This document discusses various camera shots, angles, and movements that can be used when filming including:
1. Establishing shots establish the setting, wide shots show a broad view, mid shots focus on part of the body, close ups focus on expression, and extreme close ups show detail.
2. Camera angles like low angles make subjects appear greater while high angles make them appear smaller.
3. Camera movements include panning horizontally, tilting vertically, tracking to follow movement, and zooming in or out for more detail.
3. Establishing shot
Establishes the setting of a scene to give information
where the scene is i.e. (London postcode)
This is an establishing
shot as it establishes the
convent of Jesus and
Mary building
4. Wide shot
Shows a large variety of information like a panoramic
photograph. This shows a broad view of an entire
location, subject, or action. Could be used to show
everyone sitting at a dining table.
5. Long shot
Shows a characters whole body, for example if
someone is running. A long shot is used to stress the
environment or setting of a scene(Usually used in
action)
6. Mid shot
Shows a character from there torso, usually the upper
part of their body, could be below. The medium shot
can be used to focus attention on the actor/actress
7. Close up shot
Framing of a character or subject of some particular
part of the body or object for example a face The
close-up is designed to focus attention on an actor's
expression, to give significance to a certain object
8. Extreme close up
Even closer than a close up shot, to give more detail
and information to audience
9. Over the shoulder
A shot from the back of a characters shoulder. The
character facing the subject occupies 1/3 of the frame
but could vary depending on purpose. The More of
the head or back that is shown adds a dominant feel
10. Point of view
Shows a view from the characters perspective, edited
so the audience are aware of who the character is
(consists of body movement) camera usually places
by eyes)
11. Two shot
Two characters in shot, communicating or interacting
(usually shows a relationship or bond)
12. Over head shot
Where camera is placed above the persons head to
make them appear inferior(smaller)
21. Zoom
When camera zoom goes straight into object or
person to reveal more detail. Speed can vary to
enhance certain scenes for example, faster, for horror
scenes to make the object person appear more scary.
22. Reverse zoom
The opposite of zoom, instead comes out. Perhaps to
reveal more detail about the setting around them.
24. Balance
Arranging elements, so that nothing/no one is over
powered, or seems heavier. There are three kinds of
balance , symmetrical, asymmetrical and radial
26. Asymmetry
When the shot is unbalanced, both sides look
different. This is often used to show disorder to
various objects or subjects
27. Rule of thirds
When an image is divided into nine equal parts by two
spaced horizontal lines and two equally spaces
vertical lines. Important elements are then places
long these lines to show proportion and technique
28. Depth of field
The distance between the nearest and furthest
objects that appear very sharp in the image. The lens
focusses on a specific part of the picture which causes
the other parts to slightly blur
29. Shallow focus
Like depth of field, the parts of the image which
aren't in focus are blurred. This is used to enhance the
importance of a particular part of the image
30. Deep focus
When the whole entire image is in focus, the
foreground, the middlegroud and the background are
all in focus. To show that everything in the image is
important
31. Focus pulls
An effective camera effect where you change the
focus during a shot. The adjusting from one focus
subject to another.