Serious Games London

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    Notes on slide 1

    Thanks for coming to my talk. I work in MSR /ER&P Collaborative Research and curriculum development Outline: Computer Gaming is a major economic and social phenom? With so many peeps playing games what are the social consequences? Do people learn behavior - good and bad - in games? Some examples: What are some good and bad games. What can be done. Is being done. Should be done.

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    Serious Games London - Presentation Transcript

      • John Nordlinger
      • Program Manager
      • Microsoft Research
      • [email_address]
      Serious Games “ Games for learning”
    1.  
    2. Serious Games: Elements of Success
      • Historical perspective
      • Trends and Opportunities
      • Examples: Games for Learning and Games for Health/Fitness
      • Now what!?
    3. Games of Yesterday Quake 2 - 1997 Far Cry - 2004 Prince of Persia - 1989 Max Payne - 2001 Doom - 1993
    4.  
    5.  
    6. PS2/XBOX ‘02 PS1 ‘98 PS3/XBox360 ‘06 SNES ‘94 technical requirements
    7. Xbox 360
    8. Playstation 3
    9. PC
    10. Evolution of the gaming market
      • WW retail revenues for Windows games tripled in a decade
      • The online Windows gaming market has exploded
      • Projections put total WW Windows games revenue over $9B in 2009
      • XBOX Live reaches 12M
      • WoW reaches 10M
      • The online Windows gaming market remains strong.
      • Online gaming transactions have increased Chinese gaming market by 68%!
      • China game market:$2.1billion in 2010 gamedaily 9/29/2006
      $695M 1995 2004 Sources: NPD Data, DFC Intelligence and Themis Group Windows Retail Revenue $2.0B $2.35B $6.86B 2009 $2.3B Windows Online Revenue
    11. DirectX 3
    12. U.S. Gov (finally) takes notice
      • Emergence of Asia as major locus of technical expertise concerns U.S. policymakers.
      • For instance, China produces 4x as many engineers as the U.S.
      • Merrilea Mayo, National Academy of Science
    13. March 19 th , 2007 US grew by 2% (69% of population) China and Russia grew by 20% (10% of C population) (17 % of R population) China to overtake US within two years. S. Korea (70% of population)
    14. March 31, 2008 Brazil overtakes UK and Korea to make top six China is now over 211M 16% of pop Economist, Feb 2 nd .. has more internet users … … but usage patterns are different…
    15. One Game Can Reach as Many People as the Entire U.S. Higher Education System Graduates in a Year Across all Science & Engineering Disciplines, M.M. N.A.S . Woodcock, Bruce Sterling (2005). An Analysis of MMOG Subscription Growth. MMOGCHART.COM 21.0. 17 Feb 2007. http://www.mmogchart.com World of Warcraft Lineage Lineage II 390,000 U.S. B.S. S&E’s/year
    16.  
    17. One Game Can Reach as Many People as the Entire U.S. Higher Education System Graduates in a Year Across all Science & Engineering Disciplines, M.M. N.A.S. Woodcock, Bruce Sterling (2005). An Analysis of MMOG Subscription Growth. MMOGCHART.COM 21.0. 17 Feb 2007. http://www.mmogchart.com 60,000 U.S. B.S. Engineers/year Final Fantasy XI Everquest Ultima Online 390,000 U.S. B.S. S&E’s/year
    18.  
    19. Seriously Innovative Games
        • Enhance Computer Science
        • Learn Language
        • Augment Training
        • Promote Health/Fitness
        • Develop Core skills:
        • Promote awareness:
          • USC’s Darfur is dying, Redistricting
          • Persuasive Games’s Fatworld
          • Peacemaker ImpactGames
    20. MSR Computer Gaming Projects 07 University Project Rochester Institute of Technology MUPPETS & RAPT : focus on assessment Andrew Phelps & Jessica Bayliss Univ of Santa Cruz MUPPETS on the beach. Jim Whitehead Daniel Webster College XNA GS Thomas Goulding Univ of Washington, Bothell XNA GS Kelvin Sung Aspects of Game Programming in an intro CS Class) Univ of Victoria Build a recumbent bicycle interface to Flight Sim X Everquest 2 for ESL and French Bruce & Amy Gooch & Yolanda Rankin USC, School of Cinematic Arts. Build a surface and head mounted displays for Flight SIm X Marc Bolas Univ of Washington Game to cure Aids – combine human game play and computer interpretation to do Protein Folding. Zoran Popovich
