• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
Gaming in the classroom

Gaming in the classroom



Jeff Pelich's presentation at ECOO 2012 on engaging boys in learning through the use of video games.

Jeff Pelich's presentation at ECOO 2012 on engaging boys in learning through the use of video games.



Total Views
Views on SlideShare
Embed Views



2 Embeds 33

http://jeffstechlinks.wikispaces.com 31
http://www.pinterest.com 2



Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
Post Comment
Edit your comment
  • - introduction and welcomes
  • - setting the context about my classroom and experience
  • - suspicious eyes

Gaming in the classroom Gaming in the classroom Presentation Transcript

  • Gaming in theClassroomUsing video games to engage at-risklearners in school and learning
  • What this session isn’t... • theoretical • educational games • sales pitch • lesson plans
  • What this session is... • changing your mindset about games • using “real” games in learning • sharing ideas • having conversations while having fun
  • What is about tohappen? •quick introduction PLAY And then we...
  • My Structured Learning Classroom
  • =
  • Technology ...it’s great but......engagement is the best!
  • Learning...as part of the game ...as an extension of the game
  • While wePLAY
  • =
  • Gamingexampl es• iOS - iPhone and iPad• $$$• Fishing game• Ordering and comparing decimals/ Data management using spreadsheet• Ecosystems - describing biotic and abiotic features in each fishing area• Fish research - using Google to find specific information about the fishfrom the game
  • Gamingexampl es• iOS and most others• $$$• Problem solving game• Zombie Menu - write a menu that a zombie would love (descriptivewriting, target aud)• Evacuation site - area and perimeter
  • Gamingexampl es• iOS, Android, Playbook,PC, Mac• $$$• Point and click puzzlegame/adventure• Visual• Robot Narrative - write about the main characters life while makingconnections to the game• Eutopian and Distopian societies - describe the difference and read avariety of short stories related to these themes• Procedural writing - walk-though of scenes from the game
  • Gamingexampl es• Mac• $$$• Role Playing• Mars research guiding question: Should we be heading to Mars?• Measurement - distance, time, conversion, etc.• Writing - developing ideas on a topic - creative Mars Rover with multipleuses
  • Gamingexampl es• iOS and Mac• $$$• Science Fiction/Action• Science Fiction short stories and the Sci-Fi genre - examination of genreand common themes• Design your own ship - math and art expectations• Commodities and Trading - examination of the math of stock markets
  • Gamingexampl es• iOS and Mac• $$$• Puzzle• Monster Research and Presentation - research a “monster” and presentinformation in PowerPoint or Prezi• Create your own level - procedural writing to how to solve the map.• Monster Art
  • Gamingexampl es• Mac. PC, iOS• $$$• Role Playing, Simulation• Civilizations research• Recreate world wonder in Minecraft and describe the history behind thebuilding• Types of Government, development of religions, and various technologyadvancements• Connected with Civilizations players around the world and discussionabout strategies
  • Gamingexampl es• Most Platforms• $$$• Game Show• Voice and Oral Communication - word choice when narrating a game• Collecting and organizing data - learning about spreadsheets
  • Gamingexampl es• Most Platforms• $$$• Slicing and Dicinggame• Probability unit - collecting data and making probability statements• Compared the probability of getting a higher score than the adults.
  • Gamingexampl es• Most Platforms• $$$• Problem solving• You tell me....
  • Gamingexampl es• Mac and Windows• $$$• You tell me....