Emerging Technologies and Our Classrooms Karen Brooks 10/28/09
Teaching in Virtual Worlds Online Learning 24/7 Resource Center Mobile Learning iPod Cart Web 2.0 Gaming Social Networking
Virtual Worlds and Gaming
What is a Virtual World?
MUVE (plural MUVEs) refers to online, multi-user virtual environments, sometimes called virtual worlds.
an extension of our real world that exists only online.
A virtual world is a computer-based simulated environment intended for its users to inhabit and interact via avatars.
What are some big MUVEs?
Game Based Learning Theory http://serc.carleton.edu/introgeo/games/
Game based learning (GBL) is a branch of serious games that deals with applications that have defined learning outcomes.
It uses simulation and MUVEs as the teaching tool.
GBL uses competitive exercises, either pitting the students against each other or getting them to challenge themselves in order to motivate them to learn better.
Games often have a fantasy element that engages players in a learning activity through a storyline.
In order to create a truly educational game, the instructor needs to make sure that learning the material is essential to scoring and winning.
Why use GBL?
Motivates students to learn
Immerses them in the material so they learn more effectively
Encourages them to learn from their mistakes
It uses environments they consider fun and are currently using.
Computers that gaming can be used are becoming more economical.
More gaming platforms are becoming web-based.
Trends in Virtual Worlds
Increase in 5-15 year olds who use Virtual Worlds in 2009
Increase in girls using Virtual Worlds in 2009
An explosion of Virtual Worlds on the Internet in 2008
Teen-focused virtual worlds are huge.
How Are Kids Currently Using Virtual Worlds?
Lively by Google http://www.lively.com/dr?rid=816945116627555151
http://www.youtube.com/watch?v=5YbwfOucET8
http://www.youtube.com/watch?v=7FNk9zMFzW8
So How Can They Be Educational?
They can visit places in virtual worlds that they are learning about in class and may never get the chance to see in real life. http://www.beyondspaceandtime.org/FCBSTWeb/web/index.html#link =
They can work collaboratively in virtual world using problem based learning to solve real life problems as in Harvard’s River City project. http://muve.gse.harvard.edu/rivercityproject/
http://muveb.gse.harvard.edu/~muvers/rivercityvideos/H264%20web/RC%20Project-pro-RC%20Full%20Sequence.mov More Videos: http://muve.gse.harvard.edu/rivercityproject/view/rc_videos.html
They can develop virtual worlds for their own learning experiences and to teach others. http://teen.secondlife.com/
http://www.youtube.com/watch?v=nGMH_1VnnaY
The Pioneer School District in Teen SL. http://rampoislands.blogspot.com/ http://rampoislands.blogspot.com/
Active Worlds http://www.activeworlds.com/edu/
Active Worlds – Cornell University
Active Worlds –
http://www.activeworlds.com/
Current Participants - http://edu.activeworlds.com/participants/index.html
Using Virtual Worlds to create lessons - http://en.wikipedia.org/wiki/Math_Girl
http://www.eduweb.com/portfolio/designsatellite/ Design Your Own Satellite
Social Studies Games http://www.playinghistory.org
Lure of the Labyrinth - http://labyrinth.thinkport.org/www/
Teaching in Virtual Worlds Online Learning 24/7 Resource Center Mobile Learning iPod Cart Web 2.0 Gaming Social Networking
iPod and the Classroom
FREE Applications (APPS)
Classroom Response Systems - polling file
Using iTouch as a Name Tag file
WhiteBoard file
Dictionary file
Comic Touch for pictures file
Talking Heads file
Math Drills file
Sum It Up file
Common Sense by Thomas Paine file
Pride and Prejudice by Jane Austin file
Fairy Tales by Hans Christian Anderson file
Constitution file
Chemical Touch - Lite Edition file
Periodic Table file
World Wiki file
Wiki Quiz on Popular Culture file
U.S. Presidents file
Password and Data Vault file
Evernote file
Basic Math file
Mathematical Formulas file
ABC Pocket Phonics file
Vocabulary Exam Builder file
Vocal Zoo file
Write Now
iSeismometer file
Stars file
History - Maps of the World file
The 3D Brain file
Equation Solver file
Essay Writing Wizard file
Legal Aid Videos - Police Interaction file
My Schedule file
School Organizer file
Study Pacer file
Stick Boy Piano file
Finger Piano Lite file
Learn SMART Medical Terminology file
Touch Calculator - Scientific file
Talk Recorder file
Classic Hangman file
Shakespeare file
Classics to go lite file
World Traffic Cameras file
Compass file
iSpy Camera's file
Flashlight file
Offender Locator file
Stanley Level file
Units of Measurement file
Google Earth file
DropBox file
Fountain pen file
Write Now
Video
http://www.youtube.com/watch?v=68KgAcx_9jU
Trend - http://www.wirenode.com/
Teaching in Virtual Worlds Online Learning 24/7 Resource Center Mobile Learning iPod Cart Web 2.0 Gaming Social Networking
Social Networks
Social network sites (SNSs) such as such as Facebook, CyWorld, and MySpace allow individuals to present themselves, articulate their social networks, and establish or maintain connections with others. This is especially true in business and education.
An Overview of Facebook
Created in 2004, by 2007 Facebook was reported to have more than 21 million registered members generating 1.6 billion page views each day (Needham & Company, 2007). The site is tightly integrated into the daily media practices of its users: The typical user spends about 20 minutes a day on the site, and two-thirds of users log in at least once a day (Cassidy, 2006; Needham & Company, 2007).
The Effects of Computer-Mediated Teacher Self-Disclosure on Student Motivation, Affective Learning, and Classroom Climate Communication Education , Volume 56, Number 1, January 2007 , pp. 1-17(17)
Participants who accessed the Facebook website of a teacher high in self-disclosure anticipated higher levels of motivation and affective learning and a more positive classroom climate.
Study offers recommendations for teachers regarding the use of Facebook and other weblog services.
Facebook – Pros and Cons
Professional Use – Some people have a personal and professional account.
Professional samples:
Jane Hart
Kathy Schrock
Karen Vitek
Karen Brooks
Cons – can be seen by the number of teachers suspended from work and or terminated because of postings.
http://www.delicious.com/dembe01/facebook
Teaching in Virtual Worlds Online Learning 24/7 Resource Center Mobile Learning iPod Cart Web 2.0 Gaming Social Networking
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