Mobile Social Play @ Reboot 9.0

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    Notes on slide 1

    Or: blurring the edges of the magic circle. http://www.flickr.com/photos/plstw/47098617/

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    Mobile Social Play @ Reboot 9.0 - Presentation Transcript

    1. Mobile Social Play
    2. Hello
    3. Info.nl
    4. Leapfrog
    5. Utrecht School of Arts
    6. Part the first
    7. Games industry
      • “ [...] millions of mobile gamers, [are] tired of being told they’re not really gamers, and frustrated that the state-of-the-art in mobile gaming is 20-year-old design running on 20-day-old technology [...]” -- Demetri Detsaridis
    8. Internet industry
    9. Let’s talk about mobile social play
    10. Definition time...
    11. Mobile
    12. Social
    13. Play
    14. Previous play ful talks at Reboot
    15. Ben Cerveny
    16. TL Taylor
    17. So...
    18. Examples
    19. Big / alternate reality games ConQwest
    20. Big / alternate reality games ilovebees
    21. Julian Bleecker’s Flavonoid
    22. Keyhole games
    23. Guitar Hero
    24. Dance Dance Revolution
    25. Wii
    26. Tangible
    27. LARP
    28. Part the second
    29. Design  theory
    30.  
    31. Magic circle
    32. Is: the space (and time) in which a game is played
    33. Lusory attitude
    34. Game  Play
    35. Mobile social games blur the edges of the magic circle
    36. Everywhere
    37. Anytime
    38. With anyone
    39. Where is the game? Can I escape it?
    40. When am I playing? When have I stopped?
    41. Who are players? Who are non-players?
    42. The Game (1997)
    43. Part the third
    44. Some guidelines
    45. 1. Design for different levels of player engagement
    46. 2. Provide for player roles
    47. 3. Encourage meta gaming
    48. 4. Support implicit rule creation
    49. 5. Play with the game’s existence
    50. Applications?
    51. A. Cultural resistance
    52. B. Behavioural change
    53. C. Insight
    54. A playful world ?
    55. Thank you!
      • Questions, comments, suggestions: [email_address]
      • This presentation: leapfrog.nl/blog/archives/tags/reboot+9

    + Kars AlfrinkKars Alfrink, 3 years ago

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