Windows phone 7

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Presentation from TechDays 2010, introducing the development platform of Windows Phone 7

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Windows phone 7

  1. 1. File | New Start
  2. 2. File | New Philosphy
  3. 3. File | New Customer
  4. 4. File | New Design
  5. 5. File | New Experience
  6. 6. File | New Platform
  7. 7. Smart Design
  8. 8. Integrated Experiences
  9. 9. PEOPLE OFFICE PICTURES MUSIC+VIDEO MARKETPLACE GAMES
  10. 10. What will developers say?
  11. 11. Common Hardware Elements + Consistent Platform + Quality Focus = Windows Phone Hardware
  12. 12. Help end users personalize their phones Help developers be profitable Enable cloud powered experiences
  13. 13. Screen Cloud
  14. 14. Runtime – On “Screen” Tools Code you write on Tools you use to the client design & develop Cloud Services Portal Services Code you write on Tools you use to the server ship & sell
  15. 15. Runtime – On “Screen” Tools Sensors Media Data Location Phone Emulator Phone Xbox LIVE Notifications Samples Documentation .NET Framework managed code sandbox Guides Community Packaging and Verification Tools Cloud Services Portal Services Notifications App Deployment Registration Marketplace Location Identity Feeds Validation MO and CC Billing Social Maps Certification Business Intelligence Publishing Update Management
  16. 16. Cloud Services Notifications App Deployment Location Identity Feeds Social Maps
  17. 17. Yours You build; You consume; Made easy with Cloud Computing services like Windows Azure Theirs Made easy with APIs you know; Windows Communication Foundation SOAP. REST. LINQ. Ours Notifications Location Xbox LIVE App Deployment & Marketplace
  18. 18. Runtime – On “Screen” Sensors Media Data Location Phone Xbox LIVE Notifications .NET Framework managed code sandbox
  19. 19. Two flavors  Modern XAML/event-driven  High performance game framework application UI framework  Rapid creation of multi-screen  Rapid creation of visually 2D and 3D games stunning apps  Rich content pipeline  Metro-themed UI  Mature, robust, widely adopted controls technology  HTML/JavaScript spanning  500,000 developers Xbox 360, spanning Windows Windows, and web and Zune
  20. 20. Common capabilities Input .NET • Touch • Superset of Silverlight 3.0 • Hardware buttons • Windows Communication Foundation • SOAP and REST services Media Phone Access • Digital media capture & playback • Media library access • Integrated access to phone UI • Sensors • Picker for contacts and photos Data • Isolated Storage Integrated With Cloud Services • LINQ (Objects and XML) • App Deployment & Updates • Notifications • Location • Xbox LIVE
  21. 21. demo
  22. 22. navigation web browser media input os integration
  23. 23. push notifications
  24. 24. 14 15 New photos online! Seattle, WA: Sunny and 85 degrees
  25. 25. location
  26. 26. GPS + Accuracy - Power - Speed - Indoors - Accuracy + Power WiFi + Speed - Wilderness +/- Accuracy +/- Power Location +/- Speed Cell towers services +/- Urban areas
  27. 27. demo
  28. 28. 2D and 3D configurable effects scaler & orientation media sensors & touch
  29. 29. Tools Phone Emulator Samples Documentation Guides Community Packaging and Verification Tools
  30. 30. demos and labs tools documentation developer guides code samples
  31. 31. Portal Services Registration Marketplace Validation MO and CC Billing Certification Business Intelligence Publishing Update Management
  32. 32. Develop Submit Certify & Debug & Validate & Sign Windows Phone Application Marketplace Deployment Service
  33. 33. Fun to browse Try & Buy Flexible payment Easy application updates
  34. 34. developer.windowsphone.com
  35. 35. msdn.se/johan

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