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  • 1. The Future is Here: Pathways to Success in the 21st Century How The Future Works Jim.brazell@radicalplatypus.com
  • 2. What do you think of when I say?
  • 3. John Hart / AP
  • 4. http://ae45ipb.wordpress.com/2009/12/31/masa-depan-pertanian-ada-di-tangan-robotikabisakah/
  • 5. http://ae45ipb.wordpress.com/2009/12/31/masa-depan-pertanian-ada-di-tangan-robotikabisakah/
  • 6. http://ilovesubstance.com/2007/transformers-movie-posters-optimus-prime-megatron/
  • 7. http://www.ew.com/ew/article/0,,663371_10,00.html
  • 8. http://www.cartoonscrapbook.com/03pics/jetsons09.jpg
  • 9. http://www.examiner.com/classic-movies-in-anaheim/top-5-classic-sci-fi-films
  • 10. http://robonaut.jsc.nasa.gov/iss/#issmission
  • 11. http://robonaut.jsc.nasa.gov/iss/#issmission
  • 12. http://robonaut.jsc.nasa.gov/iss/#issmission
  • 13. http://robonaut.jsc.nasa.gov/iss/#issmission
  • 14. http://robonaut.jsc.nasa.gov/iss/#issmission @AstroRobonaut
  • 15. Software Computer ElectricalMechanical ROBOT Relationships = Systems
  • 16. Your car is a robot. TSTC West TX, Sweetwater, 10.31.2006
  • 17. http://www.calcars.org/photos.html
  • 18. Tesla 256 MPGe
  • 19. http://www.cat.com/
  • 20. Silent Revolution
  • 21. 1,000 MPG eq. Fuel Cell Car
  • 22. Software Computer ElectricalMechanical Chemistry Relationships = Systems
  • 23. The New Face of Innovation
  • 24. Knowledge Jobs Skill Jobs Next Gen Jobs Post Industrial Workforce Transformation
  • 25. Specialized Knowledge & Skills Systems Knowledge & Skills Next Gen Jobs
  • 26. What is technology?
  • 27. Answer in Haiku.
  • 28. Haiku is a Japanese poem composed of three unrhymed lines of five, seven, and five syllables. (5) The moment two are (7) united they both vanish (5) A lotus blooms here. Murakami, Kijo. (1865-1938), Adapted by Brazell http://www.toyomasu.com/haiku/#time Bob Allen ideas
  • 29. Haiku – Abilene, TX (5) Technology’s nice, (7) Enhances teaching, learning too, but (5) Human hands must type
  • 30. Or, if you twitter #radicalplatypus @radicalplatypus
  • 31. Haiku – SLC (5) Keystrokes on canvas (7) Mixed paints in a petri dish (5) And murals of math
  • 32. Haiku - Christian Brothers, US (5) While reaching for stars (7) keep Frankenstein at heart (5) or worlds fall apart
  • 33. What is technology? 5,7,5
  • 34. “There are kids on Maui who have never been to the top of the mountain or to Hana much less have they traveled off of the island.” http://www.flickr.com/photos/fotographis/528878003/sizes/o/ When I say Maui, do you think science and technology or innovation?
  • 35. http://www.flickr.com/photos/fotographis/528878003/sizes/o/
  • 36. Hawiian Translation
  • 37. “Ahupua’a”
  • 38. http://www.3dnworld.com/users/1/images/UltimateEarth.jpg
  • 39. “I am looking at the intersection of these technologies—where they overlap.” --Mark Hoffman, ECET Program Coordinator, MCC
  • 40. Software Computer ElectricalActuator Optics Relationships = Systems
  • 41. “Alignment of culture and STEM is the underpinning of everything we do.” –Jeanne Unemori Skog, CEO, medb
  • 42. Dr. David Thornburg, Center for Professional Development, “Design” and “Culture” Adapted by Jim Brazell CULTURE
  • 43. relevance = linking culture and knowledge systems through meaningful social action
  • 44. Hawiian Translation
  • 45. “Ho’ohanalima”
  • 46. . Environmental impact study during the reconstruction of Koie’ie Fishpond located in north Kihei– Kihei Charter School
  • 47. Opihi Population Health Assessment Research Study– Kihei Charter School
  • 48. Waipulani Longitudinal Algae Research Project – Kihei Charter School
  • 49. Applied Problem Solving World Knowledge The key literacy of the 21st century is transdisciplinarity.
  • 50. Transdiscipline Innovation is a function of moving beyond the disciplines, solving real world problems and integrating theory and applied techniques to create new knowledge, tools, processes, systems, environments, etc.