    21. Gaming infrastructure from Academics. University Project University of North Texas SAGE Ian Parberry Univ of Michigan DXNA framework John Laird and Jon Voight. Columbia GoblinXNA Steve Feiner et all An engine for Augmented Reality Game Play. Rochester Institute of Technology M.U.P.P.E.T.S . Andy Phelps, Chris Eggert, Kevin Bierre A Multi-user Pervasive Programming Enhancing Traditional Study Carnegie Mellon ( ETC) Alice and Panda3D Randy Pausch, Jessie Schell & Josh Yelon
    22. Alice and Panda3D: Tools for Creating 3D Content
      • Randy Pausch
      • Caitlen Kelleher, Jessie Schell & Josh Yelon (CMU ETC)
      At Carnegie Mellon’s Entertainment Technology Center ( etc.cmu.edu ), there are two tools for broad distribution: Alice ( www.alice.org ) is intended for introductory computer programming courses, providing a revolutionary video-game authoring approach. V2 will include EA SIMS assets. Panda3D ( www.panda3d.org ) is a high-end, commercial-grade game engine originally developed by Walt Disney Imagineering and now under joint development with Carnegie Mellon. It is suitable for use in higher-level CS courses.
    23. Alice helps at-risk CS majors CS1 Grade Take CS2? No Alice Class Prior to CS1 C 47% Alice Class Prior to CS1 B 88%
    24. Univ. of California, Santa Cruz
      • Enhancing CS1 and a CS Gateway Course with Computer Game Projects using MUPPETS
      • Virtual pet project in CS1
        • Create engaging pet behavior
        • Appealing to men and women
        • Increase interest in cs
      • Game programming in CS gateway
        • CS 80K: intro to game design
        • Over 170 students, broad set of majors, many freshman
        • Add programming project to get students interested in CS
        • Take 80K, then go into new BS Computer Science: Computer Game Design degree program
      Associate Professor Jim Whitehead Professor Charlie McDowell For computer science overall at UCSC, 127 students indicated they will be coming to UCSC in the fall (32 BS:CS + 95 BS:GD). Over the past few years computer science has had about 50 incoming students per year. The new computer game design major has more than doubled the number of CS interested students at UCSC!
      • RAPT: Jessica Bayliss, PhD
          • Game oriented curriculum and labs (C# and Direct
          • Much better comprehension!
            • … 40% greater A quality students.
          • Published in Feb 2007 Journal of Game Development
          • Results presented at SIGCSE 07
        • MUPPETS -- Andrew Phelps, PhD
          • Online, pervasive virtual world allows for interpreted programming (C# or Java).
          • Published in May 2007 Journal of Game Development
          • And presented at SIGCSE 06
    25. XNA GS Academic Adoption
      • United States
      • USC Gamepipe
      • RIT
      • SMU Guildhall
      • Georgia Tech
      • University of Washington
      • Clemson
      • Duke
      • Digipen Institute of Technology
      • IUPUI
      • NC State
      • UNC Chappel Hill
      • UNC Charlotte
      • CSU Fullerton
      • CSU Longbeach
      • CSU Northridge
      • CP San Luis Obispo
      • San Diego State University
      • Spelman College
      • University of South Carolina
      • Elon University
      • North Carolina State University
      • Piedmont Central College
      • ETSU
      • Vanderbilt University
      • Texas A&M
      • University of North Texas
      • Stony Brook University
      • College of New Jersey
      • SUNY Potsdam
      • Cornell University
      • Hampton Univrsity
      • GWU
      • GMU
      • UMD
      • UMBC
      • DePaul University
      • Japan
      • Tokyo University
      • Tokyo Polytechnic University
      • Osaka Electric College
      • Ritsumeikan University
      • Kansei Gakuin
      • Trident
      • Computer Gakuin HAL
      • Human Academy
      • Tohoku Geijyutu Kouka University
      • Canada
      • University of Western Ontario
      • University of Waterloo
      • Algoma College University
      • BCIT
      • Lethbridge
      • McMaster University
      • Carleton University
      • Mexico
      • Universidad Iberoamericana
      • ANIEI
      • UNAM
      • ITAM
      • ITESM Gdl
      • ITESM León
      • ITESM Laguna
      • ITESM MTY
      • Germany
      • Technical University Berlin
      • University of Karlsrughe
      • Brazil
      • University of Sao Paulo (USP)
      • Federal Fluminense Unversity  (UFF)
      • University Estacio de Sá
      • Federal University of Pernambuco (UFPE)
      • PUC-Rio
      • Spain
      • University Rovira y Virgili
      • University Rey Juan Carlos
      • Netherlands
      • University Utrecht
      • TU delft
      • Applied science university Utrecht
      • Applied science university (Holland)
