I dont firmly believe that the Arabic library contains sufficient books dealing analytically withGraphic Design that could support the Arabic universities, with specialized art academies, and could beutilized as special curriculum within the teaching plans of these academies. The Arabic library iscondensed with other artistic methodological books in addition to some translated books which discussthe basics of design, advertisement, and other topics that fall within the framework of advertisement. The fact is that there is a short understanding of the comprehensive concept of Graphic Design.This concept is not sufficiently represented by advertisement and publicity or printing design becausesuch specialization per se received little attention before the advent of computer to the Arab World andthe return of unspecialized cadres living in the European countries and USA, who brought with themthe sophisticated technology and transferred it to us without defining its actual identity, academicallyand vocationally. With the start of teaching this specialization, dependence in determining the study plan wasbasically on the academic staff entrusted to teach such specialization. Some were distant from the rootsof this specialization and others considered that any person with a specialization in art or architecturecan play the role of planner. But, after a careful review of the total study plans in most Arabicuniversities, we realized how unbalanced and, sometimes, insufficient such attempts were; they have noidentified identity; half of them were fine arts and the others tackled one part of Graphic Design but ofno grass root. Any method for teaching Graphic Design has to bear in its priorities the promotion of creativityfactor and concentrate on the techniques and demonstration methods and their correlation with skill toenable the student of this specialization to benefit from this study- this should also include, but notlimited to, studying related knowledge such as Graphic Design history and its theories to allow thestudents to apply what they learn to develop their own means of creativity and invention. It is necessary to take into consideration the needs of new students in Graphic Design andstudents who are expected to graduate by defining a systematic plan capable of gradually refiningdesign students to enable them to acquire expertise and techniques. First levels students need to be introduced to Graphic Design history, manual skills, and designprinciples and techniques through the computer in order to develop their capabilities in designing andcreating advertisement campaigns or integrated projects that include logos, posters, Internet homepagesand other materials, any graphic designer will need. High level students need to be introduced to the approaches that can develop their technical andintellectual skills as well as develop the innovation status through carrying out series of integralprojects in presenting their works entirely and collectively. These approaches should be able to grantstudent enough space of positions sets they can apply for through a group of specialties that fall underthe umbrella of Graphic Design. All of this will not be materialized without provision of studios andlabs qualified to perform the role required in addition to cadres qualified technically andknowledgeably to realize the goals of Graphic Design. Graphic Design syllabus relies, in its execution,on the practical principle as well as on the theoretical one. Further, it mentally qualifies and trains thestudent to face the changes and the techniques of time as well as empowers him to deal with what is tocome as the extract of developed fields of knowledge related to Graphic Design taking intoconsideration the necessity of linking it with the classical approach that is linked with cadres that needto be qualified in order to be able to keep pace with the latest techniques of information andknowledge.
As a fact, when we talk about Graphic Design, we should pay considerable attention towidening the base of Graphic Design that exceeds the limits of typing which is the result of itsdevelopment and to reach various resources of visual communication, as television, computers andinternet which enable us to get better view of the resources made by other people in different parts ofthe world. This will definitely help us to be more creative, innovative, and more able analyze andassess, and, that of course, requires a good deal of curiosity which can be enhanced and triggered bythe size of acquired information in form and substance. Methods of teaching can rely on multiple factors, such as increasing the need and curiosity ofthe student to learn, expand his knowledge, self- confidence and be more self-motivated in order toovercome what is new through applying intellectual practices, keeping pace with science and utilizingit to trigger his imagination and increase his meditation and search for new mechanisms and methods ofwork. Therefore, triggering the challenges in a student is inevitable; this can be supported withmechanisms that enable him to find solutions to problems he may encounter through the use of specialtechniques and knowledge pertaining to his specialization. However, this will not be enough to enablethe student to use his manual skills, design programs and its techniques, if he is not qualified to knowwhen and how to handle an idea and when it is able to realize to target. From the above mentioned, any academic approach we think of as a base to be used to teachgraphic design should take the following into consideration:1- Implementing Graphic Design education in professional practice.2- Development of different Graphic Design media due to their direct correlation withtechnology.3- Design and critic theories.4- Importance of designers material cognition.5- Designers language and its theory as well as his ability to talk.6- Designers decent visual eloquence.7- Designers education in art, design sciences, society, literature, technology, sciences andindustry.8- Knowledge of the theories of communication and transfer of information.9- Management of programming, computer science and the science of management andmarketing. The focus should be directed towards the personal design of each student and toward thevarious methods that boost his design abilities beyond the single design problem as well as towardsuccessful and appropriate self motivating and development. Further, critical thinking practices andsearch and development of concepts and contents of analysis, editing and technical execution need tobe developed through going over the special skills expected in designing all Graphic Design media asthey are considered unique communication media. - How can we contribute to Graphic Design development? Before answering this question, it is necessary to emphasize the important role of the teachingcurriculum or the teaching plan, the size of information presented through it, the methods and meansapproved to apply it, its resources, its relationship with information revolution that shorten time anddistance as well as the positive and negative role of this revolution through emphasizing the methods ofteaching the curriculum that depend on integral expertise, the purpose of which is knowledge and
