The innovative, creative, and engaging educator in Academia

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  • Today I will do king of STORY TELLING, and I expect you to JOIN me with your stories in learning in Universities. I was a student in TEL SS in 2008 and learned a lot TEL stuff. Used them in all my courses during these 2 years. Now it is time to share what I how done ? How I have done? Results...
  • If so as educators our aim should be to arrange the teaching and learning: methods, materials, approaches, strategies, and teachers attitude according to 21st century STUDENTS. DON’T ACCUSE students
  • The innovative, creative, and engaging educator in Academia

    1. 1. The innovative, creative, and engaging educator in Academia<br />AlevElçi<br />Eastern Mediterranean University<br />Northern Cyprus<br />Presented in JTEL 2010 summer School<br />Ohrid Macedonia<br />
    2. 2. Role Playing<br />Question: State one of the learning problems todays students encounter in Academia?<br />Response: As an educator, what would you suggest in order to enhance learners engagement and building knowledge using technology?<br />
    3. 3. Outline<br />Challenges in Higher Education<br />Learning environments<br />Technology Enhanced Learning Tools<br />Social networks<br />Facebook<br />Ning<br />Wikis<br />Digital Storytelling<br />Role of students<br />Role of educators<br />Results & Discussion<br />
    4. 4. Challenges in Higher Education<br />Neither students nor faculty are happy!<br />Change in needs & expectations of students (Ellis, R., 1993;Fallows, S., & Bhanot, R., 2005). <br />Change in learning environments (Grodecka, K., Pata, K., & Valjataga, T., 2008). <br />Need to embrace 21st century learning skills (Solomon, G., & Schrum, L., 2007).<br />
    5. 5. Complaints about todays students<br />Do not read adequately<br />Do not research adequately<br />Do not meet deadlines<br />Do not study<br />Have no interest on the subjects<br />Last minute problem solvers<br />Do not bother with things<br />Try to find an easy way to do things<br />Complain...<br />
    6. 6. Change in 21st Century Students’ Learning<br />Learning styles<br />Games<br />Learning time and place<br />Networks<br />Use of Technology <br />Experiential<br />Constructivist<br />Creativity<br />Personal Learning Environments<br />
    7. 7. Learning Environments<br />Traditional Classrooms are limiting!<br />Wider range of context<br />At home<br />Library<br />Cafe<br />Mobile<br />Online<br />Accessible 24/7 <br />Social Communities<br />Collaborative<br />Any time, any where, any phase...<br />
    8. 8. TEL Tools<br />Social Networks<br />Facebook<br />Ning<br />Wikis<br />Wikispaces<br />Wetpaint<br />Digital Storytelling<br />Alice<br />Emphasize<br />Team building<br />Peer-to-peer Collaboration<br />Teacher student collaboration<br />Projects<br />Storytelling<br />Games<br />Animations<br />
    9. 9. Facebook<br /><ul><li>Used in IT Department since 2007 forming groups
    10. 10. CSIT474 Advanced Database Management for DBA in Oracle
    11. 11. CSIT422 Project Management in IT
    12. 12. Sharing content related
    13. 13. Links
    14. 14. Videos
    15. 15. Photos
    16. 16. Communication
    17. 17. Discussions
    18. 18. Peer to peer learning</li></li></ul><li>Facebook<br />Advantage<br />Most students are already registered<br />Familiar user interface<br />Informal learning<br />Entertainment & Learning<br />Disadvantage<br />Focusing on learning is difficult since other news distract<br />No privacy<br />
    19. 19. Facebook groups<br />http://www.facebook.com/editaccount.php?language#/group.php?gid=17894549712&ref=ts<br />http://www.facebook.com/editaccount.php?language#/group.php?gid=17790879328&ref=ts<br />
    20. 20.
    21. 21. Ning<br /><ul><li>Start to use at 2008 after TEL Summer School Ohrid
    22. 22. CPIT224 Term Project “Dream Factory” for using Alice to create 3D Animations
    23. 23. CITE101 ICT in Education
    24. 24. GPSC315 Software Applications for Guidance and Psychological Counselling
    25. 25. ITEC474 Advanced Database Management for DBA in Oracle
    26. 26. Sharing subject related
    27. 27. Links
    28. 28. Videos
    29. 29. Photos
    30. 30. Communication
    31. 31. Solving problems in the projects</li></li></ul><li>Ning<br /><ul><li>Advantage
    32. 32. Private community
    33. 33. Share experiences
    34. 34. Entertainment & Learning
    35. 35. Previous semesters contributions are available
