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Lesson 3 techniques
1. On completion of this lesson you should be able to:
Identify a range of different animation
techniques
Describe how these have changed over time
Discuss techniques of contemporary
practice.
2. Different Styles of Animation
RECAP
There are THREE main styles of animation..
Can you remember what they are?
3. Different Styles of Animation
1)Traditional Hand Drawn Animation
2) Stop Motion Animation
3) Computer Generated Animation
Can you think of any examples?
10. Animation - Techniques
Traditional hand Drawn
• FLIP BOOK
• FILMSTRIP
• DRAWING
• MARK MAKING ON
FILM
• CELL ANIMATION
• INDEX CARD
ANIMATION
Stop Motion
• TIME LAPSE
PHOTOGRAPHY
• SEQUENTIAL
PHOTOGRAPHS
• CUT OUT
ANIMATION
• COLLAGE
ANIMATION
• MOVEMENT
Computer Generated
• 3-D
• MANY METHODS
11. Animation - Techniques
Traditional hand Drawn
• FLIP BOOK
A flip book or flick book is a book with a
series of pictures that vary gradually from one
page to the next, so that when the pages are
turned rapidly, the pictures appear to animate
by simulating motion or some other change
12. Animation - Techniques
Traditional hand Drawn
• FILMSTRIP
A "Filmstrip" is a graphic file format that
contains multiple images with the same size.
More accurately, it contains multiple frames of
an animation sequence. The Filmstrip file
format was introduced with Adobe Premiere
and it is supported by several other products by
Adobe (notably After Effects and Photoshop).
Filmstrip files usually have the extension .FLM
13. Animation - Techniques
Traditional hand Drawn
• DRAWING
Traditional animation, is an animation
technique where each frame is drawn by
hand. This is the oldest and most historic
form of animation
14. Animation - Techniques
Traditional hand Drawn
• MARK MAKING ON FILM
Drawn-on-film animation, also known as direct
animation or animation without camera, is an
animation technique where footage is produced by
creating the images directly on film stock, as opposed to
any other form of animation where the images or objects
are photographed frame by frame with an animation
camera.
15. Animation - Techniques
Traditional hand Drawn
• CELL ANIMATION
A cell, short for celluloid, is a transparent sheet on which
objects are drawn or painted for traditional, hand-drawn
animation. Used in the production of cartoons or
animated movies where each frame of the scene is
drawn by hand. A full-length feature film produced using
cell animation would often require a million or more
drawings to complete
16. Animation - Techniques
Traditional hand Drawn
• INDEX CARD ANIMATION
Similar to a flip book with drawings
made on index cards and then either
photographed or filmed ready to edit
into a short animation sequence.
17. Animation - Techniques
Stop Motion
• TIME LAPSE PHOTOGRAPHY
Describes a way of filming something in
which many photographs are taken over a
long period of time and are shown quickly in
a series so that a slow action (such as the
opening of a flower bud) appears to happen
quickly
18. Animation - Techniques
Stop Motion
• SEQUENTIAL PHOTOGRAPHS
Sequential photography is a form of
animation or art that uses
photographic images arranged in
sequence for visual storytelling or to
convey information
19. Animation - Techniques
Stop Motion
• CUT OUT ANIMATION
This covers any form of animation where cut-out
shapes are moved around or replaced by other cut-outs.
Flat objects like buttons, matchsticks and
string can also be used in this form of animation.
Cut-outs can also be laid on top of drawings. It is
very quick and easy to do but difficult to have more
than one or two objects moving at the same time.
Cut-out animation can appear very stiff and
awkward.
20. Animation - Techniques
Stop Motion
• COLLAGE ANIMATION
Very similar to cut out animation but instead
of using characters you have created yourself
you collect images from other sources and
bring them together to make a ‘collage’.
(where artwork is made from a collection of
different forms)
21. Animation - Techniques
Stop Motion
• MOVEMENT
This is where the photographs or still images
are taken after movement has taken place of
objects.
22. Animation - Techniques
Computer Generated
• 3D
• 2D
• ANYTHING THAT IS DONE ON A COMPUTER
23. On completion of this lesson you should be able to:
Identify a range of different animation
techniques
Describe how these have changed over time
Discuss techniques of contemporary
practice.