  • 51. Define vocation…
  • 52. Vocation - from the Latin verb vocare, “to call.” In the modern context it means a passion or an inclination for a type of work for which one is especially suited. Passion-Meaning-Purpose-Calling
  • 53. Write a haiku about your Passion-Meaning-Purpose-Calling
  • 54. Haiku – SLC (5) Soil, garden flowering (7) Chemistry, art, genetics (5) Future gardens grow
  • 55. Or, if you twitter #radicalplatypus @radicalplatypus
  • 56. If you draw, sing or have some other talent—use it! Compose a song, draw a school design…
  • 57. Write a haiku about your 5,7,5 or 2,4,6,8,2 Passion-Meaning- Purpose-Calling
  • 58. What do you think of when I say?
  • 59. Computer
  • 60. http://geeklit.blogspot.com/2007_03_01_archive.html Nokia Research Center, Helsinki Finland in MIT Technology Review How many of you have a cell phone in your pocket?
  • 61. http://www.nasa.gov/multimedia/i
  • 62. Mixed Reality
  • 63. …170 quadrillion computer chips… The total number of transistors… is approximately the same as the number neurons in your brain. And the number of links among files in this network is about equal to the number of synapses in your brain… It has 3 billion artificial eyes plugged in, it processes searches at the humming rate of 14 kilohertz and it is so large a contraption that it now consumes 5 percent of the world’s electricity. –Kevin Kelly, 2010, What Technology Wants
  • 64. Sea Land SpaceAir cyberSPACE How do we cultivate innovation and innovators?
  • 65. Imagine the games we can play…
  • 66. Social Cognitive ImaginaryPhysical Cyberspace How do we cultivate innovation and innovators?
  • 67. Social Cognitive ImaginaryPhysical Cyberspace IMPLICATIONS?
  • 68. Social Cognitive ImaginaryPhysical Cyberspace IMPLICATIONS?
  • 69. Stuxnet – Cyber War?
  • 70. Social Cognitive ImaginaryPhysical Cyberspace IMPLICATIONS?
  • 71. “Every 15 seconds a new life form is released on the Internet.” --Dr. Fred Chang, University of Texas San Antonio
  • 72. Source: Harbor Research, 2003 85% of CI controlled by industry. –General Webber
  • 73. The cyber threat to the United States affects all aspects of society, business and government… July 2010
  • 74. Sea Land SpaceAir cyberSPACE The 5th World
  • 75. What is the fundamental challenge of the 21st century?
  • 76. What is the fundamental challenge for the 21st century… and what needs to change (TURN) 5,7,5 or 2,4,6,8,2
  • 77. Haiku – Silicon Valley (child) (5) Platypus Speech (7) Parent University turn (5) robot’s switch
  • 78. Or, if you twitter #radicalplatypus @radicalplatypus
  • 79. Haiku – Silicon Valley (child) (5) Platypus Speech (7) Parent University turn (5) robot’s switch Who are the robots = “Adults”
  • 80. What is the fundamental challenge for the 21st century… and what needs to change (TURN) 5,7,5 or 2,4,6,8,2
  • 81. Special emphasis should be placed on the intersection of network and information technology (NIT) with the arts, cyber security, games and simulations, health, energy, transportation, environmental science, physical science and health science. http://www.whitehouse.gov/sites/default/files/microsites/ostp/pcast-nitrd-report-2010.pdf
  • 82. Stagnant scientific education imperils U.S. economic leadership: U.S. mathematics and science K-12 education ranks 48th worldwide.
  • 83. What is the fundamental challenge of the 21st century?
  • 84. SURVIVAL ENVIRO SECURITY LIFE QUALITY WEALTH JOBS INNOVATION How do we cultivate innovation and innovators?
  • 85. Knowledge Organizations Industries Markets Technical Systems Human Capital
  • 86. Applied Problem Solving World Knowledge What are you working on? And is the school supportive? Time, credit, IS, tools, labs, mixers?
  • 87. What do you think of when I say?
  • 88. Video Game
  • 89. In 1994 a single super computer with the power of an X-box did not exist.
  • 90. USC ISI and Tactical Language Training (ITSEC 2005)
  • 91. $7.5 million project that immerses students in the hectic environment of a hospital's intensive care unit and places them in a first-person role as a health-care professional. Funded by the U.S. Office of Naval Research, Pulse!! is being developed by Texas A&M-Corpus Christi, which in turn hired Hunt Valley (Md.)-based BreakAway to produce and design the platform. –Business Week http://www.businessweek.com/innovate/content/apr2006/id20060410_051875.htm Pulse!!
  • 92. http://www-01.ibm.com/software/solutions/soa/innov8/cityone/index.html
  • 93. Your body controls the computer
  • 94. Or, is the computer controlling us? Who is controlling whom?