      • HVA applied science
      • Singapore
      • National University of Singapore
      • Temasek Polytechnic
      • Nanyang Polytechnic
      • Belgium
      • HoWest
      • PIH
      • GroepT
      • United States (cont)
      • MIT
      • Oregon State University
      • Utah State University
      • Willamette University
      • University of Idaho
      • Wayne State University
      • UMass Lowell
      • WPI
      • Northeastern
      • New Hampshire Technical Institute
      • Daniel Webster College
      • Allan High School **
      • Lake Highland Preparatory School **
      • United Kingdom
      • University of Derby
      • Bradford University
      • Hull University
      • Queen’s University, Belfast
      • University of Nottingham
      • University of Hertfordshire
      • University Campus Suffolk
      • Greenwich University
      • Imperial College, London
      • De Montfort University
      • Glasgow Caledonian University
      • London Metropolitan University
      • Stow College
      • University of the Creative arts
      • Kingston University
      • University of Central Lancashire
      • Portsmouth University
      • Essex University
      • University of the West of England
      • Lincoln University
      • University of Aberystwyth
    26. Games to learn Language:
        • Sony Online’s Everquest 2 for French and ESL
        • Alelo’s Tactical Iraqi
        • Stanford’s Language Proof and Logic (LPL)
        • Sonica Spanish
    27. Future of Language Learning Dr. Bruce Gooch, University of Victoria Yolanda Rankin Northwestern Univ. Published at SIGGRAPH ’06 "
    28.  
    29. Stanford’s Language, Proof and Logic + Tarski’s world
    30. Games for Training:
        • HAZMAT Hotzone
        • Full Spectrum Warrior
        • America’s Army
        • Close Combat
        • Navy Submariner
        • Cold Stone
        • Flight Sim
    31. Games for Fitness:
        • Dance Dance Revolution
        • Yourself!Fitness
        • Sony Eye-Toy
        • Nintendo Wii
        • Future of Exercise
    32. Dance Dance Revolution .
    33. Bruce Gooch University of Victoria Future of Exercise Using flight sim and recumbent bicycles to make exercise and programming more compelling. Flight sim is less sedentary and more fun. Programming is less abstract and more fun.
    34. Games for health: Yourself!fitness
    35. Games for Health
        • Second Life
        • Game to cure disease
        • Snowworld – pain and fear therapy/mitigation
    36. Games for Scientific Discovery Zoran Popović, University of Washington
      • Very large user-assisted optimization disguised as a competitive game
      • Deployed to millions of casual-game players
      • BioCraft: Protein folding phrased as a 3D-puzzle
      • Could lead to discoveries with deep implications to fighting viral diseases and cancer
    37. Hunter Hoffman, U Washington Snow World Allowing therapy for burn victims
    38.  
    39. Imagine Cup winners! 1. Brazil Mother Gaia City Rain 2. Belgium Drunken Puppy Future Flow 3. Korea Gomz
    40. Eduardo Morgado mentor Guilherme Campos game design Helena van Kampen game art Rafael Fantini game developer Tulio Sória game developer
    41. Economic + Social + Environment = Sustainable City
    42. Make Earth’s Cities Last. Kenny Deriemaeker Filip Van Bouwel Timothy Vanherberghen Jeroen Van Raevels University College of West-Flanders, Belgium
    43. Next steps
      • Participate in the Community!
        • Serious Games Listserve
      • Annual Academic Days Gaming in CS
      • Develop or mod a serious game, assess and publish the results.
    44. Next steps
      • Check out the MSDN Faculty Connection
      • 4 th Annual Academic Days in Gaming and CS
        • April 26 th to April 30 th , 2009
        • “ Foundations of Digital Games Conference”
        • Disney Wonder
        • Call for Papers –Fall 08
      • MSR Game Developer Kit
        • V4 available!
        • Send email to gdcse08@microsoft.com
    45. Summary
      • Games can be a great motivator if fun.
      • Fun games are really hard.
      • Don’t build what you can steal, don’t steal what you can borrow.
      • Assess, publish and refine.
    46. Thank you!
      • [email_address]
      • Program Manager
      • Games for Learning Evangelist
      • Microsoft Research

    + John NordlingerJohn Nordlinger, 2 years ago

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    Serious Games. Games for Learning.

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