Iel2010 Mobile Learning Workshop

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Workshop on mobile learning on 1 June 2010 for the 6th Annual Innovations in e-Learning Symposium

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Iel2010 Mobile Learning Workshop

  1. 1. Tips, Techniques and Tools for Mobile Learning Judy Brown David Metcalf IEL 2010 1 June 2010
  2. 2. Workshop Plan • Introductions • Why? • What? • Design Considerations • Resources Break • Examples • Tools • Moving Forward • Wrap
  3. 3. Let’s Get Acquainted
  4. 4. Why Mobile Learning?
  5. 5. Some Stats • 4.6 billion • 3.4 billion • 1.2 billion • 3x • 1.13 billion • 270 million • 17 months • 4 years
  6. 6. Growth
  7. 7. What?
  8. 8. Define Mobile Netbook / Tablet PC Laptop Micro PC Cell Phone UMPC / MID Wearable or Combination Game Player (e-book Device Handheld (Audio / reader / / PDA Video) USB Drive)
  9. 9. Handheld Learning 2009 “Mobile phones are misnamed. They should be called ‘gateways to all human knowledge’.” Ray Kurzweil, Futurist
  10. 10. Five Moments of Learning Needs • When learning for the first time • When wanting to learn more • When trying to remember • When things change • When something goes wrong Dr. Conrad Gottfredson
  11. 11. It is Much More than Just Courses Mobile Learning Opportunities arning Contextualized le Evaluation ion Poll Just-in-time Locat c Field ifi guide spec Quiz g Micro learnin Feedback Lea Review/remember r mo ning Video recordin gs dul Alerts es Note taking Survey Geo-blogging ipti on T ranscr Test ings Audio record Geo-explora tion Reminders ccess Capture/share/document On-demand a e Reporting Referenc Procedur es Updates Game-based learning ion Conferencing Simulat toring Organization Coaching/men k list Job aid/chec Assignm ents Translati on Augmented reality Decision support Presentations
  12. 12. It is Much More than Just Courses Mobile Learning Opportunities
  13. 13. Different than e-Learning • More personal • Networked • Fun • More interactive • Spontaneous • Shorter in duration • To the point • For instant use • Engaging users to contribute and share Sami Leppänen
  14. 14. Definition? “The exploitation of “Mobile learning, or ubiquitous handheld m-learning, can be technologies, together any educational with wireless and interaction delivered mobile phone through mobile networks, to technology and facilitate, support, accessed at a enhance and extend student’s convenience the reach of teaching from any location.” and learning.” Educause ELI MoLeNET
  15. 15. Which Device?
  16. 16. Design
  17. 17. Resources
  18. 18. Resources Listing • Also available at http://judybrown. com/handout • Slides at http:// slideshare.net/ judyb
  19. 19. Examples
  20. 20. Content Types 1. Triggered Notifications and Reminders 2. Interactive Messaging 3. Voice-Based Content and Tests 4. Reference Materials 5. Content and Courseware 6. Media-Based Content
  21. 21. Abilene Christian University • Syllabus • “Clicker” • Resources - dictionary, thesaurus, calculator, etc. • Classroom communicator • Podcasting client • eBook • Internet communicator • Course information • Notetaking • Gradebook/attendance http://m.acu.edu
  22. 22. 33
  23. 23. 34
  24. 24. Moodle4iPhones Project
  25. 25. Blackboard Mobile
  26. 26. Virginia Mobile Learning Apps Development Challenge
  27. 27. Army.mil Mobile
  28. 28. Cultural Awareness
  29. 29. ARIS (Augmented Reality and Interactive Storytelling)
  30. 30. Moving Forward
  31. 31. Hardware • It’s not about devices, but capabilities • It’s about the experience — not the technology
  32. 32. Looking Ahead… • Devices • Near Field • Location Communication • Mobile broadband • Personalization • Recognition • Sensors • Accelerometers • Orientation • Context aware • Heart rate • Augmented • Blood glucose Reality • Pulse • Machine to machine
  33. 33. Qualcomm patents Multi-fold display
  34. 34. QR Codes
  35. 35. Transparent Devices?
  36. 36. Sensors
  37. 37. Wrap
  38. 38. What Are Your Favorite Mobile Learning Examples?
  39. 39. Questions / Discussion Judy Brown judy.brown.ctr@adlnet.gov www.mlearnopedia.com David Metcalf dmetcalf@ist.ucf.edu

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