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Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
Art II shattered image drawing instructions
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Art II shattered image drawing instructions

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A drawing project based in Cubism, focusing on a full range of values and shattering an image.

A drawing project based in Cubism, focusing on a full range of values and shattering an image.

Published in: Sports, Education
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  • 1. Shattered Image Drawing• 1) Choose an object that is interesting or important to you. If it is a photo, and you want to enlarge it precisely, make a grid of½” squares over it.• 2) Make a grid, proportional but larger (with 1” or 1.5” squared) on the white drawing paper.• 3) Now make a LINE or CONTOUR DRAWING of your object in the grid or by free-handing it. No shading. Then erase the grid squares if you used a grid.• TIP: Don’t choose something too simple or too complicated.
  • 2. Picasso portrait of Igor Stravinsky Examples of contour drawings
  • 3. • 4) Now choose a pattern to overlay over your object. Try to make it relate to the object. (example: a hot air balloon with a cloud pattern over it.• 5) Lightly draw the pattern over the whole page. Make the pieces or pattern touch. You can use a stencil. You can also draw straight or curvy lines over your contour drawing to create shapes.
  • 4. 6) Time to start shading: – Get a 4B or 6B pencil • If not use a 2B, not a mechanical pencil • In each shape you will choose a dark side and a light side and create a gradation from one to the next- so that each shape has a dark and light side. • The adjacent shape (the shape next to it) should have dark next to the light of the first shape, and all shapes will alternate light- dark. Whenever you reach a line, change value. Light next to dark and dark next to light. The original lines will “disappear” into changes in value.
  • 5. EXAMPLES of student work

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