South Carolina
Network World: Cyber
Bullying, Citizenship,
and Learning
JIM BRAZELL
jim.brazell@radicalplatypus.com
What is cyberbullying?
How are bullying in the physical world
and the online world connected,
similar, and/or different?
W...
Cyberbullying Legislation and School Policies,
Where are the Boundaries of the
“Schoolhouse Gate”, in the New Virtual
Worl...
Cyberspace has
recently been
characterized as
a domain of
bullying, crime,
warfare,
terrorism and civil
development.
July ...
According to the Bureau of Labor
Statistics, 22% of jobs in USA are STEM
and 52% of STEM jobs are NIT.
As a group, these j...
STEM JOBS
22%
STEM JOBS
22%
½ IT JOBS
~11% IT
STEM JOBS
22%
½ IT JOBS
~11% IT
Technology impacts all jobs—all aspects of
life. All academic disciplines and fields of CT...
What do
you think of
when I say?
Computer
http://geeklit.blogspot.com/2007_03_01_archive.html
Nokia Research Center,
Helsinki Finland in MIT
Technology Review
How m...
Mixed Reality
? ?
VirtualPhysical
cyberSPACE
5th
World vs Cyberspace
Imagine the
games we can
play…
Star Wars TIE FIGHTER for I-Phone
5th
World
Social Cognitive
VirtualPhysical
cyberSPACE
5th
World vs Cyberspace
Social
Cognitive
Learning
& Behavior
VirtualPhysical
cyberSPACE
How do we cultivate innovation and innovators?
Private
• Turn to the person sitting next to you and
discuss how things have changed over the
past 20 years (1996-2011 and (1995-1...
Cyberbullying
Bullying is "repeated oppression,
psychological or physical, of a less
powerful person by a more
powerful person.“
Farring...
Think Quest – Definition for students “cyberbullying”
1.Physical bullying includes any physical contact that would hurt or...
Cyberbullying is use of signs, messages
and symbols (usually repetitive)…
Cyberbullying is use of signs, messages
and symbols (usually repetitive) to
unjustly exercise power over an
individual and...
Cyberbullying can be carried out by an
individual and/or group by an
individual and/or group.
Cyberbullying uses psychological factors
such as emotion, attitudes and
behaviors…
Cyberbullying uses psychological
factors such as emotion, attitudes and
behaviors to intimidate, shame, terrify
and/or con...
Cyberbullying is unique because it can
be performed anonymously…
Cyberbullying is unique because it can
be performed anonymously and
asynchronously.
1 2
Sender Receiver
Traditional Communications Model
1 2Channel/Medium
Noise
Message
Message
What makes cyberbullying uniq...
One-to-Many
Many-to-One
Many-to-One-to-One
Many-to-One-to-One-to-One
What is this called?
Too many
FLAMEWAR
Cyberbullying Warning Signs
• Olweus – Bullying Prevention Program What are the Warning
Signs of Cyber/Bullying? A child m...
What is really different about cyber bullying?
• Anonymous – Veiled/Hidden/Deflecting
• Asynchronous - Time shifting
• Com...
What is really different about cyber bullying?
• Most adults do not occupy “cyberspace” with the
frequency or familiarity ...
If you really want to know what is different it is
organization and reach, range and maneuverability.
(1) Like Bees Attack...
Swarming
Organization & Projection
(1) Like Bees Attacking - converge & disperse
[pulsing]
(2) Converge from multiple axes...
Cyber Bullying = Bullying.
Complexity & Challenge
• Top Down Control and Hierarchy vs.
• Cyber Citizenship – the character...
Cyber Citizenship
• Cyber Citizenship – the
character of an individual
viewed as a member of
society in the context of
tec...
Health Arts
AcademicsCTE
Culture
Norms
Behaviors
How do we create a positive
environment for learning?
Rules, Policies, Su...
Cyberbullying & the
Core Curricula
Cyber Citizenship
• Cyber Citizenship – the
character of an individual
viewed as a member of
society in the context of
tec...
An Answer
• Digital Citizenship
• Digital Rights
• Digital Ethics
• Digital Culture
• Digital Communication
• Digital Art
...
http://www.digitalcitizenship.net/uploads/1stLL.pdf
In 1956, Benjamin
Bloom headed a
group of
educational
psychologists who
developed a
classification of
levels of
intellectu...
Blooms
Taxonomy
Ethical, Cultural, Social
Issues Related to
Technology = Social
Studies, English, Arts,
STEM & CTE.
Blooms
Taxonomy
Conceive
Design
Implement
Operate
Self Efficacy
FB
How can we get students
to perform at higher
orders of ...
