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Dome based attractions

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First draft ppt for Judy's IMERSA presentation. Does not represent final prduct.

First draft ppt for Judy's IMERSA presentation. Does not represent final prduct.

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Transcript

  • 1. FILM AND MEDIA BASED ATTRACTIONS Judy Rubin and Joe Kleiman
  • 2. EARLY FILM-BASED DOME  Journey to the Stars  Seattle World’s Fair, 1962  15 min Cinerama 70mm color film  8,000 sq ft aluminum dome  Vertical angle 160 degrees  4.5 million viewers
  • 3. THE FILM PARK  Epcot Center, Florida, 1982  95% of attractions entail film or video element  Spaceship Earth – planetarium at apex  Horizons (1983-1989) – Omnisphere  Twin IMAX domes, vehicle traveled through center. Omnisphere under construction 1982
  • 4. IMAX AND OTHER DOME SIMS  Back to the Future: The Ride  Universal Studios Florida 1991  Asteroid Adventure (Galaxy)  Phantasialand 1994  Star Trek: The Experience (8/70)  Las Vegas Hilton 1998-2008  Race for Atlantis (IMAX 3D)  Caesars Palace 1998-2005  StormRider  Tokyo DisneySea 2001  Soarin’ Over California (IMAX 48fps)  Disney California Adventure 2001
  • 5. INTERCHANGABILITY  Flight of the Dragon from Happy Valley Shanghai played for two months at FlyOver Canada  Flight of the Dragon (left) features a Huss motion base, four blended projectors, 80’ dome screen  FlyOver Canada (right) uses Brogent motion base, single 60fps projector, 60’ dome screen.
  • 6. INEXPENSIVE UPDATES  Universe of Energy 1982  New show Ellen’s Energy Adventure 1996  El Rio del Tiempo 1982  Changed to Gran Fiesta Tour 2007  Both updates required minimal set changes. Majority of cost in film and soundtrack production.
  • 7. EXPENSIVE UPDATES  Alteration from Back to the Future: The Ride to The Simpsons Ride  Replacement of IMAX projectors with six SONY SXRD projectors in each auditorium (now being changed to Christie 4K DLP)  Update of motion base appearance  Complete revision of all interior and exterior spaces
  • 8. FINAL PRODUCT
  • 9. 3D DARK RIDES  Some, like Toy Story Mania, use real time CGI in a shooting gallery-type interactive environment.  Others tell a story, using large screens and domes tied together by physical props.  Vehicles travel down track, but can rotate 360º  6 DOF motion base integrated into vehicles  Vehicles have tall sides or “blinders” to keep riders’ attention on filmed images  Almost all vehicles are identical in appearance
  • 10. THE AMAZING ADVENTURES OF SPIDER-MAN Universal’s Islands of Adventure, Universal Studios Japan
  • 11. TRANSFORMERS THE RIDE 3D Universal Studios Singapore, Hollywood, and Florida
  • 12. CURSE OF DARKASTLE Busch Gardens Williamsburg
  • 13. FERRARI WORLD ABU DHABI Ferrari World features one 3D dark ride and two 2D film-based dark rides. To save costs, the same vehicle is used for all rides.
  • 14. HARRY POTTER AND THE FORBIDDEN JOURNEY Ride vehicles for this 2D film-based attraction are “flying” benches attached to the ends of robotic arms traveling on a track. In the photo, dome screens, which move with the vehicles for a portion of the ride, can be seen on the left.
  • 15. THE EDU-TAINMENT DOME  Dunhuang Academy in China’s Gobi Desert  Dual flat screen preshows and dual Sky-Skan fulldome theaters  World heritage site. Artifacts, shared on dome, tell history of Silk Road
  • 16. ENTERTAINMENT TO EDU-TAINMENT  Dragon’s Treasure, City of Dreams Macau  Designed by Falcon’s Treehouse  Incorporates physical props and lighting effects  Dome projection by Kraftwerk  15 Christie DLP projectors at 60fps
  • 17. ENTERTAINMENT TO EDU-TAINMENT  Turtle Trek, SeaWorld Orlando  Also by Falcon’s Treehouse. Teaches message of conservation at marine life park  Dome projection also by Kraftwerk  34 projectors with 360 degree stereo image
  • 18. CURVED SCREEN = VISCERAL EXPERIENCE  Manta, SeaWorld San Diego  Roller coaster launch tunnel surrounds riders with feeling of being underwater with manta rays
  • 19. CURVED SCREEN = VISCERAL EXPERIENCE  King Kong 360 3D, Universal Studios Hollywood  3D screens on each side of studio tour tram places riders in middle of battle between King Kong and T- Rex via 16 projectors, each with its own server
  • 20. LED CEILING SCREENS (L to R): Fremont Street Experience, Las Vegas; Yeosu Expo 2012, South Korea; Chimelong Ocean Kingdom, Hangquin Island, China
  • 21. DESIGNED FOR VARIABILITY  World of Color at Disney California Adventure was designed for the easy addition of preshow elements and the swapping out of entire segments and shows  This interchangibility has been used numerous times to promote films and television programs from the Walt Disney Company as well as to celebrate holidays and seasonal events since the show premiered in 2010  In 2013, a new winter themed show was introduced for the holiday season
  • 22. DESIGNED FOR VARIABILITY  In 2011, computer gaming company Blizzard Entertainment rented out the California Adventure park and World of Color. A special show took place on the fountain screens with characters from the company’s various franchises, including World of Warcraft, running around the lagoon