Make it touchable
Areas of interaction need to be big enough to easily
Design for the best experience in different
Promote the primary
Eliminate extra noise by subduing secondary actions.
Resolution is higher
Image via informationarchitects.jp
Rethink the metaphor
★ Metaphors can create a shallow learning curve, but
aren’t always appropriate
★ Use metaphors that make sense
★ People are coming from the web if not from another
How do people know to interact with things?
Use default gestures
★ People enter with different gesture vocabularies.
★ If you’re not sure, go default.
★ You may be competing with other apps.
Image via Touch Gesture Reference Guide on lukew.com