What’s UX!? UX success Strategy User Centred Design Goals, tasksInformation Architecture Wireframing Sketching Paper Prototyping Assessment States User Flows & ScenariosMake a case for wireframes Mock-up soware Code prototypes User Testing
What the user wants to do, not how the userachieves them.No assumptions about the system interface.Can be used to compare diﬀerent interfacedesign alternatives in a fair way.Can be personal, practical or false goals.
Tell my friends who are in town that I have just arrived at a locationKey goal of Foursquare
Making changes in Photoshop or code willtake much longer than in wireframes
Some clients are happy to see IA andwireframes, if not, storyboard or sketch a userjourneyYour client knows customer experience isking!Testing on paper with the whole team willenage everyone with the importance of the UXDo it anyway...