Training 2.0

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  • Top down learning. Information flows one way – from CNCS, Commission or Organization to grantees and members. Knowledge is transferred one to one or one to many Learning constrained by space and time. Has to happen at a specific time, in a specific location.
  • Where Web 2.0 allows users to create, upload, and share content with others, versus simply downloading and consuming content. Can happen as a follow up to formal learning when the latter has been inspiring enough to drive learners to explore further. Training 2.0: The idea of training through digital connections and peer collaboration enhanced by technologies driving Web 2.0. Users/Learners are empowered to search, create, and collaborate in order to fulfill intrinsic needs to learn new information. Time and space constraints removed. Learning doesn't depend on teacher / learner – but often learner to learner Learners drive the experience
  • With unique characteristics such as user participation and openness, Web 2.0 technologies are a natural fit for training and development efforts. Incorporating social media tools into a company’s education functions is heralding a new learning paradigm, where staff and leadership can access critical knowledge and information whenever and wherever they need it.
  • Podcasts and vodcasts are audio and video broadcasts - digital media files distributed over the Internet and listed to, or viewed on, a portable music player or personal computer. Users can “subscribe” to content and have it delivered automatically.
  • A blog is a website with regular entries of commentary, description of events, and other material of personal interest to the creator. Easy to use – no experience necessary Ability for readers to leave comments Ability to create articles or postings from anywhere there is a connection to the Internet
  • On sites like YouTube, viewers can rate, share, and comment on videos. They can also place the video on their own blog or website. Can also create lists of other useful videos, favorite stuff. More than just videos of cats flushing the toilet.
  • Method for users to store, organize, and share bookmarks of web pages on the Internet, as opposed to on an individual computer. Usually public, but can be kept private Examples of social bookmarking sites: Digg, Del.icio.us.
  • A social networking service uses software to build online communities for people who share interests and activities or are interested in exploring the activities of others. Easy to use – no experience necessary Used both professionally and personally Focus on connecting individuals, causes, etc.
  • Training 2.0

    1. 1. Training 2.0 Using Web 2.0 for Training and Technical Assistance
    2. 2. Training 1.0 <ul><li>Most tasks are learned from </li></ul><ul><li>day-to-day, informal interaction, not formal instruction. </li></ul>
    3. 3. Training 1.0
    4. 4. Training 2.0
    5. 5. Training 2.0 <ul><li>How can you use social media tools to enhance the training and </li></ul><ul><li>development of your project staff? </li></ul>
    6. 6. Podcast
    7. 7. Podcast Easily broadcast important information Create expert interviews Share conference sessions Encourage learner content production
    8. 8. Blog
    9. 9. Blog <ul><li>Stay connected </li></ul><ul><li>Easily share updates </li></ul><ul><li>Quickly post recent information </li></ul><ul><li>Promote upcoming events </li></ul><ul><li>Disseminate best practices and share resources </li></ul>
    10. 10. Video On Demand
    11. 11. Video On Demand Demonstrate skills on video for easy referral Video updates with news and information Video record workshops and sessions
    12. 12. Photo and Slide Sharing
    13. 13. Photo and Slide Sharing Event support and continuation Group discussion of shared presentations Embedding of presentations in sites and blogs Maintain stock of training photos Encourage member/chapter photo sharing
    14. 14. Virtual Worlds
    15. 15. Virtual Worlds Virtual conferences and seminars Resource “island” for education Team meetings and collaboration spaces Simulations
    16. 16. Social Bookmarks
    17. 17. Social Bookmarks Collect, share resources Transmit as feed to your sites and blogs Supplement events and on-demand training
    18. 18. Wikis
    19. 19. Wikis Collaborative knowledge from team Collaborative management of resources Create a community of practice to facilitate communication, share knowledge, and generate effective practices Organize, consolidate and archive processes and procedures for large planning events like Days of Service or conferences
    20. 20. Social Networking
    21. 21. Social Networking Team and community support Aggregation of social media applications Information about events
    22. 22. Group Sharing In your groups – share ideas and best practices for how you will use social media and web 2.0 tools for TTA
    23. 23. Challenges Productivity and Efficiency Firewall, security and bandwidth issues Confidentiality Policies Participation, or lack thereof Fragmentation
    24. 24. What's Next Explore and experiment Pick the right approach for the context Blend where appropriate Avoid pitfalls
    25. 25. Resources SlideShare of Presentation and Notes http://www.slideshare.net/jmortonscott eLearning 2.0 Web Book http://blog.missiontolearn.com/2008/02/learning-20-ebook-free e-Organizer: e-Tools for Grassroots Organizing! On the Resource Center www.NationalService.gov/Resources The eLearning Guild www.elearningguild.com *Portions Adapted from Jeff Cobb – Mission to Learn

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