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Game Design & the City @ Best Scene in Town

by Kars Alfrink on Apr 29, 2010

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This presentation was part of my contribution to the Best Scene in Town workshop on 14 April 2010 at the Waag Society. In it, I describe three scenarios for the development of games into the near futur...

This presentation was part of my contribution to the Best Scene in Town workshop on 14 April 2010 at the Waag Society. In it, I describe three scenarios for the development of games into the near future. I also briefly discuss some key concepts in the field of game design. The goal of this presentation was to inspire and to provoke, as well as provide some handholds for participants to use in their own subsequent work.

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urbanism play technology rewards design cities games points gamedesign

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Game Design & the City @ Best Scene in Town — Document Transcript