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Gaming In Libraries

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  • Mnay of you may be wondering just why we are talking about gaming in a library. Not about using the public computers to host LAN parties, but rather to explore how gaming can be used to our advantage.
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    • 1. Gaming in Libraries Reaching Out & Teaching By John Fudrow PSTG 11.14.2008
    • 2.  
    • 3.  
    • 4. Nostalgia
    • 5.
      • 1952 – Noughts and Crosses developed at Cambridge
      • 1958 – William Higginbotham develops Tennis for Two on an oscilloscope
      • 1976/1980 – Atari 2600 released/ Pac Man arrives stateside
      • 1986/1990 – NES and Sega Master System/SNES vs Genesis
      • 1991 – Sid Meier’s Civilization released
      • 1995/1996/1998 – Sony Playstation/Nintendo 64/Pokemon
      • 2000 – Playstation 2/Phantasy Star Online
      • 2004/2006 – World of Warcraft/Nintendo Wii
      Brief History of Video Gaming History
    • 6. Progression
    • 7. New Paths
    • 8. Average Age of Game Players The Facts 34 50+ Under 18 18 - 49
    • 9. Cultural Influences
    • 10. Why the Library?
    • 11. Outreach
    • 12. Community
    • 13. Staff Development
    • 14. Instruction I’ll Get It Within Range
    • 15. Information Literacy
    • 16. Collection
    • 17. Preservation
    • 18. Future Possibilities
    • 19. Questions? Harris, Amy, and Scott E. Rice. Gaming in Academic Libraries: Collections, Marketing, and Information Literacy . Chicago: Association of College and Research Libraries, 2008.
    • 20. Quarantined: Axl Wise and the Information Outbreak http://gaming.techsource.ala.org/images/e/ec/Quarantined_techsource.pdf Hard Play at UCalgary http://www.ucalgary.ca/hardplay/ IL Game at UNC http://library.uncg.edu/game/ Library Arcade http://www.library.cmu.edu/Libraries/etc/index.html Library Game Links
    • 21. Library Game Blogs Library Games http://librarygames.blogspot.com/ LibGaming http://libgaming.blogspot.com/ Research Quest http://researchquest.blogspot.com/ ALA Techsource http://gaming.techsource.ala.org/
    • 22. Resources & Game Info Entertainment Software Association http://www.theesa.com/ Gaming Bibliography http://www.refworks.com/refshare?site=045671184310000000/RWWS6A1113260/gaming%20in%20libraries Worldcat.org List http://www.worldcat.org/profiles/johnfudrow/lists/42713 History of Video Gaming http://en.wikipedia.org/wiki/History_of_video_games

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