refining it. We should emphasize the necessity of matching Graphic Design teaching plan and its coherencewith time and its development, its relationship with the latest audio-visual technologies in addition tothe information management, which forms the basis of the designer role through the ability of graphicdesign teaching curriculum and its philosophy to comprehend the challenges of time (the time ofinformation and technology) so as to enable the student to comprehend time product with itsinformation in an effective way and to be active in developing his portrayal impression of informationin order to direct it in a form harmonious with the language of time.This needs a set of books that focus on the following topics: - History of Graphic Design: This book should present a survey of the main events and accomplishments that led to theevolution and development of Graphic Design so as the student can track the ceaseless search to clarifythe ideas beginning with (pictograph), the symbolic picture drawn on the walls of caves, and endingwith the latest of graphic designs. Suck knowledge will help the students to be acquainted with cases ofinnovation and innovators in addition to knowing the depth of technology that formed communicationmedia revolution in Graphic Design. - Graphic Design fundamentals and factors. These books should present the definition and analysis and comparison of all designfundamentals and factors. They should emphasize design fundamentals and factors with regard toforming and their manual skills through the use of technical tools and methods, the ways, proceduresand presenting the work of Graphic Design in a professional way so as to identify the ways of creatinghigh quality works that persist through Graphic Design programs for each later specialized course. - Programs of publishing and design Such books should present the definition and analysis of all programs specialized in design andediting which the designer will has to use to acquire the required skills to be used in other courses thatwould assist him when entering the world of contemporary markets. An indication should be made notonly to its tools and uses but also to its software infrastructure. Among these programs:Adobe PHOTOSHOPAdobe ILLUSTRATORCorel DRAWDesktop of PUBLISHERQuark XpressFront PAGEMacromedia Flash - Printing: Techniques, origin and development Such books should present define and analyze the development stages of printing, itsapproaches and technologies as well as defining the designer with the post-stages of printing and pre-printing and special design characteristics for each printing style such as the offset, silk, rotogravureand others. Further, these books should tackle the history of printing letters, their technical and
aesthetic uses as well as solving presentation and text style problems. - Graphic Design concept: Such books should present innovative strategies for design-related problems and issues. Theyshould focus on: Establishing firmly effective design, boosting and reinforcing knowledge and skills ofGraphic Designin order to present projects management. Such books should also provide methods tomaster the skills of analyzing researches and design processes which lead to innovative structuring anddesign final solutions with developed decisions that reflect a high level of expertise, study andaccomplishment too. - Electronic multi media These books should define and analyze all specialized programs used in training graphicdesigners in developing interface inputs related to electronic Graphic Designfor electroniccommunication means. The target of this course is to focus on interaction packages of the laser discs inorder to find solutions to design styles special for books, electronic magazines, interactive information,education sequence, presentation, interactive television and the increasing goodwill of services specialfor the internet and interface inputs of desktops. Furthermore, the books should provide students withnew software and technical information that qualify them to work on linking chains in the Internet,critical locations and how to manage sites on the internet as well as how to design their pages. - Defining types and tasks of Graphic Design means These books should define and analyze Graphic Designmedia, their promotional and thecommercial tasks in particular. They should emphasize the research and study of the extent of responseand invitation of media which all come under new letters, brochures, guides, catalogs, flyers,newspapers, magazines, posters, signs, ads., calendar and other media. All of these come togetherthrough the form of solution and determining the identity of the targeted audience to fulfill the goal andthe use of the piece of information in order to determine the form of the printed material or themedium. - Photography Such book(s) should define what photography, normal and digital, means, its history, stages ofdevelopment and tools in addition to its importance in related to Graphic Design. It should tackle themethods of photography serving Graphic Designand how to apply them inside or outside the studios.Moreover, the book should demonstrate the theoretical and practical concepts of the methods ofcommercial and industrial photography. - Marketing This book(s) should define and analyze marketing tools related to Graphic Design which willhelp the student to develop his ability to distinguish between long term and a short term designs, andthe different forms of communication means. In Addition, such book(s) should train the student in theprinciples of team work and group effort in tailoring campaigns, and introducing innovative marketingideas in cooperation with the text writers, executive manager and other main players. Identifying therequirements of the market in terms of promotion and marketing a product will include all stages ofplanning, marketing research and final implementation. All these require the student to identify the
goals, purposes, problems, chances, the targeted audience, the innovative strategy, competition, massmedia strategy and the communication means to be used.It is not surprising that the sources of books are international 100% due to the absence of Arabic booksspecialized in Graphic Design.The fact is that the roots of this specialty are European and thetechnology and techniques utilized are also international. The goals of innovative work combined with designers competency and qualification are thebasis on which planning strategy depend to prepare study plans that motivate and activate creativethinking and relate it to information technology relying on the different levels of human knowledge andscientific programs supporting the principle of how to understand and apply comprehensively aGraphic Design program in order to protect it from short term programming relying, in this respect, onthe designers cognitive theory, the language, his ability to deal with time changes, technologies, andhis training. Our target is to arm the student with skills, courage, innovation, ability to judge and assess, andcuriosity that depend on the size of information, knowledge and content of what is acquired. Article Source: http://EzineArticles.com/?expert=Essam_Abu_AwadLooking for Long Island Graphic Design? Good. You Need To Head Right Now ToTCIIT.COM To Discover Designing Options That Will Blow You Away.