"I learned to fly and drink coffee and met the horse on the way home”:  Supporting Learners into Second Life Liz Thac...
<ul><li>“ Bit like going somewhere for the first time in the real world - I always seem to get lost before I end up where ...
 
From: Robertson, J. and Nicolson, K. (2007) Adventure Author: a learning environment to support creative design. In Bekker...
Validation Design Creation Exploration Skills and Knowledge Problem defining and   problem solving Supporting Learners int...
Design Creation Exploration
Design Creation Skills   and   Knowledge
Design Creation Problem defining and   Problem solving
Design Creation Validation
Validation Design Creation Exploration Skills and Knowledge Problem defining and  problem solving Supporting Learners into...
How do you prepare your students for their virtual world experience? Liz Thackray (aka lizit Cleanslate) [email_address] H...
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I learned to fly and drink coffee and met the horse on the way home”:

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Conference: Learn, teach and play in 3D virtual worlds
City University London, 18/03/09

presentation by Peter Abrahams,
Practice Leader Accessiblity and
Usability

Published in: Technology, Education
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I learned to fly and drink coffee and met the horse on the way home”:

  1. 1. &quot;I learned to fly and drink coffee and met the horse on the way home”: Supporting Learners into Second Life Liz Thackray (aka lizit Cleanslate)
  2. 2. <ul><li>“ Bit like going somewhere for the first time in the real world - I always seem to get lost before I end up where I should be. I actually met you at the sandpit, which I somehow managed to get to in the end. And I will be going to second life again, probably Wednesday evening. After all, I learned to fly and drink coffee and met the horse on the way home. Not bad for starters, I think.” </li></ul><ul><li>Patricia Knight </li></ul><ul><li>OU student following first visit to Second Life </li></ul>
  3. 4. From: Robertson, J. and Nicolson, K. (2007) Adventure Author: a learning environment to support creative design. In Bekker, Robertson and Skov (Eds). Proceedings of the 6th International Conference on Interaction Design and Children 2007, Aalborg, Denmark
  4. 5. Validation Design Creation Exploration Skills and Knowledge Problem defining and problem solving Supporting Learners into Second Life
  5. 6. Design Creation Exploration
  6. 7. Design Creation Skills and Knowledge
  7. 8. Design Creation Problem defining and Problem solving
  8. 9. Design Creation Validation
  9. 10. Validation Design Creation Exploration Skills and Knowledge Problem defining and problem solving Supporting Learners into Second Life
  10. 11. How do you prepare your students for their virtual world experience? Liz Thackray (aka lizit Cleanslate) [email_address] How do we determine the preparation appropriate for the experience being offered?

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