AFCS
                           Adobe
                           Flash
                           Collaboration
          ...
AFCS
About Me

Background -

AFCS - Pros and Cons

Getting Started

Simple Demos - pods, shared model, nodes

Bombs
Links

           bit.ly/AtnNs   Play Bombs

   github.com/seanhess    Github

code.seanhess.net/?p=92   Tutorials

    co...
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Sean Hess - Creating a Real-time Multiplayer Game with AFCS (Cocomo)

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Adobe has just released AFCS (Cocomo), which is an entirely hosted solution to real-time messaging and data sharing for Flex applications. AFCS is perfect for quickly creating any app that needs to share data between multiple clients. During this session, we will explain what AFCS is, what it can do, and show you how you can develop a custom shared data model to create a simple real-time multiplayer game.

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Sean Hess - Creating a Real-time Multiplayer Game with AFCS (Cocomo)

  1. 1. AFCS Adobe Flash Collaboration Service bit.ly/AtnNs Enter the Url to Play sean clark hess VP Development -Amber Alert Consulting and Training code.seanhess.net
  2. 2. AFCS About Me Background - AFCS - Pros and Cons Getting Started Simple Demos - pods, shared model, nodes Bombs
  3. 3. Links bit.ly/AtnNs Play Bombs github.com/seanhess Github code.seanhess.net/?p=92 Tutorials cocomo.acrobat.com AFCS

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