    36. 36. Disadvantage
    37. 37. No sustainability after the course ends
    38. 38. http://the-end.ning.com
    39. 39. http://cite101.ning.com
    40. 40. http://gpsc315.ning.com
    41. 41. http://itec474.ning.com</li></li></ul><li>
    42. 42. Wikis<br />ITEC422 Project Management in IT<br />For developing and collaborating in class projects with participation of all students<br />Prepare another wiki project <br />Prepare an IT newsletter for the department<br />Collaborative writing<br />Adding, editing, changing content<br />Commenting each others contributions<br />Learning Web 2.0 tool<br />
    43. 43. Wikis<br />Advantage<br />Project management collaboration and communication<br />Creating common reports and documents <br />Effective<br />Disadvantage<br />Training is needed<br />Difficult to followup<br />http://pminit.wikispaces.com/<br />
    44. 44.
    45. 45. Alice<br />Used in ITEC356 Introduction to Animation with Storytelling<br />Learning to create animation or games with a 3D drag-and-drop software<br />Digital stodytelling <br />Object Oriented Programming concepts<br />
    46. 46. Alice<br />Advantages<br />Can further use animation and games for educational purposes<br />Working on a project with students from different disciplines <br />Disadvantage<br />Individual work preferences of some students created problems in final group project<br />
    47. 47.
    48. 48. Students<br />They don’t want to be sole learner<br />They want to participate in learning process<br />They want to choose their personal learning environments<br />They want to teach themselves<br />They want to be active and engaged in what THEY want to learn<br />They need to be interested in the subject<br />They need to be encouraged<br />They need to be motivated<br />They usually prefer to work in communities<br />
    49. 49. What is the role of faculty member in facilitating new forms of learning?<br />Not only Traditional Teacher... Knowledge transformer!<br />Role model<br />Creating communities for faculty development in collaborative educational technologies<br />Orchestrating learners<br />Connecting learners <br />Creating wider range of context (learning environments) <br />
    50. 50. Role of educators<br />Not only transfer knowledge!!!<br />Facilitate<br />Guide<br />Collaborate<br />Communicate<br />Friend<br />Parent<br />24/7 connected<br />
    51. 51. Role of educators<br />Considering that each student is different<br />Attract early adopter students <br />Engaging students<br />Be creative in their teaching<br />Innovate new forms of teaching<br />Create various learning environments<br />Share, care, dare...<br />
    52. 52. Result & Discussion<br />Facilitating new forms of learning may close the gap between teachers and students that exists in traditional teaching. <br />Also formal and informal learning environments can be hand in hand. <br />Collaboration can be emphasized more than competition.<br />Entertaining while teaching can be a priority.<br />Teachers needs to be professionally developed to integrate technology in the curriculum for including new forms of learning activities.<br />Also the sustainability is needed for future competence development.<br />
    53. 53. References<br /><ul><li>Ellis, R. (1993). Quality assurance for university teaching: Issues and approaches. In H.Eggins (Series Ed.), & R. Ellis (Vol. Ed.), The Society for Research into Higher Education. Quality Assurance for University Teaching. Great Briton: Open University Press.
    54. 54. Fallows, S., & Bhanot, R. (Eds.). (2005). Quality in ICT-based higher education: Some introductory questions. In J. Wisdom (Series Ed.), The staff and educational development series. Quality issues in ICT-based higher education. NY: RoutledgeFalmer.
    55. 55. Frazel, F. (2010). Digital Storytelling. Washington DC: International Society for Techology in Education.
    56. 56. Grodecka, K., Pata, K., & Valjataga, T. (2008). How to Use Social Software in Higher Education. A handbook from the iCamp project (2005-2008).
    57. 57. Solomon, G., & Schrum, L. (2007). Web 2.0: new Tools, new schools. Washington DC: International Society for Techology in Education.</li></li></ul><li>Thank You...alev.elci@emu.edu.trhttp://sct.emu.edu.tr/alev<br />New forms of learning for the new generation learners<br />Let’s Share, care, dare...<br />
    58. 58. Let’s Share, care, dare...<br />

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