Modding the Matrix : Combining Virtual and Physical Worlds for Learning <ul><li>Dr. Gerri Sinclair and Joanna Robinson </l...
Welcome to the MDM@GNWC
Centre for Digital Media Vancouver, B.C. Canada (Latitude: 49:16:0.383N, Longitude: 123:5:26.329W)
Virtual Centre for Digital Media University Project (150, 84, 23)
History of MDM@GNWC <ul><li>1. Industry donated Land (20 acres) </li></ul><ul><li>2. Collaborative Academic Partnership </...
Centre for Digital Media  <ul><li>Competitive Advantages </li></ul><ul><li>Powerful Academic Partnership </li></ul><ul><li...
September 2007 – First Cohort <ul><li>4 Senate approvals of curriculum </li></ul><ul><li>Faculty & Staffing </li></ul><ul>...
The Vision and the Reality <ul><li>Problem:  Fall 2006 – Spring 2007 </li></ul><ul><li>Unknown Brand- GNW? CDM?  </li></ul...
Industry Affiliate Program
Academic Partners
Challenge:  Put Vancouver on the Map as the Digital Media World Leader
MDM Advisory Board <ul><li>William Gibson – sci-fi giant & visionary </li></ul><ul><li>Don Mattrick – EA Founder & Preside...
virtual Centre for Digital Media  <ul><li>Market research – best students </li></ul><ul><li>YouTube, Flickr, Blogging </li...
Thank You! FL  Architectural Concept Drawings
Thank You! FL  Architectural Concept Drawings
Thank You! FL  Architectural Concept Drawings
Thank You! Nov 2006 Second Life 3D vCDM
Replicating the ‘Real’ in the Virtual? <ul><li>Trends in virtual learning environments so far: </li></ul><ul><ul><li>Repli...
<ul><li>The sl space, like its first life counterpart (and to a greater extent!) will be constantly modifiable and reconfi...
Jan 2007 Modding Workshop I
Lecture Hall
Seminar Room
 
 
 
Virtual Research Assistants Working Out…
Brainstorming Design Session
Brainstorming Design Session
Brainstorming Design Session
Brainstorming Design Session
Brainstorming Design Session
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
A Griefer Disrupts Session
Modding Design Workshop II
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Modding Design Workshop
Vancouver Police Event
Vancouver Police Event
Vancouver Police Event
Vancouver Police Event
Griefing & disruptions
Some of the things we learned: <ul><li>Our goals of collaborative student design, modding and creation is possible in the ...
FL/SL Co-Creation - Next Steps <ul><li>FL Renovations of   the GRID  underway </li></ul><ul><li>High-octane Learning Tech ...
Upcoming Courses <ul><li>September 2007 </li></ul><ul><li>Building Virtual Worlds (several metaverses, hybrid) </li></ul><...
 
 
Thank you! [email_address]
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Modding the Matrix: Combining Virtual and Physical Worlds for Learning - NMC 2007

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Joanna Robinson & Dr. Gerri Sinclair - NMC Conference 2007

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Modding the Matrix: Combining Virtual and Physical Worlds for Learning - NMC 2007