Technology Engineering
MathematicsScience
ARTS
How do we cultivate innovation and innovators?
Connect
theory to
application
CTE Arts,
A/V Tech
and
Communicati
ons and IT
Clusters Cultural &
Classical Arts
Act 1a. – First
integration
movement
Real...
CTE Arts,
A/V Tech
and
Communicati
ons and IT
Clusters Cultural &
Classical Arts
Act 1b. – The way
ahead from students.
St...
CTE Arts,
A/V Tech
and
Communicati
ons and IT
Clusters
Cultural &
Classical Arts
Act 2. – Rearticulation of the whole. Art...
Innovation Strategy
Platform for Transdisciplinary Programs of Study
Digital Media & Art
Digital Cinema & Photography
Digi...
Innovation Strategy
Transdisciplinary Program of Study
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Mu...
Innovation Strategy
Transdisciplinary Program of Study
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Mu...
Innovation Strategy
Transdisciplinary Program of Study
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Mu...
Innovation Strategy
Transdisciplinary Program of Study – Virtually an infinite number of
combinations of humanities, arts ...
SCC Vision
Digital Media & Art
Digital Cinema & Photography
Digital Audio & Music
Digital Literacy & Storytelling
Digital ...
National Endowment for
Science Technology and
the Arts
K-12 Schools
Bring computer science into the
National Curriculum as...
Of the two million U.S. arts jobs requiring
significant technology proficiency:
• 10% architects
• 11% artists, art direct...
p://www.flickr.com/photos/rosrusspix/3537368960/sizes/o/in/photostream/
Health Arts
AcademicsCTE
Culture
Norms
Behaviors
How do we create a positive
and environment for learning?
Rules, Policies...
Ocoee Demonstration Middle School
Orlando Tech – High School Program
Orlando Tech – High School Program
Orlando FIEA University Program
©numedeon,inc.2004
SPACE STATION
Whyville.net
ALICE.org
Technology Engineering
MathematicsScience
STEM
How do we cultivate innovation and innovators?
Cyber Patriot
highschoolcdc.com
Read more: http://www.mysanantonio.com/default/article/Students-hoping-to-ridethe-cybersec...
How CyberPatriot works
• Multi-round competition
– Qualifying rounds are virtual and teams
compete simultaneously
– Teams ...
Holmes High
School and San
Antonio Cyber
Initiative
US First-EISD
Andrew
Schuetze
San Antonio,TX
High School
spaceTEAMS
San Antonio,TX
Middle School
Elementary
spaceTEAMS
San Antonio,TX
Robot competition
plus career and
academic
exploration and
history of science
and tec...
Rigor = The quality of
being extremely
thorough, exhaustive, or
accurate.
--Merriam-Webster
Relevance =
linking knowledge,
action and purpose
to cultural systems
Relationships =
systems of
knowledge – context
– purpose - action
Health Arts
AcademicsCTE
Culture
Norms
Behaviors
How do we create a positive
and environment for learning?
Rules, Policies...
Resources
• Center for Safe and Responsible Internet Use
www.csriu.org
• Connect Safely
www.connectsafely.org/other-resour...
The End
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell
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2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell

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NETWORK WORLD: Cyber Bullying, Digital Citizenship, and Learning. South Carolina CTE Conference Featured Session with Jim Brazell of Ventureramp.com on August 30, 2011. Topics: Cyber Bullying, Digital Citizenship, Digital Rights, Digital Ethics, Digital Culture, Digital Communication, STEM, TEAMS, STEAM, Digital Art and Digital Criticism. Jim Brazell, http://www.ventureramp.com, jimbrazell@ventureramp.com.

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  • “ For at least the past six years the US Department of Defense, nuclear laboratory sites and other sensitive US civilian government sites have been deeply penetrated, multiple times, by other nation states.
  • Vitruvian Man
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  • 2011, Cyber Bullying, Digital Citizenship, and Learning: Network World by Jim Brazell

    1. 1. South Carolina Network World: Cyber Bullying, Citizenship, and Learning JIM BRAZELL jim.brazell@radicalplatypus.com
    2. 2. What is cyberbullying? How are bullying in the physical world and the online world connected, similar, and/or different? What is unique and challenging for online bullying compared to traditional bullying? Audience Discussion- Cyberbullying Define it!
