Plug-and-Design: Embracing Mobile Devices as Part of the Design Environment

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    Notes on slide 1

    Plug-and-designe: Distributed Mobile GUI Design Tool

    Runs on the targetdevice and pc of the designer. In otherwords: the targetdeviceisembraced as part of the design environment.

    It allows designers to createUis on this mobile targetdevice

    Devicecanbepluggedinto the environment.

    The cornerstone of this approach is a continuous multi-device mouse pointer which can for example start on the desktop PC of the designer, cross the bezel of the screen and end on the screen of the mobile device

    As an example,let’sconsider…

    Adding thetargetdevice to the design environmentisdonethroughthiswizard:Designer selects availabledeviceInspectsitsspecifications andSpecifiesits orientation wrt the designer’s PC

    Devices have several interaction mechanisms: explain…Plug-and-design provides designers with a mouse to createUIs, devicescanstillbetested by using the existing interaction mechanism

    The goal of myresearchis to dosomething on the existing gap between a UI design tool and the Mobile Target Devices

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    Plug-and-Design: Embracing Mobile Devices as Part of the Design Environment - Presentation Transcript

    1. Plug-and-Design: Embracing Mobile Devices as Part of the Design Environment
      Jan Meskens, Kris Luyten, Karin Coninx
      Hasselt University – tUL – IBBT
      Expertise Centre for Digital Media
      Belgium
    2. A Mouse Pointer on a PDA …
    3. Plug-and-design
      Distributed Mobile GUI Design Tool
    4. Plug-and-design
      Distributed Mobile GUI Design Tool
      Designer’s PC
      Target Device
    5. Plug-and-design
      Distributed Mobile GUI Design Tool
      Designer’s PC
      Target Device
    6. Distributed Mobile GUI Design Tool
      Plug-and-design
      Target Device
      Designer’s PC
    7. Distributed Mobile GUI Design Tool
      Plug-and-design
      Designer’s PC
      Target Device
    8. Multi-DeviceContinuous Mouse Pointer
      Design actions
      Adding new elements
      Selectingelements
      Resizingelements
      A custom ‘design pointer’
      Can beused on deviceswithout a mouse pointer
      Intertwine design and runtimeoperations
    9. Intertwining design and runtime
    10. Dynamic Setup Wizard
    11. Distributed Mobile GUI Design Tool
      Plug-and-design
      Designer’s PC
      Target Device
    12. Related Techniques
    13. Device Emulators

      Emulatorsbehavedifferentlyfrom the actualdevice…
    14. Live UI Design
      « Edit a UI while the UI is running »
      UI Façades
      [Stuerzlinger et al., UIST’06]
      PageTailor
      [Bila et al., MobiSys’07]
    15. Live UI Design isdifficult to generalize
      Multi-Touch
      Screen
      Stylus
      Hardware Keyboard
      TouchScreen
      Plug-and-Design canbeapplied to all these mobile devices!
    16. Implementation
    17. Implementation
      Mouse Server
      XMPP
      (Jabber)
    18. Goal
      CombinationIterative – P&D
      MobileTarget Device
      UI Design Tool
    19. Goal
    20. Mobile UI Design
      Design
      Verify
      UI Design Tool
      MobileTarget Device
      Improve
      Deploy
    21. No ContextSwitchesRequired
      Photo Bridge
      UI Design Tool
      MobileTarget Device
      Instant feedback!
    22. Plug-and-Design Limitations
    23. Target deviceisalwaysrequired
    24. Development of noveldesign techniques
      Design Mirror
      Design Toolglass
    25. There is more than mobile...
    26. There is more than mobile…
      Verydifferentdevicecharacteristics…
      … requiresmore than a continuous design pointer
      [Nacenta et al., UIST’07]
    27. New design techniques
      Design Mirror
      Design Toolglass
    28. Design Mirror
      [Meskens et al., VL/HCC’09]
    29. Design Toolglass
    30. Towards one Live Mobile GUI Design System
    31. Conclusion
    32. Questions?
      http://research.edm.uhasselt.be/~jmeskens
    33. Questions?

    + jmeskensjmeskens, 4 months ago

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