  1. 1. Modding the Matrix : Combining Virtual and Physical Worlds for Learning <ul><li>Dr. Gerri Sinclair and Joanna Robinson </li></ul><ul><li>Masters of Digital Media Program </li></ul><ul><li>Great Northern Way Campus Vancouver, B.C. </li></ul><ul><li>http://www.gnwc.ca/mdm/ </li></ul>
  2. 2. Welcome to the MDM@GNWC
  3. 3. Centre for Digital Media Vancouver, B.C. Canada (Latitude: 49:16:0.383N, Longitude: 123:5:26.329W)
  4. 4. Virtual Centre for Digital Media University Project (150, 84, 23)
  5. 5. History of MDM@GNWC <ul><li>1. Industry donated Land (20 acres) </li></ul><ul><li>2. Collaborative Academic Partnership </li></ul><ul><li>3. Powerful Industry Lobby </li></ul><ul><li>4. BC Government Invests $40M </li></ul><ul><li>5. World-leading graduate program </li></ul><ul><li>6. Vision: MDM:Vancouver like Stanford:Silicon Valley and USC:Hollywood </li></ul>
  6. 6. Centre for Digital Media <ul><li>Competitive Advantages </li></ul><ul><li>Powerful Academic Partnership </li></ul><ul><li>Geographical Location </li></ul><ul><li>Unique Model of Collaboration </li></ul><ul><li>Deep Ties With Industry </li></ul>
  7. 7. September 2007 – First Cohort <ul><li>4 Senate approvals of curriculum </li></ul><ul><li>Faculty & Staffing </li></ul><ul><li>Program Implementation </li></ul><ul><li>Building Renovations </li></ul><ul><li>Industry/Community Relations (paid internships & projects) </li></ul>
  8. 8. The Vision and the Reality <ul><li>Problem: Fall 2006 – Spring 2007 </li></ul><ul><li>Unknown Brand- GNW? CDM? </li></ul><ul><li>MDM Curriculum approval </li></ul><ul><li>No Students </li></ul><ul><li>No Faculty </li></ul><ul><li>No Building </li></ul>
  9. 9. Industry Affiliate Program
  10. 10. Academic Partners
  11. 11. Challenge: Put Vancouver on the Map as the Digital Media World Leader
  12. 12. MDM Advisory Board <ul><li>William Gibson – sci-fi giant & visionary </li></ul><ul><li>Don Mattrick – EA Founder & President </li></ul><ul><li>Scott Fisher – VR NASA, Telepresence,USC </li></ul><ul><li>Glenn Entis – PDI, Dreamworks, CVO@EA </li></ul><ul><li>Joi Ito – CyberVirtuoso, Guildmaster </li></ul><ul><li>Linda Stone – Digerati, Microsoft EVP </li></ul>
  13. 13. virtual Centre for Digital Media <ul><li>Market research – best students </li></ul><ul><li>YouTube, Flickr, Blogging </li></ul><ul><li>Second Life as a Recruitment Tool </li></ul><ul><li>BVW and Visual Story Courses </li></ul><ul><li>Pedagogy of Participation </li></ul><ul><li>Co-Creation - Physical Building and Virtual Building </li></ul><ul><li>Student-Centered Design(2.0~3.0) </li></ul><ul><li>Reconfigure, Modd, Transform </li></ul>
  14. 14. Thank You! FL Architectural Concept Drawings
  15. 15. Thank You! FL Architectural Concept Drawings
  16. 16. Thank You! FL Architectural Concept Drawings
  17. 17. Thank You! Nov 2006 Second Life 3D vCDM
  18. 18. Replicating the ‘Real’ in the Virtual? <ul><li>Trends in virtual learning environments so far: </li></ul><ul><ul><li>Replicating the real </li></ul></ul><ul><ul><li>Creating based around objectives (reality need not apply) </li></ul></ul><ul><li>The decision was made to start with a traditional style lecture hall and a seminar style room in our space </li></ul><ul><li>All parts are set to group and modifiable so that this building is a starting point, but not an end </li></ul>
  19. 19. <ul><li>The sl space, like its first life counterpart (and to a greater extent!) will be constantly modifiable and reconfigurable to suit students needs </li></ul><ul><li>Student volunteers are planning the initial design, some of this influence has come from the SL build </li></ul>
  20. 20. Jan 2007 Modding Workshop I
  21. 21. Lecture Hall
  22. 22. Seminar Room
  23. 26. Virtual Research Assistants Working Out…
  24. 27. Brainstorming Design Session
  25. 28. Brainstorming Design Session
  26. 29. Brainstorming Design Session
  27. 30. Brainstorming Design Session
  28. 31. Brainstorming Design Session
  29. 32. Modding Design Workshop
  30. 33. Modding Design Workshop
  31. 34. Modding Design Workshop
  32. 35. A Griefer Disrupts Session
  33. 36. Modding Design Workshop II
  34. 37. Modding Design Workshop
  35. 38. Modding Design Workshop
  36. 39. Modding Design Workshop
  37. 40. Modding Design Workshop
  38. 41. Modding Design Workshop
  39. 42. Modding Design Workshop
  40. 43. Modding Design Workshop
  41. 44. Modding Design Workshop
  42. 45. Modding Design Workshop
  43. 46. Modding Design Workshop
  44. 47. Vancouver Police Event
  45. 48. Vancouver Police Event
  46. 49. Vancouver Police Event
  47. 50. Vancouver Police Event
  48. 51. Griefing & disruptions
  49. 52. Some of the things we learned: <ul><li>Our goals of collaborative student design, modding and creation is possible in the Second Life environment </li></ul><ul><li>Limitations: The skills of participants can present obstacles as well as general team organization. Also issues such as prim count & lag! </li></ul><ul><li>Perceptions of “real” versus “just a game” present an issue on many levels </li></ul><ul><li>Representing or replication of “the real” is not necessarily the best way to fulfill objectives in a place that has different constraints and possibilities! </li></ul>
  50. 53. FL/SL Co-Creation - Next Steps <ul><li>FL Renovations of the GRID underway </li></ul><ul><li>High-octane Learning Tech Leadership Team </li></ul><ul><li>Reconfigurability, MM Jack-In Capability </li></ul><ul><li>Students as Architects and Designers </li></ul><ul><li>SL – University Project (173, 83, 25) </li></ul><ul><li>vCDM phase 2 – collaborative design </li></ul>
  51. 54. Upcoming Courses <ul><li>September 2007 </li></ul><ul><li>Building Virtual Worlds (several metaverses, hybrid) </li></ul><ul><li>Visual Story/Narrative (hybrid) </li></ul><ul><li>2008 </li></ul><ul><li>Interdisciplinary Improv (entirely SL) </li></ul>
  52. 57. Thank you! [email_address]

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