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Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
Pervasive Games 101 @ /dev/haag
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Pervasive Games 101 @ /dev/haag

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Slides for a introductory talk on pervasive games. This was delivered at /dev/haag on September 28, 2012. It is aimed at people with a general games or interactive background and provides a little …

Slides for a introductory talk on pervasive games. This was delivered at /dev/haag on September 28, 2012. It is aimed at people with a general games or interactive background and provides a little theoretical grounding and a lot of practical advice drawn from the work done at Hubbub. For image credits and references please use the links in the bottom left corner of each slide.

(A Dutch language version of this talk was delivered at the Dutch Game Garden, earlier this year.)

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Transcript

  1. PervasiveGames 101 Kars Alfrink (Hubbub) /dev/haag – Den Haag
  2. 0. for starters…
  3. examples:
  4. Beestenbende
  5. Code 4http://hbbb.nl/3r
  6. Change Your Worldhttp://hbbb.nl/2j
  7. ritualshttp://hbbb.nl/9m http://hbbb.nl/9n
  8. do workhttp://hbbb.nl/9o
  9. gamefulhttp://hbbb.nl/7y
  10. ~10 yearshttp://hbbb.nl/9p
  11. executionhttp://hbbb.nl/9q
  12. 1. what it is…
  13. spreading widelythroughout an areaor a group of people
  14. from Latin pervas-‘passed through’
  15. http://hbbb.nl/9c
  16. time
  17. T.A.G.http://hbbb.nl/9d
  18. space
  19. Bocce Drifthttp://hbbb.nl/9r
  20. players
  21. Cruel 2B Kindhttp://hbbb.nl/9e
  22. http://hbbb.nl/9s
  23. 2. making.
  24. tips…
  25. http://hbbb.nl/9t
  26. http://hbbb.nl/3r
  27. http://hbbb.nl/3r
  28. http://hbbb.nl/9u
  29. http://hbbb.nl/9u
  30. http://hbbb.nl/9u
  31. http://hbbb.nl/9u
  32. http://hbbb.nl/9u
  33. http://hbbb.nl/3r
  34. http://hbbb.nl/9v
  35. http://hbbb.nl/9v
  36. 3. more, please:
  37. datahttp://hbbb.nl/9w
  38. folk gameshttp://hbbb.nl/9x
  39. sportshttp://hbbb.nl/9y
  40. thanks!@kaeru (me) @whatsthehubbub (studio) whatsthehubbub.nl

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