  • 95. What happens when robot meets cyberspace?
  • 96. Sea Land SpaceAir robotSPACE Relationships = Systems
  • 97. http://ces.cnet.com/2300-31045_1-10002192-9.html?s=0&o=10002192 Chevy Volt
  • 98. http://www.dailymail.co.uk/news/article-473040/The-car-stops-drink-driving.html
  • 99. In 1958, engineer Earl Bakken of Minneapolis, Minnesota, produced the first wearable external pacemaker http://minnesota.publicradio.org/display/web/2007/10/29/batterypacemaker/
  • 100. A Pacemaker the Size of a Tic Tac - Medtronic is using microelectronics to make a pacemaker so small it can be injected. Technology Review http://www.technologyreview.com/biomedicine/32436/?nlid= 4177
  • 101. Social Cognitive ImaginaryPhysical robotSPACE How do we cultivate innovation and innovators?
  • 102. Medtronic – Deep Brain Stimulation Parkinson's disease, Essential Tremor and Dystopia http://www.neurotexasinstitute.com/our-procedures/deep-brain-stimulation.aspx
  • 103. Electronics Machines Software Computer 21st Century Architecure Physics Chemistry Neurology Biology Systems
  • 104. FIRST LEGO® LEAGUE Over 80,000 middle- school students in 34 countries participate in the Nano Quest Challenge. 2006 NANO QUEST CHALLENGE
  • 105. What do you think of when I say innovation?
  • 106. Citizens’ initiative pavilion in Expo 2010
  • 107. daVinci The West Imagination Creativity
  • 108. National Endowment for Science Technology and the Arts K-12 Schools Bring computer science into the National Curriculum as an essential discipline. Use video games and visual effects at school to draw greater numbers of young people into STEM and computer science. Encourage art-tech crossover and work-based learning through school clubs. http://www.nesta.org.uk/home1/assets/features/next_gen
  • 109. http://www.philisoft.com/personal/misc/davinci/davinci-1600x1200.jpg
  • 110. The United States has entered into a significant national decline in the number of college graduates with STEM degrees. The downward trend in college graduates with STEM majors is particularly pronounced in Computer Science (CS). http://www.nsf.gov/pubs/2010/nsf10619/nsf10619.htm
  • 111. Of the two million U.S. arts jobs requiring significant technology proficiency: • 10% architects • 11% artists, art directors and animators • 7% producers and directors and • 7% photographers The products of these disciplines represent 6.4% of the U.S. economy and over $126 billion annually in revenue from foreign trade. Read more at Arts in the Workforce. http://www.nea.gov/research/ArtistsInWorkforce.pdf
  • 112. Economic Development Arts- Culture EducationWorkforce How do we cultivate innovation and innovators? Security Competitiveness Innovation Coordination
  • 113. STEM, IT, Arts Integration Leaders US Digital Convergence Centers • New York City • Washington DC MSA • Central Florida • San Francisco/Silicon Valley • Los Angeles • San Diego MSA • Phoenix • Denver • Las Vegas • San Antonio-Austin- Waco, TX Global Digital Convergence Centers • South Korea • Finland • China • Taiwan • Sweden • Denmark • Germany • UK • Israel • Malaysia • Japan Evans, Eliza, Michael Sekora, Alexander Cavalli, Kinman Chan, Jeeyoung Heo Kenneth Kan, Yue Kuang, Prakash Mohandas, Xiaoxiang Zhang, and Jim Brazell. Digital Convergence Initiative: Creating Sustainable Competitive Advantage in Texas. San Marcos, Texas: Greater Austin- San Antonio Corridor Council, 2005. Full Report: http://www.dcitexas.org/DCI_report.pdf
  • 114. Source: Brazell, Jim, Nicholaus Kim, Honoria Starbuck, Eliza Evans, and Michael Bettersworth. Gaming: A Technology Forecast, Implications for Texas Community and Technical Colleges Austin, Texas: Texas State Technical College System and IC2 Institute, University of Texas Austin, 2004. ISBN 0978677358 Table of Contents: http://www.system.tstc.edu/forecasting/reports/dgames.asp
  • 115. transitioning from a manufacturing to an innovation economy http://mit.edu/cre/research/ncc/proceedings/ncc-casestudies.pdf
  • 116. http://www.flickr.com/photos/rosrusspix/3537368960/sizes/o/in/photostream/
  • 117. Today, Finland’s progressive strategy includes: multi- disciplinary and multi-industry collaboration to integrate nano science-, bio science-, information science- and cognitive science-based research and development (Tieke, 2005, p.9); converging design, art and science in the contexts of education and human development (Tahkokallio and Koivusilta, 2004, p.1); national R&D policy and urban-rural development establishing connected regional centers of innovation; partnering with global high tech markets and industries (Embassy of Switzerland, Beijing, 2005, p.12); and leading the world in “Public-Private Partnership” (with efforts dating back to the year of their independence, 1917) (Tieke, 2005, p.12- 15).
