Content tagged "models"
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Playing With Complexity …
4 years ago,
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applied games architecture cities culture design futures game design gamedesign games gaming gd interaction design interactiondesign ixd mechanics mobile pervasive games physical games play rewards serious games social urban games urbanism userexperience ux more…
2008 activities adam greenfield adaptation aesthetics alancooper alternate reality games applied games architecture arguments behaviour biology cabinet ceremony of surprise change your world ciid cities code 4 collaboration complexity computing control creativity crisis culture customization danielcook data datavisualization dataviz description design education embodiment emergence ericzimmerman fbtb2008 flow folk games foresight frank lantz frombusinesstobuttons2008 futures game design game installations gamedesign gamedesignlondon games games for change gamification gaming gd gdl generativity goals grokking habbohotel happinesshacking hubbub informationdesign informationgraphics informationvisualization infoviz interaction design interactiondesign ixd ixda09 jane jacobs kathysierra katysalen kevin lynch kickingass koppelkiek learning literacy local location-based locative malcolm mccullough mechanics media mobile modelling models motivations muds needs new games nintendo norway off_corso online games oslo patterns pecha kucha personalization personas pervasive games physical physical games pig chase play play pilots playful playfulness playgrounds points politics possibilityspace prediction prescription proceduralrhetoric ps3 public space raphkoster realtimecity resilience resistance rewards richardbartle serious games skateboarding sketching social social games sports stance street games structure synthetic biology tangible technology testing the web and beyond 2008: mobility tools twab 2008 twab08 uncertainty underspecification underspecify urban games urbanism useful userexperience utility ux uxnet wii …less