Sean Hess - Creating a Real-time Multiplayer Game with AFCS (Cocomo) - Presentation Transcript
AFCS
Adobe
Flash
Collaboration
Service
bit.ly/AtnNs
Enter the Url to Play
sean clark hess
VP Development -Amber Alert
Consulting and Training
code.seanhess.net
AFCS
About Me
Background -
AFCS - Pros and Cons
Getting Started
Simple Demos - pods, shared model, nodes
Bombs
Links
bit.ly/AtnNs Play Bombs
github.com/seanhess Github
code.seanhess.net/?p=92 Tutorials
cocomo.acrobat.com AFCS
Adobe has just released AFCS (Cocomo), which is an more
Adobe has just released AFCS (Cocomo), which is an entirely hosted solution to real-time messaging and data sharing for Flex applications. AFCS is perfect for quickly creating any app that needs to share data between multiple clients. During this session, we will explain what AFCS is, what it can do, and show you how you can develop a custom shared data model to create a simple real-time multiplayer game. less
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