Your SlideShare is downloading. ×
  • Like
Class 11 1 a
Upcoming SlideShare
Loading in...5
×

Thanks for flagging this SlideShare!

Oops! An error has occurred.

×

Now you can save presentations on your phone or tablet

Available for both IPhone and Android

Text the download link to your phone

Standard text messaging rates apply
Published

 

  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Be the first to comment
    Be the first to like this
No Downloads

Views

Total Views
301
On SlideShare
0
From Embeds
0
Number of Embeds
1

Actions

Shares
Downloads
0
Comments
0
Likes
0

Embeds 0

No embeds

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
    No notes for slide

Transcript

  • 1. AGENDA In class essay You have the entire class period to write.
  • 2. HOMEWORK Read: Finish The Hunger Games Read: SMG 326-359: Read all four essays in the chapter and the section on Basic Features. Patrick O Malley, More Testing, More Learning Karen Kornbluh, Win- Win Flexibility Matthew Miller, A New Deal for Teachers Gian-Claudia Sciara, Making Communities Safe for Bicycles Post #13: Discuss a basic feature as it appears in each essay. Pick a different feature for each essay. Study Vocabulary 10-21: Exam next class 10-18 Bring SMG
  • 3. In-Class Writing: The Concept Essay Exam Write an essay about a concept from The Hunger Games that interests you. Explain your concept to your readers, considering carefully what they might already know about it and how your essay might add to what they know. Note: You are free to choose the concept about which you want to write, but choose carefully, as you are required to explain the concept in an interesting and compelling way. In Class Essay: 3-5 pages (likely 4-7 handwritten). 125 points possible You may use one page of notes You must have a Dictionary or other defining source and at least two quotations from The Hunger Games (with appropriate citations) that exemplify your concept.