Moore’s Law- in two more years our device will be faster, smaller and still powerfullFitt’s Law- how long it takes to move from a starting point to a final positionHick’s Law- time it takes for the user to make a decision from possible choices
Magic number 7- human brain best remebers chunks of info in 7 Testler’s Law - a point where you can’t simplify any longerPoka-Yoke principle- help the user not to make a misstake
CulturalDesign Research probes Methods User-tests Personas
Internet of things?Intelligent agents? Robots? Future? Ubiquitous computing? Wearables?
Resources• Designing Interactions, Bill Moggridge• Designing for interaction, Dan Saffer• About Face, Alan Cooper• The inmates are running the asylum, Alan Cooper• Interaction Design, Yvonne Rogers, Helen Sharp, Jennifer Preece
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