Virtual Space - Real Places

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Presentation given by Jennifer Vatza and Timothy Allen for a spatial design class at the University of Pennsylvania in 2007.

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Virtual Space - Real Places

  1. 1. Virtual Spaces – Real Places Timothy Allen and Jennifer Vatza Peregrine Salon LLC In Second Life: FlipperPA & Jennyfur Peregrine,
  2. 2. Who are Jennyfur & Flipper? <ul><li>By day, Tim is Head of Technology for Crompco, LLC. In the virtual realm he is known as FlipperPA Peregrine, a well known personality and content creator in Second Life. He founded SLBoutique.com, is a founder and board member of the Second Life Community Convention, and consults with the Electric Sheep Company. </li></ul><ul><li>By day Jennifer works in the Development department at her alma mater Moore College of Art & Design. In the virtual realm is known as Jennyfur Peregrine a well-known personality, fashion designer and a founder and board member of the Second Life Community Convention. </li></ul>
  3. 3. Agenda <ul><li>Introduction to Second Life </li></ul><ul><li>Real Places, Virtual Spaces: Amsterdam, New Orleans, Paris 1900 </li></ul><ul><li>Commercial Spaces: Reuters, Avalon, Sheep Island, Mercedes Benz </li></ul><ul><li>Retail Spaces: Pixel Dolls, American Apparel </li></ul><ul><li>Entertainment & Social Spaces: Baseball, Live Music, Phreak Isle, Sundance, Galveston Island </li></ul><ul><li>Educational Spaces: NOAA, Ohio University </li></ul><ul><li>Creative and Thematic Spaces: Transylvania, Neualtenberg </li></ul><ul><li>Sacred Spaces: Religious Sites in Second Life </li></ul><ul><li>Nature: Svarga, Garden in Indigo </li></ul><ul><li>Cyberpunk Future: Nexus Prime, Chaos, Midnight City </li></ul>
  4. 4. What is Second Life? <ul><li>Second Life is a 3-D virtual world entirely built and owned by its residents. </li></ul><ul><li>Second Life opened to the public in 2003 and has grown exponentially since then. </li></ul><ul><li>Approximately 55% of the users are from the United States, down from 90% in 2004. </li></ul><ul><li>Second Life recently registered avatar number one million, on October 18, 2006 at 11:05:45 AM EST. Today Second Life is rapidly approaching 5 million users. </li></ul>
  5. 5. What Can You Do in Second Life? <ul><ul><li>Create your own avatar </li></ul></ul><ul><ul><li>Build almost anything </li></ul></ul><ul><ul><li>Socialize, flirt, debate, play </li></ul></ul><ul><ul><li>Almost anything you can dream </li></ul></ul><ul><ul><li>Explore the world </li></ul></ul><ul><ul><li>Own virtual land </li></ul></ul><ul><ul><li>Create content </li></ul></ul><ul><ul><li>Corporate Training </li></ul></ul><ul><ul><li>Education </li></ul></ul><ul><ul><li>Entertainment promotion </li></ul></ul><ul><ul><li>News reporting </li></ul></ul><ul><ul><li>Rapid prototyping </li></ul></ul><ul><ul><li>Have Fun with your friends! </li></ul></ul>
  6. 6. Real Places, Virtual Spaces: Amsterdam
  7. 7. Amsterdam
  8. 8. Amsterdam
  9. 9. New Orleans
  10. 10. New Orleans
  11. 11. New Orleans
  12. 12. Paris 1900
  13. 13. Paris 1900
  14. 14. Paris 1900
  15. 15. Commercial Spaces: Reuters
  16. 16. Commercial Spaces: Avalon/Rivers Run Red
  17. 17. Commercial Spaces: Avalon/Rivers Run Red
  18. 18. Commercial Spaces: Avalon/Rivers Run Red
  19. 19. Commercial Spaces: Sheep Island
  20. 20. Commercial Spaces: Sheep Island
  21. 21. Commercial Spaces: Sheep Island
  22. 22. Commercial Spaces: Mercedes Benz
  23. 23. Retail Spaces: Pixel Dolls
  24. 24. Retail Spaces: Pixel Dolls
  25. 25. Retail Spaces: American Apparel
  26. 26. Retail Spaces: American Apparel
  27. 27. Entertainment & Social Spaces: Baseball
  28. 28. Entertainment & Social Spaces: Live Music @ Galveston Island
  29. 29. Entertainment & Social Spaces: Galveston Island
  30. 30. Entertainment & Social Space: Phreak Isle
  31. 31. Entertainment & Social Space: Sundance
  32. 32. Educational Spaces: NOAA (National Oceanic & Atmospheric Administration)
  33. 33. Educational Spaces: NOAA (National Oceanic & Atmospheric Administration)
  34. 34. Educational Spaces: NOAA (National Oceanic & Atmospheric Administration)
  35. 35. Educational Spaces: Ohio University
  36. 36. Educational Spaces: Ohio University
  37. 37. Creative and Thematic Spaces: Port Neualtenberg
  38. 38. Creative and Thematic Spaces: Port Neualtenberg
  39. 39. Creative and Thematic Spaces: Transylvania
  40. 40. Creative and Thematic Spaces: Transylvania
  41. 41. Creative and Thematic Spaces: Transylvania
  42. 42. Creative and Thematic Spaces: Transylvania
  43. 43. Sacred Spaces: A Virtual Synagogue
  44. 44. Sacred Spaces: Shrine of Ganesha and Hare Krishna Temple
  45. 45. Sacred Spaces: Churches & Cathedrals
  46. 46. Sacred Places: Buddhist Shrine
  47. 47. Sacred Places: Morrocan Mosque
  48. 48. Virtual Nature: Svarga
  49. 49. Virtual Nature: Svarga
  50. 50. Virtual Nature: Svarga
  51. 51. Virtual Nature: Garden in Indigo
  52. 52. Cyberpunk Future: Nexus Prime
  53. 53. Cyberpunk Future: Nexus Prime
  54. 54. Cyberpunk Future: Chaos
  55. 55. Cyberpunk Future: Chaos
  56. 56. Cyberpunk Future: Midnight City
  57. 57. Cyberpunk Future: Midnight City
  58. 58. Contact Us <ul><li>Tim Allen (610.721.7758) </li></ul><ul><li>[email_address] </li></ul><ul><li>SL: FlipperPA Peregrine </li></ul><ul><li>http://www.SLBoutique.com/FlipperPA_Peregrine/ </li></ul><ul><li>Jennifer Vatza (215.510.7379) </li></ul><ul><li>[email_address] </li></ul><ul><li>SL: Jennyfur Peregrine </li></ul><ul><li>http://www.jennyfurperegrine.wordpress.com </li></ul><ul><li>http://www.SLBoutique.com/Jennyfur_Peregrine/ </li></ul>

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