    3. 3. Cyberbullying Legislation and School Policies, Where are the Boundaries of the “Schoolhouse Gate”, in the New Virtual World? Web sites • http://csriu.org • http://cyberbully.org • http://cyber-safe-kids.com
    4. 4. Cyberspace has recently been characterized as a domain of bullying, crime, warfare, terrorism and civil development. July 2010
    5. 5. According to the Bureau of Labor Statistics, 22% of jobs in USA are STEM and 52% of STEM jobs are NIT. As a group, these jobs are forecast to grow more than twice as fast as the average for all occupations in the economy. http://www.whitehouse.gov/sites/default/files/microsites/ostp/pcast-nitrd-report-2010.pdf
    6. 6. STEM JOBS 22%
    7. 7. STEM JOBS 22% ½ IT JOBS ~11% IT
    8. 8. STEM JOBS 22% ½ IT JOBS ~11% IT Technology impacts all jobs—all aspects of life. All academic disciplines and fields of CTE.
    9. 9. What do you think of when I say?
    10. 10. Computer
    11. 11. http://geeklit.blogspot.com/2007_03_01_archive.html Nokia Research Center, Helsinki Finland in MIT Technology Review How many of you have a cell phone in your pocket?
    12. 12. Mixed Reality
    13. 13. ? ? VirtualPhysical cyberSPACE 5th World vs Cyberspace
    14. 14. Imagine the games we can play…
    15. 15. Star Wars TIE FIGHTER for I-Phone
    16. 16. 5th World
    17. 17. Social Cognitive VirtualPhysical cyberSPACE 5th World vs Cyberspace
    18. 18. Social Cognitive Learning & Behavior VirtualPhysical cyberSPACE How do we cultivate innovation and innovators? Private
    19. 19. • Turn to the person sitting next to you and discuss how things have changed over the past 20 years (1996-2011 and (1995-1965)? – How are social norms changing? – How are boundaries related to personal space and privacy changing? – Are we losing something or gaining something? – What are the implications? Audience Discussion-Cyberbullying
    20. 20. Cyberbullying
    21. 21. Bullying is "repeated oppression, psychological or physical, of a less powerful person by a more powerful person.“ Farrington, D.P. (1993). Understanding and preventing bullying. In M.Tonny and N. Morris (Eds ). Crime and Justice, Vol 17, Chicago: University of Chicago Press.
    22. 22. Think Quest – Definition for students “cyberbullying” 1.Physical bullying includes any physical contact that would hurt or injure a person like hitting, kicking, punching, etc. 2. Verbal bullying is name-calling, making offensive remarks, or joking about a person's religion, gender, ethnicity, socioeconomic status, or the way they look. 3. Indirect bullying includes spreading rumors or stories about someone, telling others about something that was told to you in private, and excluding others from groups. 4. Social alienation is when a bully excludes someone from a group on purpose. It also includes a bully spreading rumors, and also making fun of someone by pointing out their differences. 5. Intimidation is when a bully threatens someone else and frightens that person enough to make him or her do what the bully wants. http://library.thinkquest.org/07aug/00117/typesbullying.html
    23. 23. Cyberbullying is use of signs, messages and symbols (usually repetitive)…
    24. 24. Cyberbullying is use of signs, messages and symbols (usually repetitive) to unjustly exercise power over an individual and/or group.
    25. 25. Cyberbullying can be carried out by an individual and/or group by an individual and/or group.
    26. 26. Cyberbullying uses psychological factors such as emotion, attitudes and behaviors…
    27. 27. Cyberbullying uses psychological factors such as emotion, attitudes and behaviors to intimidate, shame, terrify and/or control the opponent/s.
    28. 28. Cyberbullying is unique because it can be performed anonymously…
    29. 29. Cyberbullying is unique because it can be performed anonymously and asynchronously.
    30. 30. 1 2 Sender Receiver Traditional Communications Model 1 2Channel/Medium Noise Message Message What makes cyberbullying unique? Also, mass media model—radio, TV, print..
    31. 31. One-to-Many
    32. 32. Many-to-One
    33. 33. Many-to-One-to-One
    34. 34. Many-to-One-to-One-to-One
    35. 35. What is this called?
    36. 36. Too many FLAMEWAR
    37. 37. Cyberbullying Warning Signs • Olweus – Bullying Prevention Program What are the Warning Signs of Cyber/Bullying? A child may be experiencing cyber bullying if he or she: – appears sad, moody, or anxious – avoids school – withdraws from or shows a lack of interest in social activities – experiences a drop in grades or decline in academic performance – appears upset after using the computer or being online – appears upset after viewing a text message on a cell phone If a child shows any of these warning signs, it is important to talk with the child and investigate his or her online presence to determine whether cyber bullying is occurring and to offer help when needed.
