Second Life is a 3D virtual world built and owned by the program users. Members use avatars – who look a lot like the characters in the Sims multi-user environment video game. With your avatars you navigate through a smorgasbord of activities. The environment is full of neighborhoods and communities, all types of vehicles and the ability to create anything imaginable. Basic membership is free which includes exploring and participating in events. A premium membership includes the ability to buy and sells goods or services for a monthly fee of $10.
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Karen Chichester, Teacher at Jefferson High School, favorited this 2 years ago
During this workshop we will discuss how to explore this diverse community which has over 80 islands dedicated to educational and academic use. Emphasis will be placed on resources for teaching and project ideas.
Do You SL?
Virtual worlds are NOT REPLACING existing F2F learning approaches and models….
… Virtual worlds can be used to ENHANCE existing classroom instruction.
Why Second Life in Education
Why Second Life in Education
Teaching student essential skills
World is becoming more networked
“ Digital Natives” – IM, Myspace, Blogs, Wikis and multiplayer online games embrace the technology.
Why Second Life in Education
SL Provides a unique and flexible environment for educators
Experimental Learning
Network
Carefully control the conditions of on-line learning
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