Impact de Second Life

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

0 comments

Post a comment

    Post a comment
    Embed Video
    Edit your comment Cancel

    1 Favorite

    Impact de Second Life - Presentation Transcript

    1. How To Live In A Pervasively Networked World: What Happens When 1st Life Meets 2nd Life? Julian Bleecker, Ph.D. University of Southern California School of Cinematic Arts Interactive Media Division interactive.usc.edu
    2. What Is 1st Life? What Is 2nd Life?
    3. We Know They Are Different But How So?
    4. Material Contingencies
    5. Every Digital Bit Owes Its Existence To A Quantity Of 1st Life Material
    6. Our 2nd Life Worlds Have A Material Basis
    7. 1st Life Resources Support And Maintain Our Digital 2nd Lives
    8. We Should Be Mindful Of The Material Character Of 2nd Life
    9. This Material Basis Undergirds 2nd Life
    10. That Is A Debt.
    11. What Is This Debt Exactly?
    12. It Is A Debt Of Human Resources
    13. It Is A Debt Of Expended Energy
    14. “...an avatar consumes 1,752 kWh per year. By comparison, the average human, on a worldwide basis, consumes 2,436 kWh per year. So..an avatar consumes a bit less energy than a real person, though they're in the same ballpark.” Nicolas Carr’s Blog, 05.12.06, http://www.roughtype.com/archives/2006/12/avatars_consume.php
    15. “..looking at CO2 production, 1,752 kWH/ year per avatar is about 1061 kilos of CO2. That's the equivalent of driving an SUV around 3,700 kilometers (or a Prius around 6,400 kilometers).” Nicolas Carr’s Blog, 05.12.06, http://www.roughtype.com/archives/2006/12/avatars_consume.php
    16. It Is Also A Debt To The Sedentary Body Sitting In Front Of Our Computer Screens
    17. ..And Sitting In Front Of Our Game Machines
    18. So What? Why Does This Matter
    19. It Matters Because There Are Critical Externalities
    20. 1st Life Doesn’t Reboot When The System Crashes
    21. In 1st Life, You Can’t Just Install More Servers
    22. In Our 2nd Life Worlds, We Have Many Avatars
    23. But In 1st Life, We Each Have Only One Body
    24. In 2nd Life There Are Many Worlds To Occupy
    25. In 1st Life We Can Only Possibly Inhabit One World
    26. And That World Has Innumerable Crises
    27. So Now What?
    28. Are There Ways To Bridge 1st Life And 2nd Life That Brings Out The Best Characteristics Of Both?
    29. Can We Make 2nd Life Worlds That Take The Material Contingencies Of 1st Life Seriously?
    30. Where Should We Start?
    31. Play.
    32. Start By Creating Legible, Playful Reminders of the Materiality of 1st Life Motion, Time, Distance
    33. Wii
    34. Reminders of the Materiality of 1st Life Motion
    35. Reminders of the Materiality of 1st Life Motion
    36. Reminders of the Materiality of 1st Life Motion
    37. Reminders of the Materiality of 1st Life Motion
    38. Animal Crossing
    39. Reminders of the Materiality of 1st Life Time
    40. Reminders of the Materiality of 1st Life Time
    41. Teku Teku Angel
    42. Reminders of the Materiality of 1st Life Distance
    43. Reminders of the Materiality of 1st Life Distance
    44. Reminders of the Materiality of 1st Life Distance
    45. Reminders of the Materiality of 1st Life Distance
    46. How Do You Account For Your 2nd Life? Thanks To Flickr Buddies dunkv andrewmckaskill unknown8bit eneko123 mtg adampsyche Julian Bleecker, Ph.D. Near Future Laboratory research.techkwondo.com

    + juxjuxjuxjux, 3 years ago

    custom

    637 views, 1 favs, 1 embeds more stats

    More info about this document

    © All Rights Reserved

    Go to text version

    • Total Views 637
      • 636 on SlideShare
      • 1 from embeds
    • Comments 0
    • Favorites 1
    • Downloads 0
    Most viewed embeds
    • 1 views on http://julienbertrand.blogspot.com

    more

    All embeds
    • 1 views on http://julienbertrand.blogspot.com

    less

    Flagged as inappropriate Flag as inappropriate
    Flag as inappropriate

    Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

    Cancel
    File a copyright complaint
    Having problems? Go to our helpdesk?

    Categories