Cfet Presentation

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    Cfet Presentation - Presentation Transcript

    1. simulation in digital forensic education
      • jonathan crellin
      • sevasti karatzouni
      • school of computing,
      • university of portsmouth,
      • portmouth, uk
      • [email_address]
    2. simulation and role play in df
      • creation of a 'safe' environment in which skills can be practised
      • e.g. flight simulation
      • link simulator
      • MS flight simulator
    3. link & MS illustration
      • item
      http://www.flickr.com/photos/aviatordave/21581201/ http://technabob.com/blog/wp-content/uploads/2006/08/orig_flightsim.gif
    4. virtual reality
      • jaron lanier “virtual reality” 1987
      • morton heilig's sensorama 1962
      • nasa
      • medical training (e.g. ExPERT Centre simulation, high fidelity v lo fidelity)
    5. hi v lo fidelity simulation
      • ExPERT Centre simulated lab v Second Life ward illustration
      http://www.flickr.com/photos/rosefirerising/2961414327/ http://www.flickr.com/photos/joncrel/310563286/ http://play2train.us/wordpress/?cat=7
    6. virtual worlds
      • a representation of a virtual environment
        • initially text description
        • later using 3D graphics
        • may include machine generated characters
        • multiple 'locations'
      • multi user
        • network interaction between real users through the environment
        • MUD (multi user dungeon)
      • persistent
        • 24/7 environment
        • MMORG (massively multiuser online role playing game)
    7. second life
      • world of warcraft (11m users)
        • 1994
        • hacking and slashing (but also team working)
      • second life (linden labs)
        • 2003
        • “ ...a world created by its own netizens...”
        • (follows the C21st of user contributed content)
        • adult v teen areas
        • 'goal-less'
    8.  
    9. second life in UK HE
        • Computer games: Loughborough University, University of Teeside, Bromley College
        • Project Management: University of Bedfordshire
        • Health Informatics: University of Plymouth
        • 3D design: University of Sunderland, University of Hertfordshire, University of Strathclyde
        • General topics in Computer Science: University of Greenwich, Heriot-Watt University, The Open University.
        • Theatre Design: Coventry University
        • Health, medical and bioscience applications: Glasgow Caledonian University, Nottingham Trent, University of Worcester, University of Sunderland
      (Virtual Worlds Watch snapshot for 2009)
    10. ...in UoPortsmouth...
      • funded projects in use of second life as a development environment in HCI teaching and other level 3 units.
      • use of second life in engineering projects
      • distance learning v face to face classes
    11. simulation in digital forensics
      • investigation of digital devices
      • documenting the investigation for use in court
      • use of hard drives and disk images for student investigation
      • some forms of simulation are quite demanding in terms of resources
      • Seizure scenarios can be quite demanding
      • (typically used an existing office plus an imported PC)
      • prepare pc
      • prepare media/ images
      • appropriate room
      • appropriate contextual evidence
    12. virtual world simulation
      • larger range of contexts
      • pre-prepared
      • does not necessarily require tutor interaction
      • can be revisited time and again
      • 'bots' to provide some limited/ constrained interaction
    13. 3 conditions of simulation
      • real world
        • based on an existing office, dressed with appropriate extras
      • second life
        • holosuite based
        • mix of large scenarios difficult to achieve in the real world, and smaller locations
      • an alternative virtual world
        • self contained 'virtual world'
    14. proposed evaluation
      • how effective is the approach?
        • learning outcomes
        • distractions
      • how expensive is it to develop a scenario in this media?
        • time
        • cost
      • how satisfying is it as a learning experience?
        • enjoyable?
      • how appropriate is this sort of environment for this topic?
    15. available online paper available at: http://userweb.port.ac.uk/~crellinj/CFET2009.pdf slides available at:
    16. questions
      • ?

    + Jon CrellinJon Crellin, 4 months ago

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