These are not toilets This is not a country This is not a company These are not flowers This is not a refreshing drink This is not a cow This is not food This is not a face This is not law This is not a sound These are not ideas
Mac OSX Aqua Icons – A Case Story Aqua offers a photo-illustrative icon style - it approaches the realism of photography but uses the features of illustrations to convey a lot in a small space.
Mac OSX Aqua Icons – A Case Story There are two genres of icons 1. Application icons 2. Utility icons
Mac OSX Aqua Icons – A Case Story Aqua icons can also help users identify files associated with an application.
Mac OSX Aqua Icons – A Case Story Application icons should be vibrant and inviting, and should immediately convey the application’s purpose. Application icons should display the media the application creates or views. If appropriate, the icon should also contain a tool that communicates the type of task the application allows the user to accomplish. Utility applications convey a more serious tone than those for user applications. Color in these icons is de-saturated, predominantly gray, and added only when necessary to clearly communicate what the applications do.
Mac OSX Aqua Icons – A Case Story Icon perspectives – Application icons The angles and shadows used for depicting various kinds of icons are intended to reflect how the objects would appear in reality.
Mac OSX Aqua Icons – A Case Story Icon perspectives – Utility icons Flat objects appear as if there were a wall behind them with an appropriate shadow behind them.
Mac OSX Aqua Icons – A Case Story Icon perspectives – 3D objects & toolbar 3D objects and toolbar icons would be more realistically seen sitting on the ground.
Mac OSX Aqua Icons – A Case Story Materials and transparency Icons that represent actual objects should look as though they are made of real materials. Use transparency only when it is convincing and when it helps complete the story the icon is telling.
“ In general I believe that icons should work a bit like traffic signs; they should convey information without distracting the user, without competing with the data in an application. Ideally, they should suggest something about the functionality. If it is not completely evident, then the function should be easy to remember if the user is told only once.” Susan Kair