UXoffline2.0             @JoSanKu
online                   online                   offlineoffline web1.0   web2.0   mobile web2.0
offline2.0                      o2oonline         offline
online = offline
web2.0              Mobile Internet            Anytime Anywhere Anyone           offline2.0          Atoms, Space, Time, Sk...
.-//web1.0   web2.0   mobile web2.0   offline2.0
SpaceTV + Web
Bits                          TimeAtoms       UX            offline2.0      Space Devices                 People          ...
11
META   UX   offline2.0Reinvent Lifestyle
STEVE JOBS 2.0                 @JoSanKu
UX for offline2.0
UX for offline2.0
UX for offline2.0
UX for offline2.0
UX for offline2.0
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UX for offline2.0

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  • 모바일 인터넷 혁명 사업모델 10: \nsocial, mobile. local/location, m2m, data, gamification, collaborative consumption, personalization, cloud \nLIFE2.0 LIFE2.0 LIFE2.0\nSocial\nLocal\nLocation\nCommerce\nm2m\nBigData\nPersonalization\nCollaborativeConsumption\nGamification\nAd\n
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  • 모바일 인터넷 혁명 사업모델 10: \nsocial, mobile. local/location, m2m, data, gamification, collaborative consumption, personalization, cloud \nLIFE2.0 LIFE2.0 LIFE2.0\nSocial\nLocal\nLocation\nCommerce\nm2m\nBigData\nPersonalization\nCollaborativeConsumption\nGamification\nAd\n
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  • \n
  • 모바일 인터넷 혁명 사업모델 10: \nsocial, mobile. local/location, m2m, data, gamification, collaborative consumption, personalization, cloud \nLIFE2.0 LIFE2.0 LIFE2.0\nSocial\nLocal\nLocation\nCommerce\nm2m\nBigData\nPersonalization\nCollaborativeConsumption\nGamification\nAd\n
  • 모바일 인터넷 혁명 사업모델 10: \nsocial, mobile. local/location, m2m, data, gamification, collaborative consumption, personalization, cloud \nLIFE2.0 LIFE2.0 LIFE2.0\nSocial\nLocal\nLocation\nCommerce\nm2m\nBigData\nPersonalization\nCollaborativeConsumption\nGamification\nAd\n
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  • 모바일 인터넷 혁명 사업모델 10: \nsocial, mobile. local/location, m2m, data, gamification, collaborative consumption, personalization, cloud \nLIFE2.0 LIFE2.0 LIFE2.0\nSocial\nLocal\nLocation\nCommerce\nm2m\nBigData\nPersonalization\nCollaborativeConsumption\nGamification\nAd\n
  • \n
  • \n
  • \n
  • 모바일 인터넷 혁명 사업모델 10: \nsocial, mobile. local/location, m2m, data, gamification, collaborative consumption, personalization, cloud \nLIFE2.0 LIFE2.0 LIFE2.0\nSocial\nLocal\nLocation\nCommerce\nm2m\nBigData\nPersonalization\nCollaborativeConsumption\nGamification\nAd\n
  • 모바일 인터넷 혁명 사업모델 10: \nsocial, mobile. local/location, m2m, data, gamification, collaborative consumption, personalization, cloud \nLIFE2.0 LIFE2.0 LIFE2.0\nSocial\nLocal\nLocation\nCommerce\nm2m\nBigData\nPersonalization\nCollaborativeConsumption\nGamification\nAd\n
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  • UX for offline2.0

    1. 1. UXoffline2.0 @JoSanKu
    2. 2. online online offlineoffline web1.0 web2.0 mobile web2.0
    3. 3. offline2.0 o2oonline offline
    4. 4. online = offline
    5. 5. web2.0 Mobile Internet Anytime Anywhere Anyone offline2.0 Atoms, Space, Time, SkillEconomy Culture Media LIFE 2.0
    6. 6. .-//web1.0 web2.0 mobile web2.0 offline2.0
    7. 7. SpaceTV + Web
    8. 8. Bits TimeAtoms UX offline2.0 Space Devices People Meta World
    9. 9. 11
    10. 10. META UX offline2.0Reinvent Lifestyle
    11. 11. STEVE JOBS 2.0 @JoSanKu
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