Innovation and Product management

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  • + bdutta bdutta 2 years ago
    It’d be good slide-deck download is enabled for offline viewing as well.
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Innovation and Product management - Presentation Transcript

  1. Managing New Products and Innovation real-life lessons from running a venture and corporate lab Vishy Poosala Founder & CTO – Geopepper.com, Head of Bell Labs – India Sept, 2008
  2. Topics covered managing innovation within organizations; applying innovation to new products generating product roadmaps, involving customers in evolving go-to-market strategies; securing innovation With the backdrop of Geopepper case study
  3. .. Like Fish need water
    • Every organization needs to innovate or it will perish .
    • Entrepreneur: You need that differentiator, especially if you are not the first.
    • Corporations: Have to constantly fight the entrepreneurs in a garage plotting to kill your business.
    • Fight hard against going after safe directions.
  4. Innovation: Doing something NEW Business Product
  5. Managing / Encouraging innovation in companies
    • “it’s in the genes”
    • “it can not be taught in a classroom”
    ?
    • “ it can be put in a manual”
    • “ it can be presented in this talk”
  6. Riding Horses to Innovation You can’t make the horse drink, but you CAN lead it to the water.
  7. Our case study: Geopepper.com / an Alcatel-Lucent Venture from Bell Labs Geographic Messaging Service (GMS) Deliver content around where you are. Innovations: World was doing PULL. We enabled PUSH. SMS  MMS  GMS
  8. Leading to innovation: Team
    • 90%  Hire the right stars; 10%  Create the environment
    • Team work
      • Nothing big gets done individually (mostly). So learn to love your team. Write limericks?
      • Mix them up
      • expertise in software, mathematics, networks, human factors, cynic, optimist
    • Don’t pigeonhole people
      • Test lead has become our lead AJAX guru developer
    • Passionately believe in what you are trying to do (or don’t do it)
      • Belief that GMS could become as wide as SMS
  9. Leading to innovation: Environment
    • Focus on the workspace
      • moved from office rooms into a common lab
    • Keep it casual, PLAY,
      • ping pong, barbecues, treasure hunts, free food
    • Get outside, Recognize problems
      • Brainstorm freely
      • Takes notes. Encourage disagreements. Walk out with a conclusion
      • Expect and Recognize mistakes
      • What did we get right the first time? (answer: only the team)
  10. Leading to innovation: Organization
      • Create fast tracks for disruptive innovations
      • Ventures division, tiger teams
    • Kill all signs of hierarchy
      • Founder just means that he got suckered in from Day 1 
      • Stay fresh
      • Entrepreneur bootcamps
      • Bring in the young and the restless on open days
  11. .. But stay focused on the goal
    • Too many ideas acted upon will distract.
    • Learn to kill ideas that don’t matter
    • Even innovation can be mostly put on a plan and tracked
      • Ops reviews, project plans, success metrics, tracking, CUSTOMERS
      • Controlled Chaos
  12. Involve customers from Day 1
  13. Get Real about your Customers
    • KNOW who your customer is (like, name, address, face, issues)
    • Observe them in real life
    • Create use cases. Very detailed. With names of real people against it.
    • Talk to them.
  14. Customer is your partner from Day 0
    • In concept stage
      • Focus groups even before the product concept is finalized
    • Product roadmapping
      • Have a customer or customer proxy on the team
      • Best is if YOU are a likely customer
    • Testing
    • Viral, social marketing
  15. Prototype. Junk it. Then prototype again. Ad infinitum.
    • Launch a prototype within the first quarter to team and friends
      • LISTEN
    • Launch another prototype to friends of friends.
      • They love you less. LISTEN more carefully. 
    • Launch a public prototype.
      • Act on EVERY customer request and feedback.
    • But don’t always think they will tell you everything. Use your intuition.
  16. A-B-Cs of Product Roadmapping
    • A: Can’t drive the car without it
    • B: Would consider paying for that A/C
    • C: Will take it if it’s free
  17. Roadmap: Keep it simple.
    • Feature release, Quarterly release, Major bug fixes, etc etc.
      • Do Quarterly releases. At least after your first release.
    • AVOID feature creep. Everything takes at least twice longer than you think.
    • Document it. Paste it on the wall.
    • Don’t miss the obvious and the low hanging fruit in the market
  18. New product introduction: Pick up Geoffrey Moore’s first book 
  19. Securing innovation
    • Don’t talk too much. Do it. [it’s very hard to shut up when you know a secret!]
    • File for a provisional patent as early as you can [$100]
    • File for all worthy patents. Even if only for defensive purposes.
    • Don’t innovate just for the sake of innovation or patents. FOCUS on business and customer needs
  20. Case Study of an Internal Venture
    • T0: Idea for a sensor-based disaster detection and geographic alerting system (!)
    • 2: Idea for a geographic alerting system [Be realistic and Start simple. Simple is already too much]. Technical challenges and solutions identified.
    • 4: Idea and biz case for a geographic mobile marketing application . Venture is funded.
    • 5: Recruited the core team . Identify remote partners. Move to a lab.
    • 6: First prototype . Mad dash to lab at night to reboot a PC. Demo kinda works.
    • 8: Idea changes to Social networking
    • 10: First social networking app Alpha launch. 60 users. They get it but not really
    • 12: Professional graphics , re-architeted system, launch to the world.
    • 14: Idea broadens to platform
    • 16: Launch 2 award winning apps with REAL customers
    • 18: Keeping it THAT innovative and dynamic will be an even bigger challenge next
  21. Lessons
    • Great team . Rather, great individuals who grew into a great team.
    • Office room to Lab had huge impact on communications
    • First idea usually sucks in retrospect. Change .
    • Recognize when you are drinking too much of your own kool-aid and listen to bad news
    • Patent everything, but build too
    • Prototype from Day 1
    • Involve customers from Day 0
    • Have FUN creating something NEW and NEVER ignore your gut feeling.
  22. Recommended reading
    • Inside Steve’s Brain
    • The art of innovation
    • Crossing the chasm
    • Calvin & Hobbes
    • Innovator’s dilemma and solution
    • Iving Stone’s bio of Michelangelo
    • Patent it Yourself (NOLO) and Patent Pending in 24 hrs

+ kborahkborah, 2 years ago

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