Slideshare.net (beta)

 

All comments

Add a comment on Slide 1

If you have a SlideShare account, login to comment; else you can comment as a guest


Showing 1-50 of 0 (more)

A New Generation of Learning: Diverse Students, Emerging Technologies, and a Sustainability Challengerning: Diverse Students, Emergin Technologies, and a Sustainability Challenge

From jkchapman, 3 months ago

The mix of millennials, gen-x’ers, and baby boomers teaching and more

50 views  |  0 comments  |  0 favorites  |  0 downloads
 
 
 

Groups / Events

 

 
Embed
options

More Info

This slideshow is Public
Total Views: 50
on Slideshare: 50
from embeds: 0

Slideshow transcript

Slide 1: A New Generation of Learning Diverse Students, Emerging Technologies, and a Sustainability Challenge Mark David Milliron mark@catalyzelearning.com

Slide 2: What’s Up Baby Generation Net Gen Boomers X  TV generation • Video games • Web  Typewriters • PC • Cell phone  Telephone • Email • IM  Memos • CDs • MP3s  Family focus • Individualist • Online community

Slide 3: What’s Up • NetGen’s Online 12.2 hrs per week – 28% > GenX, 50%>Boomer • NetGen 50% more likely to send IMs than GenX, 2x as likely to read Blogs, 3X as likely to use Social Networking Sites • 44% HH Broadband (up from 29% in 2004) • 75% HH Mobile Phones – Data to phone: 45% NetGen, 27% GenY, 17% Boomers • 91% HH use a Search Engine once a week

Slide 4: What’s In Store • Attract, Serve, Retain, & Engage • Visioning • Planning • Fundraising – Capital Funds – Operational Funds – Maintenance Plans • Sustainable Learning Environment

Slide 5: What’s In Store • Blurring and Blending • Mobility Galore • Gaming • Social Networking • High-Impact Presentation/Engagement Technologies • Analytics, Diagnostics, and Evidence- Based Education • The Human Touch

Slide 6: Blurring and Blending Blurred Face to Face Online Infrastructure Infrastructure * Campus *Portal *Classrooms *Learning Mgt *Lecture Halls Systems *Labs *Repositories *Office Hours *Phones *Library *Blogs *Open Space *ePortfolios Blended Activities Lecture, Dialogic, Small Groups, Learning Communities, Project- Based Learning, Self-Directed Learning, Collateral Learning

Slide 7: Blurring and Blending

Slide 8: Mobility Galore

Slide 9: Mobility Galore

Slide 10: Mobility Galore

Slide 11: Gaming

Slide 12: Gaming

Slide 13: Gaming

Slide 14: Social Networking

Slide 15: Social Networking

Slide 17: Social Networking

Slide 18: High-Impact Presentation/ Engagement Technologies

Slide 19: Analytics, Diagnostics, and Evidence- Based Education

Slide 20: Analytics, Diagnostics, and Evidence- Based Education Optimization Information Value Predictive Modeling Forecasting What will happen next? Reporting / OLAP What’s the best that can happen? Data Management Data Access How Much? How Many? What Happened? Insight

Slide 21: The Human Touch E-Mail Serenity Prayer

Slide 22: What’s In Store • Blurring and Blending • Mobility Galore • Gaming • Social Networking • High-Impact Presentation/Engagement Technologies • Analytics, Diagnostics, and Evidence- Based Education • The Human Touch

Slide 23: What’s In Store • Attract, Serve, Retain, & Engage • Visioning • Planning • Fundraising – Capital Funds – Operational Funds – Maintenance Plans • Sustainable Learning Environment

Slide 24: What’s in Store http://www.networkforgood.org/ http://www.splcenter.org/intel/map/hate.jsp

Slide 25: Dr. Mark David Milliron mark@catalyzelearning.com catalyticconversations.blogspot.com www.markmilliron.com