  • 118. Ocoee Demonstration Middle School
  • 119. Orlando Tech – High School Program
  • 120. Orlando Tech – High School Program
  • 121. Orlando FIEA University Program
  • 122. College University Econ DevWorkforce How do we cultivate innovation and innovators?
  • 123. Aerospace, Defense & Security Electronics & Telecom Medical Tech-Life Science Optics/ Photonics Edtech & MS&T Film/ New Media San Diego County DCI MST&G
  • 124. RD&C Art CHEM BIO INFO NEURO Calit2
  • 125. “…newer programs like Pre- engineering, Biomedical Sciences, Manufacturing Engineering Technologies, and Homeland Security and Emergency Preparedness are attracting more and more students.” Maryland Classroom: CTE: Educating Tomorrow’s Workforce Today, April 2008
  • 126. Maryland Classroom: CTE: Educating Tomorrow’s Workforce Today, April 2008
  • 127. Maryland Classroom: CTE: Educating Tomorrow’s Workforce Today, April 2008
  • 128. Maryland Classroom: CTE: Educating Tomorrow’s Workforce Today, April 2008
  • 129. http://www.marylandpublicschools.org/NR/rdonlyres/F8A34712-B21E-4DC2-A186-9144565375F2/18653/InteractiveMediaProduction1.doc
  • 130. College University Econ DevWorkforce How do we cultivate innovation and innovators?
  • 131. INFO UP BIO NANO COGNO SCIENCE ARTS “Roughly 100 million jobs… cross-disciplinary fields.” NII, Business Week, 10.11.2004 UTSA & UTHSC “Latin Rennisance” George Cisneros “$83M Integrated Sciences and Engineering Facility”
  • 132. Source, DIAC, Computer Professionals for Social Responsibility (CPSR), Pattern Languages for the 21st Century, Brazell and Monroe, 2003
  • 133. Elementary spaceTEAMS San Antonio,TX Robot competition plus career and academic exploration and history of science and technology.
  • 134. spaceTEAMS San Antonio,TX Middle School
  • 135. US First-EISD Andrew Schuetze San Antonio,TX High School
  • 136. Holmes High School and San Antonio Cyber Initiative
  • 137. How CyberPatriot works • Multi-round competition – Qualifying rounds are virtual and teams compete simultaneously – Teams download VMware images and attempt to secure them over a given period of time – Teams connected to centralized scoring platform – Teams graded against known solution sets • Finals held in Orlando and Washington DC Cyber Patriot highschoolcdc.com
  • 138. nationalccdc.org
  • 139. What do you think of when I say?
  • 140. 1829
  • 141. “Discovery is the process of science; invention is the work of art.” –Jacob Bigelow, M.D., Elements of Technology 1829
  • 142. Technology are us…
  • 143. http://www.dentonrc.com/sharedcontent/utilities/clickedimage/index.html
  • 144. How CyberPatriot works • Multi-round competition – Qualifying rounds are virtual and teams compete simultaneously – Teams download VMware images and attempt to secure them over a given period of time – Teams connected to centralized scoring platform – Teams graded against known solution sets • Finals held in Orlando and Washington DC
  • 145. Applied Problem Solving World Knowledge The key literacy of the 21st century is transdisciplinarity.
  • 146. How do you teach biology different than when you learned it? “When I was in school I did not do science in school.” At the Citadel, students are in the lab with faculty doing researh.” --Kathy Zanin, Professor, Biology
  • 147. Georgia Aster (Symphyotrichum georgianum) research in Dr. Danny Gustafson’s research laboratory.
  • 148. Dr. David Thornburg, Center for Professional Development, “Design” and “Culture” Adapted by Jim Brazell CULTURE-Humanities-ARTS
  • 149. http://www.nytimes.com/2007/09/30/magazine/30OLIN-t.html?_r=1 The Hands-On Approach: Building a different breed of engineer at Olin College. By JOHN SCHWARTZ Published: September 30, 2007, New York Times Magazine
  • 150. Align your learning experience at TSU, your passion and your 21st century challenge: HAIKU
  • 151. The Future is Here: Pathways to Success in the 21st Century How The Future Works Jim.brazell@radicalplatypus.com
  • 152. Arts Health STEMAcademics CTE NEXT – STEM Mainstreaming CTE