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Designing For Kids And Parents Playing Together
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Designing For Kids And Parents Playing Together

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GDC 2010 talk about designing patterns of play for kids and parents playing together.

GDC 2010 talk about designing patterns of play for kids and parents playing together.

Published in: Self Improvement, Technology

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  • 1. Designing for Kids and Parents Playing Together
    Jesse Schell – GDC 2010
  • 2.
  • 3.
  • 4.
  • 5. 1) You have to decide to design for it!
  • 6. 2) Find themes both kids and parents care about
  • 7.
  • 8.
  • 9. Nostalgia bridges the generation gap
  • 10. 3) Understand what families want – and provide it!
  • 11. Families want shared experiences
  • 12. Families want shared accomplishments
  • 13. Parents want to feel they have provided meaningful, useful experiences
    Parents want to feel they have provided, period
  • 14. Kids want to feel more emotionally connected to their families
    Both kids and parents want to connect to distant relatives
  • 15. 4) Parents want to teach;children want to learn
    Create opportunities for parents to teach
    Kids are aspirational – create situations where they are in over their heads
    Create opportunities for kids to show what they have learned
  • 16.
  • 17.
  • 18. 5) Co-opt existing roles for quick immersion
  • 19.
  • 20. 6) Reverse roles to delight everyone
    Everyone wants a break from the parent/child relationship
    When a child surpasses the skills of the parent, it is a landmark moment
  • 21. 7) Consider gender issues
    12 Points of View!
  • 22. 8) Deciding to pay is a collaboration between kids and parents
  • 23.
  • 24.
  • 25. 9) Safety is PARAMOUNT!
  • 26. 10) Design for the family as well as for the individuals
    Design to let them connect with each other
    Families are very busy!
  • 27. Finally…
  • 28. The connection between parents and children is the strongest emotional force we know
  • 29.
  • 30.
  • 31. Questions?
    You have to decide to design for it
    Find themes both kids and parents care about
    Understand what families want – and provide it!
    Parents want to teach; children want to learn
    Co-opt existing roles for quick immersion
    Reverse roles to delight everyone
    Consider gender issues
    Deciding to pay is a collaboration between kids and parents
    Safety is PARAMOUNT!
    Design for the family as well as for the individuals
  • 32. Thanks!
    Email: jesse@schellgames.comTwitter: @jesseschell
    Slides: slideshare.net/jesseschell

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