Eurocall 2014 - Teens designing their own EFL learning activities


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Action Research/Design Research: Using iPads to help teenagers design their own learning activities.

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Eurocall 2014 - Teens designing their own EFL learning activities

  1. 1. Using iPads to help... ...teens design their own learning Joshua Underwood British Council, Bilbao & LKL, IOE, London
  2. 2. • Class set of iPads • 13, 13-14 year olds, Basque & Spanish • CEFR B2 • 3 terms, 2 evenings a week, over 9 months
  3. 3. How can I get teenagers to think about how they learn English and ways they can use technology to help? Design?Learning Diana Laurillard (2012). Teaching as a Design Science: Building Pedagogical Patterns for Learning and Technology, NY: Routledge.
  4. 4. Method: Design Thinking + EoR ❖ Tablets for informal learning. LLT 17(1) (Chen, 2013) ❖ "iPads are marvelous tools to engage kids, but then the novelty wears off..." (Cuban, 2011) - regular classroom use over 9 month course. ❖ (IDEO, 2012) ❖ Ecology of Resources (Luckin, 2010): What? Why? Who can help? What tools can help? Where? When? How?
  5. 5. Learners' Designs Gamified practice Play Ludo. To take a turn answer an FCE Use of English question (on Quizlet) If you can't and another team can, it's their turn.
  6. 6. Learners' Designs 'Edified' gaming Play 'Clash of Clans'. Note down and look up new vocabulary. Present what you learnt.
  7. 7. Learners' Designs Songs+ Use LyricsTraining to find out the lyrics to a song you like. Note down and look up unfamiliar vocabulary and/or structures. Plan and sketch ideas for a lyric video or write an alternative verse.
  8. 8. Learners' Designs Create & share something Find three or four Use of English keyword transformations your group can't do. Find out the answers. Create an amusing dialogue using them. Make a photo-story to illustrate your dialogue. Created using GoApps ComicBook
  9. 9. Changes...? "Before, I thought the best way to improve... ...was just to do my homework and study. But now I know more ways to learn and improve" "The first thing is you have to want... If you want then you can start doing things for it" "I love using the iPads" ...Is it time already? ...I don't want to go home yet... "Why don't you install it on your phone?" "I haven't got enough space" ;-)
  10. 10. Moving forward ❖ Do it again :-) with a modified design challenge & prompts ❖ Continue to use & adapt the activity designs ❖ Explore opportunities for apps inspired by the designs Think
  11. 11. Summary • Design got them thinking about how they learn • They enjoyed it, came to class, engaged with the activities • iPads made this much easier than it would otherwise have been • But no evidence of behaviour change outside class • What did I get out of it? • Useful activities • Ideas for apps • A reminder of the importance of the why question! • A fresh challenge for next year :-)
  12. 12. ? Thanks twitter: @joshuau | | Want more? Come to the workshop for teachers at Teachers Conference - British Council, Bilbao - 27 Sept
  13. 13. References Chen, X. (2013). Tablets for informal language learning: student usage and attitudes. Language Learning & Technology, 17(1), 20-36 Cuban cited in Hu, W. (2011). Math that moves: Schools embrace the iPad. NYTimes. IDEO (2011). Design thinking for educators toolkit. Diana Laurillard (2012). Teaching as a Design Science: Building Pedagogical Patterns for Learning and Technology, NY: Routledge. Luckin, R. (2010). Re-designing Learning Contexts. London: Routledge