TEXTURE MAPPING
Blender Animation
Overview
 Texture mapping is a technique for adding
detail to 3D geometry (or objects) by using an
image.
Surface texture...
Bump maps
 Bump mapping is a method of simulating
bumps and wrinkles on to the surface of an
object. The surface of the u...
Normal Mapping
 Normal Mapping is the most common variation of
bump mapping used. It is a technique used for
faking the l...
Parallax mapping
 Parallax mapping (also
called offset mapping or
virtual displacement
mapping) is an
enhancement of the
...
Displacement Mapping
 Displacement mapping is an
alternative technique that uses
using a height map to cause an
effect wh...
Upcoming SlideShare
Loading in...5
×

Texture mapping overview

64

Published on

The presentation looks at the different types of texture mapping you can get in 3D software

Published in: Education
0 Comments
1 Like
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total Views
64
On Slideshare
0
From Embeds
0
Number of Embeds
0
Actions
Shares
0
Downloads
1
Comments
0
Likes
1
Embeds 0
No embeds

No notes for slide

Texture mapping overview

  1. 1. TEXTURE MAPPING Blender Animation
  2. 2. Overview  Texture mapping is a technique for adding detail to 3D geometry (or objects) by using an image. Surface texture, Colour, Transparency, http://en.wikipedia.org/wiki/Texture_mapping
  3. 3. Bump maps  Bump mapping is a method of simulating bumps and wrinkles on to the surface of an object. The surface of the underlying object is not actually changed.
  4. 4. Normal Mapping  Normal Mapping is the most common variation of bump mapping used. It is a technique used for faking the lighting of bumps and dents.  A common use of this technique is to take a low resolution model and using tricks to make it look like a higher resolution.
  5. 5. Parallax mapping  Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping techniques .  At steeper view-angles, the texture coordinates are displaced more, giving the illusion of depth due to parallax effects as the view changes.
  6. 6. Displacement Mapping  Displacement mapping is an alternative technique that uses using a height map to cause an effect where the actual geometric position of points over the textured surface are displaced.  It gives surfaces a great sense of depth and detail, permitting in particular self-occlusion, self- shadowing and silhouettes;  It is the most costly of this class of techniques owing to the large amount of additional geometry.
  1. A particular slide catching your eye?

    Clipping is a handy way to collect important slides you want to go back to later.

×