How to Paint Your Way out of a Maze

1,730 views
1,578 views

Published on

Many people don't realize that what we now call "algorithm design" actually dates back to the ancient Greeks! Of course, if you think about it, there's always the "Euclidean Algorithm". A more dubious example might be Theseus's use of a ball of string to solve the "Labyrinth Problem". (Google "Theseus, Labyrinth, string".) Solutions to this problem got a lot less dubious after graph theory was invited, since a graph turns out to be a good way of representing a maze mathematically. We will examine the classical solutions to this problem, and then throw in a twist --- a Twisted Painting Machine that puts restrictions on which paths we can take to explore the maze. Applications to sewing may also appear, depending on the presence of audience interest and string.

Published in: Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
1,730
On SlideShare
0
From Embeds
0
Number of Embeds
50
Actions
Shares
0
Downloads
12
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

How to Paint Your Way out of a Maze

  1. 1. How to Paint Your Way out of a Maze Prof. Joshua Holden, Rose-Hulman Inst. of Tech. Joint work with Lana Holden How to Paint Your Way out of a Maze – p. 1/3
  2. 2. Graphs and Digraphs DefinitionA (loop-free) graph is a set of vertices, V , and a set of edges, E, where each edge is an unordered pair of distinct vertices. Definition A (loop-free) digraph is a set of vertices, V , and a set of edges, E, where each edge is an ordered pair of distinct vertices. (The order is thought of as indicating a “direction”.) How to Paint Your Way out of a Maze – p. 2/3

×