over 8 million on the adult grid) </li></ul><ul><li>Teens can own land, run a business such as creating and selling objects, and plan events </li></ul><ul><li>There are two adult-owned public islands on the teen grid: Global Kids- www.holymeatballs.org and Eye4You Alliance- http://eye4youalliance.youthtech.info </li></ul>
  5. 5. Eye4You Alliance Island <ul><li>Why the name of the island? -teen focused and driven 'seeing through their perspective' </li></ul><ul><li>Began in October 2006 with the assistance of the Alliance Library System in East Peoria, IL </li></ul>
  6. 6. What do we do on the island? <ul><li>Learn 'real world' skills </li></ul><ul><ul><li>-teens build and design structures, clothes, hair, shoes, and furniture </li></ul></ul><ul><ul><li>-teach classes on scripting-a computer language on SL </li></ul></ul><ul><ul><li>-organize events (grand opening of NASA space station, how to make machinima, sculptie contests) </li></ul></ul><ul><ul><li>-add and organize content in the art gallery, library, welcome plaza </li></ul></ul>
  7. 7. http://www.flickr.com/groups/eye4you/
  8. 8. Why Teen Second Life and Libraries? <ul><li>To provide a space for media creation (over ½ of teens that use the Internet, create content) </li></ul><ul><li>Mentorship of teens and teens mentoring each other and adults </li></ul><ul><li>Narrowing the participation gap </li></ul><ul><li>Remix media (through machinima, heads up displays, and content creation) </li></ul><ul><li>Learning how to work with diverse communities of people </li></ul>
  9. 9. Future plans for the Island? <ul><li>College fair and workshops October 20-21 </li></ul><ul><li>Partnerships with schools and organizations in the Charlotte, NC area </li></ul><ul><li>Partnerships with already existing library programs (author visits, etc.) </li></ul><ul><li>Working with SJSU to develop using Moodle with Second Life </li></ul>
  10. 10. Oz Island <ul><li>Contact Jean Gardner for more information: [email_address] </li></ul><ul><li>Oz Island is sponsored by the Topeka and Shawnee County Public Library in Kansas on the Teen Grid </li></ul><ul><li>Mentioned in this slide presentation because Jean was to present but unable at the conference </li></ul><ul><li>Read their blog here : http://tinyurl.com/23yswo </li></ul>

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