Modding the Matrix: Combining Virtual and Physical Worlds for Learning - NMC 2007
Upcoming SlideShare
Loading in...5
×
 

Modding the Matrix: Combining Virtual and Physical Worlds for Learning - NMC 2007

on

  • 2,384 views

Joanna Robinson & Dr. Gerri Sinclair - NMC Conference 2007

Joanna Robinson & Dr. Gerri Sinclair - NMC Conference 2007

Statistics

Views

Total Views
2,384
Views on SlideShare
2,384
Embed Views
0

Actions

Likes
1
Downloads
18
Comments
0

0 Embeds 0

No embeds

Accessibility

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment

Modding the Matrix: Combining Virtual and Physical Worlds for Learning - NMC 2007 Modding the Matrix: Combining Virtual and Physical Worlds for Learning - NMC 2007 Presentation Transcript

  • Modding the Matrix : Combining Virtual and Physical Worlds for Learning
    • Dr. Gerri Sinclair and Joanna Robinson
    • Masters of Digital Media Program
    • Great Northern Way Campus Vancouver, B.C.
    • http://www.gnwc.ca/mdm/
  • Welcome to the MDM@GNWC
  • Centre for Digital Media Vancouver, B.C. Canada (Latitude: 49:16:0.383N, Longitude: 123:5:26.329W)
  • Virtual Centre for Digital Media University Project (150, 84, 23)
  • History of MDM@GNWC
    • 1. Industry donated Land (20 acres)
    • 2. Collaborative Academic Partnership
    • 3. Powerful Industry Lobby
    • 4. BC Government Invests $40M
    • 5. World-leading graduate program
    • 6. Vision: MDM:Vancouver like Stanford:Silicon Valley and USC:Hollywood
  • Centre for Digital Media
    • Competitive Advantages
    • Powerful Academic Partnership
    • Geographical Location
    • Unique Model of Collaboration
    • Deep Ties With Industry
  • September 2007 – First Cohort
    • 4 Senate approvals of curriculum
    • Faculty & Staffing
    • Program Implementation
    • Building Renovations
    • Industry/Community Relations (paid internships & projects)
  • The Vision and the Reality
    • Problem: Fall 2006 – Spring 2007
    • Unknown Brand- GNW? CDM?
    • MDM Curriculum approval
    • No Students
    • No Faculty
    • No Building
  • Industry Affiliate Program
  • Academic Partners
  • Challenge: Put Vancouver on the Map as the Digital Media World Leader
  • MDM Advisory Board
    • William Gibson – sci-fi giant & visionary
    • Don Mattrick – EA Founder & President
    • Scott Fisher – VR NASA, Telepresence,USC
    • Glenn Entis – PDI, Dreamworks, CVO@EA
    • Joi Ito – CyberVirtuoso, Guildmaster
    • Linda Stone – Digerati, Microsoft EVP
  • virtual Centre for Digital Media
    • Market research – best students
    • YouTube, Flickr, Blogging
    • Second Life as a Recruitment Tool
    • BVW and Visual Story Courses
    • Pedagogy of Participation
    • Co-Creation - Physical Building and Virtual Building
    • Student-Centered Design(2.0~3.0)
    • Reconfigure, Modd, Transform
  • Thank You! FL Architectural Concept Drawings
  • Thank You! FL Architectural Concept Drawings
  • Thank You! FL Architectural Concept Drawings
  • Thank You! Nov 2006 Second Life 3D vCDM
  • Replicating the ‘Real’ in the Virtual?
    • Trends in virtual learning environments so far:
      • Replicating the real
      • Creating based around objectives (reality need not apply)
    • The decision was made to start with a traditional style lecture hall and a seminar style room in our space
    • All parts are set to group and modifiable so that this building is a starting point, but not an end
    • The sl space, like its first life counterpart (and to a greater extent!) will be constantly modifiable and reconfigurable to suit students needs
    • Student volunteers are planning the initial design, some of this influence has come from the SL build
  • Jan 2007 Modding Workshop I
  • Lecture Hall
  • Seminar Room
  •  
  •  
  •  
  • Virtual Research Assistants Working Out…
  • Brainstorming Design Session
  • Brainstorming Design Session
  • Brainstorming Design Session
  • Brainstorming Design Session
  • Brainstorming Design Session
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • A Griefer Disrupts Session
  • Modding Design Workshop II
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Modding Design Workshop
  • Vancouver Police Event
  • Vancouver Police Event
  • Vancouver Police Event
  • Vancouver Police Event
  • Griefing & disruptions
  • Some of the things we learned:
    • Our goals of collaborative student design, modding and creation is possible in the Second Life environment
    • Limitations: The skills of participants can present obstacles as well as general team organization. Also issues such as prim count & lag!
    • Perceptions of “real” versus “just a game” present an issue on many levels
    • Representing or replication of “the real” is not necessarily the best way to fulfill objectives in a place that has different constraints and possibilities!
  • FL/SL Co-Creation - Next Steps
    • FL Renovations of the GRID underway
    • High-octane Learning Tech Leadership Team
    • Reconfigurability, MM Jack-In Capability
    • Students as Architects and Designers
    • SL – University Project (173, 83, 25)
    • vCDM phase 2 – collaborative design
  • Upcoming Courses
    • September 2007
    • Building Virtual Worlds (several metaverses, hybrid)
    • Visual Story/Narrative (hybrid)
    • 2008
    • Interdisciplinary Improv (entirely SL)
  •  
  •  
  • Thank you! [email_address]