Session 1 Mc Knight Final
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Session 1 Mc Knight Final

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Slides for introductory session, LAW791, Governance of Virtual Worlds, Arizona State University Spring 2010

Slides for introductory session, LAW791, Governance of Virtual Worlds, Arizona State University Spring 2010

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    Session 1 Mc Knight Final Session 1 Mc Knight Final Presentation Transcript

    • Governance of Virtual Worlds Session 1, McKnight
      • the concept
      • functions of “government” have spun out to a wide range of actors, all essential to “governance”
      • 3 sources of governance
      • traditional political entities
      • corporations
      • communities
      • 3 directions of governance
      • from RL into virtual worlds
      • within virtual worlds
      • from virtual worlds to RL
      • why virtual worlds (at all)?
      • why virtual worlds (and not other parts of the internet)?
      • virtual worlds are a field site for exploring how governance takes place in the modern world
      • as a model of governance processes
      • as a subject of external and internal governance
      • as an example of emergent tools, processes and customs that may be adapted to wider usage
      • hypothesis:
      • avatars + spatiality = something different
      • 1984-2007: consensus yes?
      • 2009 – on: consensus no?
      • questions
      • how important is the governance of virtual worlds, really?
      • is that the right scope, or should games, social media and online communities be included too?
    •