Goals for the H(app)athon ProjectGoal 1:By March 20 2014, release individual well-being indicators (a person’s “Personal H...
Goal 3:By March 20, 2015, 100,000 people who have taken the survey continue contributing sharing their well-being data.Why...
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The H(app)athon Project - Project Goals

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These are the goals created by The H(app)athon Project Committee as outputs/outcomes for their work.

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Transcript of "The H(app)athon Project - Project Goals "

  1. 1. Goals for the H(app)athon ProjectGoal 1:By March 20 2014, release individual well-being indicators (a person’s “Personal Happiness Indicator”)based on each persons own well-being definition.*How: Step 1.The H(app)athon Experience. We are crowdsourcing a large, international dataset of subjective and objective measures of daily life experiences. Step 2: We will Data Mine (utilize Data Science to mine our surveys) to discover the essential, and minimally invasive, set of daily activity data required to accurately predict an individuals subjective experience of well-being. Step 3: Generate and train a machine learning algorithm with existing datasetMeasured by: Releasing the indicator algorithms.Goal 2:By March 20, 2014, release an open-source application that provides users access to well-being scoresfor themselves, their family, community, business, region, and nation in under 10 seconds, plus resourcesfor improving well-being at any scale in under 30 seconds.How: Step 1: Embed new algorithm into H(app)athon Experience/updated survey. Step 2: Monitor efficacy of algorithm with new data, refine as necessary. Step 3: Optimize data visualization and presentation to users. Step 4: Partner with appropriate resource partners.Measured by: Data and resource access measured by the app. 1H(app)athon Project Goals 3.17.2013
  2. 2. Goal 3:By March 20, 2015, 100,000 people who have taken the survey continue contributing sharing their well-being data.Why this is Important:We arent just collecting data once from individuals, as in typical surveys. What differentiates TheH(app)athon Project is that were creating a living, growing, real-time global well-being indicator. Once thesurvey is done, mobile phones from opt-in H(app)athon Community Members (participants taking thepassive-data version of the survey) keep collecting data and providing well-being metrics for every personwho has taken the survey.Those users can see the changing well-being scores for themselves without taking further surveys. Thanksto the framework of The Open Mustard Seed Project** (OMS), a partner of the H(app)athon Project helpingus implement their protected-data framework, users can also see the well-being for their family,communities***, business, regions, and nations, with whatever level of privacy and anonymity theychoose, and can opt in or out at any time.Goal 4:By March 20, 2015, 10,000 people will have used Happathon applications to increase their personal, family,community, business, region, and/or nation well-being by 5%.Measured by: The well-being of all app users.*This is a primary aspect of what we feel makes our work unique. We are not generating questions to bemeasured on a population level from which we will infer an individuals level of personal well-being. We arestarting with the individual and creating software (powered by ilumivu and driven by Kat Houghton, ProjectTech/Survey Lead) that will learn what is meaningful for that person (how does s/he define well-being, andwhat makes him/her feel good each day). Ultimately, the aggregation of all these data will help us createnew metrics at the population level. No one that we are aware of has used this type of person-centricmethodology as it wasnt logistically feasible before the Smartphone.** http://idhypercubed.org/wiki/***The OMS framework means that families, communities, businesses, regions, and even nations can beself-defined and/or pre-defined. 2H(app)athon Project Goals 3.17.2013

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