Learning Theory - Behaviorism


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Learning Theory -- Behaviorism

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Learning Theory - Behaviorism

  1. 1. By Kristen Burt
  2. 2.  Key Points Key People Teaching Through Behaviorism Learning Through Behaviorism My Classroom
  3. 3.  All behaviors are acquired through conditioning Conditioning occurs through interaction with the environment There are three types of learning:  Classical Conditioning  Operant Conditioning  Social Learning
  4. 4. Classic Conditioning  A neutral stimulus is paired with a response  You introduce the stimulus and then reinforce the reflex  Eventually, response comes naturally with the stimulus
  5. 5. Operant Conditioning  Learning through rewards and punishments  It begins with a stimulus (behavior) and is reinforced with a response (reward)  Eventually will stop bad response from occurring and will continue with the good
  6. 6. Social Learning  An observed behavior that is mimicked  Acquired behaviors by watching others
  7. 7. Interesting FactThese theories can all be used to train animals as well!!
  8. 8. Ivan Pavlov B. F. Skinner, Albert BanduraEdward Thorndike
  9. 9.  Created puzzle boxes to use for instrumental conditioning Well known for his work with animals Used experimental approach to understand learning
  10. 10. Without Technology  Ignores disruptive behavior to stop behavior  Use happy faces for good behavior  Assigns special privileges to those who behave  Gives stickers for turning in work on time  Separate student from others “time out”  Take recess away if they talk out in class
  11. 11. With Technology  Take away computer privileges  Play a computer game for early project submission  Type their next paper for writing neatly on the last one  Have them wipe down computers for not using them properly
  12. 12. Without Technology  Hand in assignments on time to avoid negative response  Behave so they can be the “Line Leader “or “Door Monitor”  Stop talking in class so they can sit with everyone  Behave so they can get a happy face  Hand in their project early for a reward
  13. 13. With Technology  Turn in assignment early to get extra time on computer  Use computers properly to keep computer privileges  Behave in class so they can play games on computer  Study so you can use the interactive white board
  14. 14.  This theory is important to learning behaviors I think positive reinforcement is best (rewards) Consistency would be a key factor
  15. 15.  I would use operant conditioning the most This would help me with ESOL students I can teach expectable behaviors