Your SlideShare is downloading. ×
  • Like
Virtual Space - Real Places
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Now you can save presentations on your phone or tablet

Available for both IPhone and Android

Text the download link to your phone

Standard text messaging rates apply

Virtual Space - Real Places

  • 280 views
Published

Presentation given by Jennifer Vatza and Timothy Allen for a spatial design class at the University of Pennsylvania in 2007.

Presentation given by Jennifer Vatza and Timothy Allen for a spatial design class at the University of Pennsylvania in 2007.

Published in Technology , Education
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
280
On SlideShare
0
From Embeds
0
Number of Embeds
0

Actions

Shares
Downloads
1
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. Virtual Spaces – Real Places Timothy Allen and Jennifer Vatza Peregrine Salon LLC In Second Life: FlipperPA & Jennyfur Peregrine,
  • 2. Who are Jennyfur & Flipper?
    • By day, Tim is Head of Technology for Crompco, LLC. In the virtual realm he is known as FlipperPA Peregrine, a well known personality and content creator in Second Life. He founded SLBoutique.com, is a founder and board member of the Second Life Community Convention, and consults with the Electric Sheep Company.
    • By day Jennifer works in the Development department at her alma mater Moore College of Art & Design. In the virtual realm is known as Jennyfur Peregrine a well-known personality, fashion designer and a founder and board member of the Second Life Community Convention.
  • 3. Agenda
    • Introduction to Second Life
    • Real Places, Virtual Spaces: Amsterdam, New Orleans, Paris 1900
    • Commercial Spaces: Reuters, Avalon, Sheep Island, Mercedes Benz
    • Retail Spaces: Pixel Dolls, American Apparel
    • Entertainment & Social Spaces: Baseball, Live Music, Phreak Isle, Sundance, Galveston Island
    • Educational Spaces: NOAA, Ohio University
    • Creative and Thematic Spaces: Transylvania, Neualtenberg
    • Sacred Spaces: Religious Sites in Second Life
    • Nature: Svarga, Garden in Indigo
    • Cyberpunk Future: Nexus Prime, Chaos, Midnight City
  • 4. What is Second Life?
    • Second Life is a 3-D virtual world entirely built and owned by its residents.
    • Second Life opened to the public in 2003 and has grown exponentially since then.
    • Approximately 55% of the users are from the United States, down from 90% in 2004.
    • Second Life recently registered avatar number one million, on October 18, 2006 at 11:05:45 AM EST. Today Second Life is rapidly approaching 5 million users.
  • 5. What Can You Do in Second Life?
      • Create your own avatar
      • Build almost anything
      • Socialize, flirt, debate, play
      • Almost anything you can dream
      • Explore the world
      • Own virtual land
      • Create content
      • Corporate Training
      • Education
      • Entertainment promotion
      • News reporting
      • Rapid prototyping
      • Have Fun with your friends!
  • 6. Real Places, Virtual Spaces: Amsterdam
  • 7. Amsterdam
  • 8. Amsterdam
  • 9. New Orleans
  • 10. New Orleans
  • 11. New Orleans
  • 12. Paris 1900
  • 13. Paris 1900
  • 14. Paris 1900
  • 15. Commercial Spaces: Reuters
  • 16. Commercial Spaces: Avalon/Rivers Run Red
  • 17. Commercial Spaces: Avalon/Rivers Run Red
  • 18. Commercial Spaces: Avalon/Rivers Run Red
  • 19. Commercial Spaces: Sheep Island
  • 20. Commercial Spaces: Sheep Island
  • 21. Commercial Spaces: Sheep Island
  • 22. Commercial Spaces: Mercedes Benz
  • 23. Retail Spaces: Pixel Dolls
  • 24. Retail Spaces: Pixel Dolls
  • 25. Retail Spaces: American Apparel
  • 26. Retail Spaces: American Apparel
  • 27. Entertainment & Social Spaces: Baseball
  • 28. Entertainment & Social Spaces: Live Music @ Galveston Island
  • 29. Entertainment & Social Spaces: Galveston Island
  • 30. Entertainment & Social Space: Phreak Isle
  • 31. Entertainment & Social Space: Sundance
  • 32. Educational Spaces: NOAA (National Oceanic & Atmospheric Administration)
  • 33. Educational Spaces: NOAA (National Oceanic & Atmospheric Administration)
  • 34. Educational Spaces: NOAA (National Oceanic & Atmospheric Administration)
  • 35. Educational Spaces: Ohio University
  • 36. Educational Spaces: Ohio University
  • 37. Creative and Thematic Spaces: Port Neualtenberg
  • 38. Creative and Thematic Spaces: Port Neualtenberg
  • 39. Creative and Thematic Spaces: Transylvania
  • 40. Creative and Thematic Spaces: Transylvania
  • 41. Creative and Thematic Spaces: Transylvania
  • 42. Creative and Thematic Spaces: Transylvania
  • 43. Sacred Spaces: A Virtual Synagogue
  • 44. Sacred Spaces: Shrine of Ganesha and Hare Krishna Temple
  • 45. Sacred Spaces: Churches & Cathedrals
  • 46. Sacred Places: Buddhist Shrine
  • 47. Sacred Places: Morrocan Mosque
  • 48. Virtual Nature: Svarga
  • 49. Virtual Nature: Svarga
  • 50. Virtual Nature: Svarga
  • 51. Virtual Nature: Garden in Indigo
  • 52. Cyberpunk Future: Nexus Prime
  • 53. Cyberpunk Future: Nexus Prime
  • 54. Cyberpunk Future: Chaos
  • 55. Cyberpunk Future: Chaos
  • 56. Cyberpunk Future: Midnight City
  • 57. Cyberpunk Future: Midnight City
  • 58. Contact Us
    • Tim Allen (610.721.7758)
    • [email_address]
    • SL: FlipperPA Peregrine
    • http://www.SLBoutique.com/FlipperPA_Peregrine/
    • Jennifer Vatza (215.510.7379)
    • [email_address]
    • SL: Jennyfur Peregrine
    • http://www.jennyfurperegrine.wordpress.com
    • http://www.SLBoutique.com/Jennyfur_Peregrine/