    38. 38. What is really different about cyber bullying? • Anonymous – Veiled/Hidden/Deflecting • Asynchronous - Time shifting • Communication Technology - Signs, messages and symbols • Psychological influence – Emotion, Attitude & Behavior • Unjust use of power - intimidate, shame, terrify and/or control the opponent/s.
    39. 39. What is really different about cyber bullying? • Most adults do not occupy “cyberspace” with the frequency or familiarity of many youth. • Cyberspace represents 100’s of millions of dollars of computing resources in the palm of our hands— unprecedented ubiquity. • Social institutions are struggling to keep pace with the pace of technological change: Old world organizational structures, processes and operational tempo is embattled by new world network structures, processes and operational tempos.
    40. 40. If you really want to know what is different it is organization and reach, range and maneuverability. (1) Like Bees Attacking - converge & disperse [pulsing] (2) Converge from multiple axes [non-linear, distributed] (3) Speed of light operation in time (4) Global R3
    41. 41. Swarming Organization & Projection (1) Like Bees Attacking - converge & disperse [pulsing] (2) Converge from multiple axes [non-linear, distributed] (3) Speed of light operation in time (4) Global Reach, range and manuverability Cyberbullying is a multiplier to physical bullying.
    42. 42. Cyber Bullying = Bullying. Complexity & Challenge • Top Down Control and Hierarchy vs. • Cyber Citizenship – the character of an individual viewed as a member of society in the context of technology use, norms and behaviors including duties, obligations, and functions of a citizen. • Cyber Citizen - an inhabitant of a community (city or town), especially one entitled to its privileges or franchises.
    43. 43. Cyber Citizenship • Cyber Citizenship – the character of an individual viewed as a member of society in the context of technology use, norms and behaviors including duties, obligations, and functions of a citizen. • Cyber Citizen - an inhabitant of a community (city or town), especially one entitled to its privileges or franchises. Where do these topics exist in the curricula in the P-20 system? Rights, Freedom of expression, Ethics, Rule of Law, Etiquette Culture & Society Social Change & Movements Communication & Expression Art & Media Criticism Technology (STEM?)
    44. 44. Health Arts AcademicsCTE Culture Norms Behaviors How do we create a positive environment for learning? Rules, Policies, Support, Counseling, & Enforcement
    45. 45. Cyberbullying & the Core Curricula
    46. 46. Cyber Citizenship • Cyber Citizenship – the character of an individual viewed as a member of society in the context of technology use, norms and behaviors including duties, obligations, and functions of a citizen. • Cyber Citizen - an inhabitant of a community (city or town), especially one entitled to its privileges or franchises. Where do these topics exist in the curricula in the P-20 system? Rights, Freedom of expression, Ethics, Rule of Law, Etiquette Culture & Society Social Change & Movements Communication & Expression Art & Media Criticism Technology (STEM?)
    47. 47. An Answer • Digital Citizenship • Digital Rights • Digital Ethics • Digital Culture • Digital Communication • Digital Art • Digital Criticism Career and Technical Education STEM, IT and ARTS/AV Academics Cyber
    48. 48. http://www.digitalcitizenship.net/uploads/1stLL.pdf
    49. 49. In 1956, Benjamin Bloom headed a group of educational psychologists who developed a classification of levels of intellectual behavior important in learning. Blooms Taxonomy
    50. 50. Blooms Taxonomy Ethical, Cultural, Social Issues Related to Technology = Social Studies, English, Arts, STEM & CTE.
    51. 51. Blooms Taxonomy Conceive Design Implement Operate Self Efficacy FB How can we get students to perform at higher orders of intellect if schools and faculty are not prepared for these higher order tasks as it relates to the curricula on a day-to-day, subject-to- subject basis?
    52. 52. Technology Engineering MathematicsScience ARTS How do we cultivate innovation and innovators?
    53. 53. Connect theory to application
    54. 54. CTE Arts, A/V Tech and Communicati ons and IT Clusters Cultural & Classical Arts Act 1a. – First integration movement RealW orld Problem,Issueor Opportunity Denton ISD Current and Emerging Pattern Languages
    55. 55. CTE Arts, A/V Tech and Communicati ons and IT Clusters Cultural & Classical Arts Act 1b. – The way ahead from students. Student lead and defined mission. STUDENT LEADRERSHIP Denton ISD Current and Emerging Pattern Languages
    56. 56. CTE Arts, A/V Tech and Communicati ons and IT Clusters Cultural & Classical Arts Act 2. – Rearticulation of the whole. Arts-CTE integration in Act 1 should impact a few academic teachers and programs because of the natural relationship among arts and academics. Use the first success to define a next movement which incorporates all three stakeholders ARTS- ACADEMCIS-CTE. Academic disciplines STUDENT LEADRERSHIP Denton ISD Current and Emerging Pattern Languages
    57. 57. Innovation Strategy Platform for Transdisciplinary Programs of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing
    58. 58. Innovation Strategy Transdisciplinary Program of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing English
    59. 59. Innovation Strategy Transdisciplinary Program of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Digital Games
    60. 60. Innovation Strategy Transdisciplinary Program of Study Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Art
    61. 61. Innovation Strategy Transdisciplinary Program of Study – Virtually an infinite number of combinations of humanities, arts and other CTE programs with Digital SCC Vision Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Connectiondefinedbystudent
    62. 62. SCC Vision Digital Media & Art Digital Cinema & Photography Digital Audio & Music Digital Literacy & Storytelling Digital Entrepreneurship & Marketing Thesis/Portf olio Assessed Entry Juried Exit – Performance, exhibition and/or capstone project. Thesis/portfolio development “connecting the dots” through intensives, online and normally scheduled activities. Time Connecting the dots Connect to 1 or more academic, art or other CTE courses Connect to 2 or more academic, art or other CTE courses Entry Exit
    63. 63. National Endowment for Science Technology and the Arts K-12 Schools Bring computer science into the National Curriculum as an essential discipline. Use video games and visual effects at school to draw greater numbers of young people into STEM and computer science. Encourage art-tech crossover and work-based learning through school clubs. http://www.nesta.org.uk/home1/assets/features/next_gen
    64. 64. Of the two million U.S. arts jobs requiring significant technology proficiency: • 10% architects • 11% artists, art directors and animators • 7% producers and directors and • 7% photographers The products of these disciplines represent 6.4% of the U.S. economy and over $126 billion annually in revenue from foreign trade. Read more at Arts in the Workforce. http://www.nea.gov/research/ArtistsInWorkforce.pdf
    65. 65. p://www.flickr.com/photos/rosrusspix/3537368960/sizes/o/in/photostream/
    66. 66. Health Arts AcademicsCTE Culture Norms Behaviors How do we create a positive and environment for learning? Rules, Policies, Support, Counseling, & Enforcement
    67. 67. Ocoee Demonstration Middle School
    68. 68. Orlando Tech – High School Program
    69. 69. Orlando Tech – High School Program
    70. 70. Orlando FIEA University Program
    71. 71. ©numedeon,inc.2004 SPACE STATION
    72. 72. Whyville.net
    73. 73. ALICE.org
    74. 74. Technology Engineering MathematicsScience STEM How do we cultivate innovation and innovators?
    75. 75. Cyber Patriot highschoolcdc.com Read more: http://www.mysanantonio.com/default/article/Students-hoping-to-ridethe-cybersecurity-wave-1043235.php#ixzz1IBe4Gqls
    76. 76. How CyberPatriot works • Multi-round competition – Qualifying rounds are virtual and teams compete simultaneously – Teams download VMware images and attempt to secure them over a given period of time – Teams connected to centralized scoring platform – Teams graded against known solution sets • Finals held in Orlando and Washington DC Cyber Patriot highschoolcdc.com
    77. 77. Holmes High School and San Antonio Cyber Initiative
    78. 78. US First-EISD Andrew Schuetze San Antonio,TX High School
    79. 79. spaceTEAMS San Antonio,TX Middle School
    80. 80. Elementary spaceTEAMS San Antonio,TX Robot competition plus career and academic exploration and history of science and technology.
    81. 81. Rigor = The quality of being extremely thorough, exhaustive, or accurate. --Merriam-Webster
    82. 82. Relevance = linking knowledge, action and purpose to cultural systems
    83. 83. Relationships = systems of knowledge – context – purpose - action
    84. 84. Health Arts AcademicsCTE Culture Norms Behaviors How do we create a positive and environment for learning? Rules, Policies, Support, Counseling, & Enforcement
    85. 85. Resources • Center for Safe and Responsible Internet Use www.csriu.org • Connect Safely www.connectsafely.org/other-resources.html • Common Sense Media www.commonsense.org • National Cyber Security Alliance: Stay Safe Online www.staysafeonline.org • NetSmartz www.NetSmartz.org • My CTAP: www.myctap.org/index.php/teaching-and-learning/cybersafety-res • A Comprehensive Directory of Online Safety Resources www.connectsafely.org/Directories/internet-safety-resources.html
    86. 86. The End

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